Player Matchup

Ne Zha
Ne Zha
McD33N
Ne Zha
Level 160
God Stats
2W - 0L
1,571 SR
Queue Stats
168W - 130L
1,559 Elo+
Party 1
Medusa
Medusa
Paddiy
Medusa
Level 132
God Stats
2W - 2L
1,270 SR
Queue Stats
80W - 53L
1,561 Elo+
Party 1
The Morrigan
The Morrigan
Pedy
The Morrigan
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,175 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Wutura
Ah Muzen Cab
Level 128
God Stats
3W - 1L
1,515 SR
Queue Stats
162W - 115L
1,574 Elo+
Party 1
Jormungandr
Jormungandr
dönerwolf
Jormungandr
Level 155
God Stats
2W - 2L
1,534 SR
Queue Stats
141W - 102L
1,602 Elo+
Party 1
Team Averages
Level 119
1,478 SR
1,494 Elo+

VS

Team Averages
Level 85
1,493 SR
1,495 Elo+
Eset
Eset
Deadterrorist3
Eset
Level 106
God Stats
11W - 10L
1,609 SR
Queue Stats
788W - 794L
1,545 Elo+
Solo
Cernunnos
Cernunnos
JohnTheBoz
Cernunnos
Level 126
God Stats
3W - 3L
1,649 SR
Queue Stats
191W - 171L
1,540 Elo+
Solo
Ao Kuang
Ao Kuang
adsoniasty
Ao Kuang
Level 15
God Stats
0W - 1L
1,575 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hercules
Hercules
arno1996
Hercules
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 63L
1,425 Elo+
Party 2
He Bo
He Bo
onkzt
He Bo
Level 109
God Stats
2W - 6L
1,129 SR
Queue Stats
206W - 223L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
McD33N
Ne Zha
20
8 / 2 / 13
11,530
769
23,170
13,303
8,975
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
Paddiy
Medusa
18
6 / 3 / 13
10,922
728
13,896
13,833
7,665
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
Pedy
The Morrigan
17
4 / 2 / 13
10,884
726
8,819
11,680
6,214
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Muzen Cab
Wutura
Ah Muzen Cab
18
5 / 0 / 12
11,045
736
13,627
8,603
4,251
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
dönerwolf
Jormungandr
18
4 / 2 / 16
11,100
740
11,517
22,067
26,640
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 3
10,477
698
7,132
11,781
4,153
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
JohnTheBoz
Cernunnos
18
2 / 5 / 6
10,575
705
21,810
15,263
6,439
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
adsoniasty
Ao Kuang
16
3 / 7 / 1
10,001
667
9,841
19,222
7,875
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
arno1996
Hercules
16
2 / 5 / 0
10,620
708
6,528
20,840
16,643
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

He Bo
onkzt
He Bo
16
0 / 4 / 2
9,098
607
11,363
12,226
4,547
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
21
27
Kills
9
9
Deaths
27
67
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
L
Cernunnos
JohnTheBoz
Cernunnos
2
5
6
1
W
Ne Zha
McD33N
Ne Zha
8
2
13
7.25
W
Medusa
Paddiy
Medusa
6
3
13
4.17
W
The Morrigan
Pedy
The Morrigan
4
2
13
5.25
W
Ah Muzen Cab
Wutura
Ah Muzen Cab
5
0
12
11
L
Ao Kuang
adsoniasty
Ao Kuang
3
7
1
0.5
L
Hercules
arno1996
Hercules
2
5
0
0.4
W
Jormungandr
dönerwolf
Jormungandr
4
2
16
6
L
He Bo
onkzt
He Bo
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,029
Damage
56,674
69,486
Taken
79,332
53,745
Mitigated
39,657
28,153
Healing
31,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,132
145
2,604
1,412
11,781
4,153
240
3,116
8,665
24,913
0
L
Cernunnos
JohnTheBoz
Cernunnos
21,810
5,078
1,501
3,382
15,263
6,439
1,235
3,393
11,870
0
45,706
W
Ne Zha
McD33N
Ne Zha
23,170
2,952
4,282
4,758
13,303
8,975
1,287
5,654
7,649
0
45,934
W
Medusa
Paddiy
Medusa
13,896
5,033
3,064
1,939
13,833
7,665
1,209
5,419
8,414
0
29,237
W
The Morrigan
Pedy
The Morrigan
8,819
925
288
917
11,680
6,214
800
3,207
8,473
26,457
1,203
W
Ah Muzen Cab
Wutura
Ah Muzen Cab
13,627
1,799
2,443
3,749
8,603
4,251
908
3,862
4,741
0
23,625
L
Ao Kuang
adsoniasty
Ao Kuang
9,841
1,619
0
6,366
19,222
7,875
0
3,363
15,859
17,067
0
L
Hercules
arno1996
Hercules
6,528
233
1,786
8,612
20,840
16,643
336
5,973
14,867
0
16,412
W
Jormungandr
dönerwolf
Jormungandr
11,517
2,413
3,426
3,287
22,067
26,640
735
10,194
11,873
24,545
0
L
He Bo
onkzt
He Bo
11,363
614
2,339
3,756
12,226
4,547
282
3,427
8,799
28,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,481
Gold Earned
50,771
163
Minions Killed
187
0
Camps Cleared
0
1,396,772
Distance Traveled
1,234,489
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
10,477
698
36
2
0
229,548
0
L
Cernunnos
10,575
705
61
4
0
240,972
0
W
Ne Zha
11,530
769
26
2
0
277,364
0
W
Medusa
10,922
728
39
3
0
268,337
1
W
The Morrigan
10,884
726
63
4
0
258,988
5
W
Ah Muzen Cab
11,045
736
18
1
0
331,558
1
L
Ao Kuang
10,001
667
18
1
0
240,000
1
L
Hercules
10,620
708
22
1
0
267,867
0
W
Jormungandr
11,100
740
17
1
0
260,525
1
L
He Bo
9,098
607
50
3
0
256,102
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role