Player Matchup

Danzaburou
Danzaburou
AlbertoRex_14
Danzaburou
Level 84
God Stats
3W - 4L
1,528 SR
Queue Stats
120W - 180L
1,299 Elo+
Party 1
Ao Kuang
Ao Kuang
Raul-Galindo-Zaf
Ao Kuang
Level 19
God Stats
3W - 5L
1,427 SR
Queue Stats
5W - 11L
1,248 Elo+
Party 1
Khepri
Khepri
nanoukana
Khepri
Level 63
God Stats
11W - 10L
1,434 SR
Queue Stats
55W - 72L
1,398 Elo+
Party 1
Team Averages
Level 55
1,463 SR
1,315 Elo+

VS

Team Averages
Level 23
1,495 SR
1,298 Elo+
Set
Set
Chernobog101
Set
Level 17
God Stats
0W - 1L
1,703 SR
Queue Stats
7W - 8L
1,346 Elo+
Solo
Janus
Janus
Ryan 29068777
Janus
Level 27
God Stats
8W - 15L
1,433 SR
Queue Stats
22W - 45L
1,218 Elo+
Solo
Discordia
Discordia
oXSamiraXo
Discordia
Level 24
God Stats
20W - 29L
1,350 SR
Queue Stats
204W - 259L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlbertoRex_14
Danzaburou
20
18 / 3 / 4
15,706
785
36,538
24,539
11,346
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
3 / 6 / 9
12,447
622
6,263
21,496
9,001
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Khepri
nanoukana
Khepri
17
2 / 4 / 10
13,270
664
8,672
20,580
28,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 9 / 2
12,586
629
14,967
22,321
14,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
6 / 8 / 5
12,280
614
15,051
18,279
7,682
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Discordia
oXSamiraXo
Discordia
16
2 / 6 / 9
11,703
585
19,699
16,144
6,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
29
23
Kills
13
13
Deaths
23
23
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AlbertoRex_14
Danzaburou
18
3
4
6.67
L
5
9
2
0.67
W
3
6
9
1.25
L
6
8
5
1.06
W
Khepri
nanoukana
Khepri
2
4
10
1.75
L
Discordia
oXSamiraXo
Discordia
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,473
Damage
49,717
66,615
Taken
56,744
49,148
Mitigated
28,921
24,216
Healing
12,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AlbertoRex_14
Danzaburou
36,538
19,064
924
13,118
24,539
11,346
1,839
13,298
11,241
0
109,209
L
14,967
6,589
0
3,514
22,321
14,558
359
7,561
14,760
0
31,465
W
6,263
1,420
0
7,548
21,496
9,001
560
9,957
11,539
30,725
0
L
15,051
2,026
512
2,328
18,279
7,682
1,228
4,484
13,795
47,864
0
W
Khepri
nanoukana
Khepri
8,672
637
477
2,149
20,580
28,801
180
11,495
9,085
33,261
0
L
Discordia
oXSamiraXo
Discordia
19,699
1,627
1,707
4,371
16,144
6,681
587
2,890
13,254
53,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,423
Gold Earned
36,569
186
Minions Killed
174
0
Camps Cleared
0
888,102
Distance Traveled
860,600
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,706
785
110
6
0
310,524
1
L
Set
12,586
629
38
2
0
298,175
0
W
Ao Kuang
12,447
622
42
2
0
296,268
0
L
Janus
12,280
614
74
4
0
260,283
1
W
Khepri
13,270
664
34
2
0
281,310
0
L
Discordia
11,703
585
62
3
0
302,142
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role