Player Matchup

King Arthur
King Arthur
Abe0o
King Arthur
Level 16
God Stats
0W - 4L
1,098 SR
Queue Stats
23W - 30L
1,296 Elo+
Party 1
Ra
Ra
DerSupra
Ra
Level 12
God Stats
2W - 7L
1,302 SR
Queue Stats
15W - 19L
1,284 Elo+
Party 1
Skadi
Skadi
Geron1203
Skadi
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,525 Elo+
Party 2
Hel
Hel
NarcisseIvy
Hel
Level 18
God Stats
20W - 19L
1,528 SR
Queue Stats
153W - 145L
1,487 Elo+
Solo
Thor
Thor
Nox2298
Thor
Level 8
God Stats
1W - 4L
1,379 SR
Queue Stats
17W - 21L
1,425 Elo+
Party 2
Team Averages
Level 19
1,361 SR
1,403 Elo+

VS

Team Averages
Level 19
1,521 SR
1,443 Elo+
Ra
Ra
 
Ra
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Saandstorm
Tsukuyomi
Level 21
God Stats
2W - 2L
1,561 SR
Queue Stats
23W - 23L
1,359 Elo+
Solo
Ares
Ares
Takeda156
Ares
Level 22
God Stats
26W - 9L
1,437 SR
Queue Stats
105W - 102L
1,499 Elo+
Party 3
Discordia
Discordia
Tankros
Discordia
Level 25
God Stats
65W - 38L
1,625 SR
Queue Stats
198W - 159L
1,465 Elo+
Party 3
Nemesis
Nemesis
Unlucky_Doge
Nemesis
Level 10
God Stats
35W - 21L
1,483 SR
Queue Stats
91W - 84L
1,393 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Abe0o
King Arthur
16
1 / 8 / 6
10,512
876
8,884
30,202
23,311
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
2 / 5 / 8
11,710
976
10,098
12,039
5,462
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
Geron1203
Skadi
17
3 / 8 / 7
11,226
936
16,014
16,670
5,817
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
5 / 10 / 5
11,718
977
14,287
21,519
7,483
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thor
Nox2298
Thor
16
0 / 6 / 8
10,031
836
5,594
13,265
4,540
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

40

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
5 / 2 / 14
12,271
1,023
14,599
11,124
5,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Saandstorm
Tsukuyomi
19
13 / 4 / 11
13,591
1,133
25,062
17,099
8,737
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
18
4 / 3 / 16
11,472
956
10,250
15,273
18,702
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
Tankros
Discordia
20
15 / 1 / 17
14,599
1,217
30,940
7,876
3,836
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Unlucky_Doge
Nemesis
19
0 / 1 / 23
11,099
925
6,246
9,193
5,364
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
118
11
Kills
37
37
Deaths
11
34
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
2
14
6
L
King Arthur
Abe0o
King Arthur
1
8
6
0.5
L
2
5
8
1.2
L
Skadi
Geron1203
Skadi
3
8
7
0.81
L
5
10
5
0.75
L
Thor
Nox2298
Thor
0
6
8
0.67
W
Tsukuyomi
Saandstorm
Tsukuyomi
13
4
11
4.63
W
Ares
4
3
16
4
W
Discordia
Tankros
Discordia
15
1
17
23.5
W
Nemesis
Unlucky_Doge
Nemesis
0
1
23
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,877
Damage
87,097
93,695
Taken
60,565
46,613
Mitigated
42,348
12,093
Healing
14,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
14,599
945
2,420
3,293
11,124
5,709
0
5,087
6,037
54,955
0
L
King Arthur
Abe0o
King Arthur
8,884
920
0
4,185
30,202
23,311
0
18,515
11,687
878
33,255
L
10,098
797
926
550
12,039
5,462
0
7,073
4,966
45,490
0
L
Skadi
Geron1203
Skadi
16,014
5,444
0
575
16,670
5,817
0
8,665
8,005
0
36,093
L
14,287
1,570
3,586
2,271
21,519
7,483
0
12,303
9,216
26,821
0
L
Thor
Nox2298
Thor
5,594
0
0
0
13,265
4,540
0
9,233
4,032
0
11,323
W
Tsukuyomi
Saandstorm
Tsukuyomi
25,062
7,631
708
5,059
17,099
8,737
0
8,238
8,861
0
34,973
W
Ares
10,250
831
0
0
15,273
18,702
0
5,059
10,214
23,350
0
W
Discordia
Tankros
Discordia
30,940
1,051
1,155
1,476
7,876
3,836
0
2,821
5,055
55,669
0
W
Nemesis
Unlucky_Doge
Nemesis
6,246
1,044
0
760
9,193
5,364
0
3,398
5,795
0
10,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,197
Gold Earned
63,032
193
Minions Killed
217
3
Camps Cleared
4
1,049,116
Distance Traveled
1,117,616
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,271
1,023
109
9
2
205,765
1
L
King Arthur
10,512
876
53
4
1
208,400
0
L
Ra
11,710
976
86
7
1
212,829
0
L
Skadi
11,226
936
23
2
1
204,804
1
L
Hel
11,718
977
23
2
0
210,343
1
L
Thor
10,031
836
8
1
0
212,740
0
W
Tsukuyomi
13,591
1,133
13
1
0
190,848
0
W
Ares
11,472
956
23
2
0
194,675
1
W
Discordia
14,599
1,217
63
5
1
239,097
1
W
Nemesis
11,099
925
9
1
1
287,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role