Player Matchup

Nox
Nox
BeastMode718
Nox
Level 20
God Stats
3W - 7L
1,443 SR
Queue Stats
63W - 81L
1,282 Elo+
Solo
Gilgamesh
Gilgamesh
GalahatNV
Gilgamesh
Level 13
God Stats
0W - 4L
1,510 SR
Queue Stats
2W - 6L
1,006 Elo+
Solo
Jormungandr
Jormungandr
Lerious
Jormungandr
Level 27
God Stats
2W - 4L
1,326 SR
Queue Stats
55W - 57L
1,295 Elo+
Solo
Thor
Thor
dasher_freap
Thor
Level 16
God Stats
3W - 2L
1,720 SR
Queue Stats
53W - 64L
1,254 Elo+
Solo
Neith
Neith
malty_sake1
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 16
1,500 SR
1,267 Elo+

VS

Team Averages
Level 24
1,447 SR
1,308 Elo+
Athena
Athena
GanonsWrath
Athena
Level 26
God Stats
3W - 2L
1,381 SR
Queue Stats
25W - 14L
1,453 Elo+
Solo
Achilles
Achilles
Imcool56734
Achilles
Level 8
God Stats
1W - 0L
1,150 SR
Queue Stats
4W - 9L
1,049 Elo+
Solo
Merlin
Merlin
LandoBloom
Merlin
Level 27
God Stats
8W - 10L
1,568 SR
Queue Stats
159W - 168L
1,342 Elo+
Solo
Bellona
Bellona
My-Names-Killjoy
Bellona
Level 29
God Stats
12W - 19L
1,451 SR
Queue Stats
62W - 69L
1,275 Elo+
Solo
Ullr
Ullr
SReliant
Ullr
Level 28
God Stats
6W - 1L
1,686 SR
Queue Stats
148W - 172L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 8 / 3
11,333
436
9,584
14,388
5,941
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
GalahatNV
Gilgamesh
19
5 / 5 / 2
13,555
521
12,762
23,896
16,713
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jormungandr
Lerious
Jormungandr
16
6 / 3 / 8
11,078
426
13,751
23,604
22,092
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
5 / 6 / 4
10,898
419
7,386
19,950
9,883
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 10 / 13
10,179
392
10,811
15,769
5,881
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
18
7 / 5 / 14
13,490
519
17,585
24,068
27,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Achilles
Imcool56734
Achilles
15
1 / 10 / 7
10,450
402
3,890
15,848
8,336
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
LandoBloom
Merlin
17
4 / 6 / 9
11,864
456
13,941
11,600
4,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
13 / 7 / 4
13,761
529
23,429
24,798
23,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ullr
20
7 / 0 / 1
14,922
574
12,759
15,200
7,480
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
67
27
Kills
32
32
Deaths
28
30
Assists
35
Player
Kills
Deaths
Assists
KDA
L
9
8
3
1.31
L
Gilgamesh
GalahatNV
Gilgamesh
5
5
2
1.2
W
Athena
7
5
14
2.8
W
Achilles
Imcool56734
Achilles
1
10
7
0.45
W
Merlin
LandoBloom
Merlin
4
6
9
1.42
L
Jormungandr
Lerious
Jormungandr
6
3
8
3.33
W
13
7
4
2.14
W
Ullr
7
0
1
7.5
L
5
6
4
1.17
L
2
10
13
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,294
Damage
71,604
97,607
Taken
91,514
60,510
Mitigated
71,184
16,711
Healing
17,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,584
1,233
0
1,826
14,388
5,941
0
6,080
8,308
47,213
0
L
Gilgamesh
GalahatNV
Gilgamesh
12,762
2,926
0
3,158
23,896
16,713
786
6,655
17,241
0
71,648
W
Athena
17,585
2,019
0
3,177
24,068
27,630
635
5,858
18,210
44,800
0
W
Achilles
Imcool56734
Achilles
3,890
1,162
0
681
15,848
8,336
1,319
3,802
12,046
0
35,270
W
Merlin
LandoBloom
Merlin
13,941
290
0
1,841
11,600
4,019
1,161
5,642
5,958
59,402
0
L
Jormungandr
Lerious
Jormungandr
13,751
3,772
692
6,125
23,604
22,092
150
7,203
16,401
40,187
0
W
23,429
9,873
0
9,168
24,798
23,719
4,624
7,571
17,227
540
77,147
W
Ullr
12,759
7,337
0
2,239
15,200
7,480
2,530
462
14,738
0
131,834
L
7,386
2,189
0
2,995
19,950
9,883
0
4,341
15,609
0
57,551
L
10,811
4,826
0
1,915
15,769
5,881
560
7,747
8,022
0
30,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,043
Gold Earned
64,487
374
Minions Killed
531
0
Camps Cleared
0
2,007,413
Distance Traveled
2,291,812
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,333
436
75
3
0
366,343
0
L
Gilgamesh
13,555
521
108
4
0
490,616
1
W
Athena
13,490
519
53
2
0
486,686
0
W
Achilles
10,450
402
62
2
0
434,622
1
W
Merlin
11,864
456
96
4
0
469,982
5
L
Jormungandr
11,078
426
56
2
0
356,356
1
W
Bellona
13,761
529
119
5
0
433,441
1
W
Ullr
14,922
574
201
8
0
467,081
4
L
Thor
10,898
419
95
4
0
431,872
6
L
Neith
10,179
392
40
2
0
362,226
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role