Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
AugustIsEcho
Cthulhu
Level 44
God Stats
10W - 6L
1,652 SR
Queue Stats
98W - 59L
1,590 Elo+
Party 2
Anhur
Anhur
BoomofDoom007
Anhur
Level 138
God Stats
2W - 1L
1,219 SR
Queue Stats
98W - 49L
1,573 Elo+
Party 2
Ne Zha
Ne Zha
SpaceDuckas
Ne Zha
Level 142
God Stats
14W - 8L
1,613 SR
Queue Stats
120W - 73L
1,565 Elo+
Party 2
Horus
Horus
SpaceDuckas69
Horus
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,677 Elo+
Party 2
Team Averages
Level 90
1,497 SR
1,581 Elo+

VS

Team Averages
Level 79
1,584 SR
1,552 Elo+
Mulan
Mulan
 
Mulan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
IcerLynx66
Rama
Level 109
God Stats
1W - 1L
1,643 SR
Queue Stats
159W - 153L
1,448 Elo+
Solo
The Morrigan
The Morrigan
Unite_Syndicate
The Morrigan
Level 119
God Stats
0W - 1L
1,302 SR
Queue Stats
10W - 15L
1,378 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Znthos
Morgan Le Fay
Level 24
God Stats
3W - 5L
1,717 SR
Queue Stats
79W - 52L
1,659 Elo+
Party 1
Kumbhakarna
Kumbhakarna
iTzAppleZz
Kumbhakarna
Level 15
God Stats
3W - 1L
1,758 SR
Queue Stats
55W - 50L
1,776 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
19
5 / 2 / 8
12,958
810
13,242
16,533
6,939
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
AugustIsEcho
Cthulhu
17
4 / 7 / 10
12,615
788
12,899
25,020
27,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
13 / 3 / 9
14,630
914
21,687
18,110
8,976
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
20
12 / 5 / 9
14,575
911
27,218
21,062
11,043
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
4 / 3 / 18
13,084
818
8,292
17,366
18,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
18
4 / 10 / 8
12,039
752
15,292
23,415
21,850
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
9 / 6 / 6
13,316
832
19,408
17,678
6,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Morrigan
Unite_Syndicate
The Morrigan
18
4 / 9 / 8
12,089
756
8,586
16,181
7,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
Znthos
Morgan Le Fay
18
2 / 5 / 11
10,454
653
20,125
17,342
7,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
iTzAppleZz
Kumbhakarna
17
1 / 8 / 11
10,214
638
5,013
21,579
23,537
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
64
38
Kills
20
20
Deaths
38
54
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
2
8
4.5
L
Mulan
 
Mulan
4
10
8
0.8
W
Cthulhu
AugustIsEcho
Cthulhu
4
7
10
1.29
W
13
3
9
5.83
L
9
6
6
2
W
Ne Zha
12
5
9
3.3
W
4
3
18
4.33
L
The Morrigan
Unite_Syndicate
The Morrigan
4
9
8
0.89
L
Morgan Le Fay
Znthos
Morgan Le Fay
2
5
11
1.5
L
Kumbhakarna
iTzAppleZz
Kumbhakarna
1
8
11
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,338
Damage
68,424
98,091
Taken
96,195
72,816
Mitigated
66,434
32,947
Healing
11,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
13,242
1,055
5,517
7,291
16,533
6,939
503
6,769
9,764
52,713
0
L
Mulan
 
Mulan
15,292
2,391
0
4,144
23,415
21,850
0
7,297
15,961
0
32,416
W
Cthulhu
AugustIsEcho
Cthulhu
12,899
766
176
2,620
25,020
27,157
266
6,390
18,630
29,166
0
W
21,687
13,096
0
5,378
18,110
8,976
2,100
7,632
10,478
0
63,745
L
19,408
11,926
0
2,466
17,678
6,197
0
4,563
13,049
0
55,354
W
Ne Zha
27,218
10,863
0
6,562
21,062
11,043
3,023
8,811
12,251
0
73,346
W
8,292
3,429
2,272
3,131
17,366
18,701
165
4,896
12,470
0
18,825
L
The Morrigan
Unite_Syndicate
The Morrigan
8,586
2,436
0
1,822
16,181
7,687
0
4,593
11,218
34,038
1,765
L
Morgan Le Fay
Znthos
Morgan Le Fay
20,125
811
126
2,682
17,342
7,163
0
5,056
12,134
49,255
0
L
Kumbhakarna
iTzAppleZz
Kumbhakarna
5,013
490
0
0
21,579
23,537
0
4,573
16,838
20,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,862
Gold Earned
58,112
353
Minions Killed
263
11
Camps Cleared
6
1,460,243
Distance Traveled
1,265,330
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,958
810
97
6
2
306,314
1
L
Mulan
12,039
752
34
2
1
227,959
1
W
Cthulhu
12,615
788
46
3
0
293,593
1
W
Anhur
14,630
914
87
5
5
274,339
0
L
Rama
13,316
832
86
5
1
270,294
2
W
Ne Zha
14,575
911
113
7
3
287,776
3
W
Horus
13,084
818
10
1
1
298,221
2
L
The Morrigan
12,089
756
65
4
4
219,517
0
L
Morgan Le Fay
10,454
653
58
4
0
305,412
2
L
Kumbhakarna
10,214
638
20
1
0
242,148
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role