Player Matchup

Sol
Sol
 
Sol
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
AMGxMANSORY
Tyr
Level 123
God Stats
5W - 6L
1,363 SR
Queue Stats
126W - 125L
1,470 Elo+
Solo
Athena
Athena
AdmiralLoafy
Athena
Level 138
God Stats
5W - 3L
1,500 SR
Queue Stats
394W - 357L
1,497 Elo+
Solo
Camazotz
Camazotz
JesusFreak10199
Camazotz
Level 103
God Stats
2W - 3L
1,443 SR
Queue Stats
303W - 302L
1,454 Elo+
Solo
Artio
Artio
RabidMidget
Artio
Level 160
God Stats
5W - 10L
1,278 SR
Queue Stats
551W - 593L
1,493 Elo+
Solo
Team Averages
Level 117
1,417 SR
1,483 Elo+

VS

Team Averages
Level 74
1,609 SR
1,462 Elo+
Ymir
Ymir
DanMason
Ymir
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 37L
1,454 Elo+
Party 1
Nemesis
Nemesis
Elvaril
Nemesis
Level 122
God Stats
2W - 1L
1,733 SR
Queue Stats
424W - 413L
1,457 Elo+
Solo
Artio
Artio
RedThunder02
Artio
Level 123
God Stats
4W - 0L
1,820 SR
Queue Stats
101W - 130L
1,413 Elo+
Solo
Cernunnos
Cernunnos
Stimz
Cernunnos
Level 42
God Stats
3W - 1L
1,494 SR
Queue Stats
40W - 38L
1,489 Elo+
Party 1
Fenrir
Fenrir
aledem98
Fenrir
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
9 / 5 / 9
12,017
751
40,523
18,970
7,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
8 / 7 / 8
12,039
752
18,566
19,422
20,374
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Athena
20
8 / 5 / 13
12,323
770
16,249
34,770
39,790
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Camazotz
18
2 / 6 / 17
11,093
693
15,663
22,335
10,060
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
1 / 8 / 13
9,753
610
11,595
21,636
19,786
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
4 / 5 / 22
11,736
734
14,694
22,562
26,349
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Elvaril
Nemesis
20
9 / 5 / 15
12,399
775
23,850
20,262
11,236
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
5 / 4 / 24
12,922
808
14,023
31,672
41,503
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cernunnos
Stimz
Cernunnos
20
6 / 6 / 20
12,328
771
35,694
19,106
12,225
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
aledem98
Fenrir
20
7 / 9 / 17
13,254
828
14,818
23,627
14,550
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
129
28
Kills
31
31
Deaths
29
60
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
9
5
9
2.7
L
8
7
8
1.71
L
Athena
8
5
13
2.9
W
Ymir
4
5
22
3
W
Nemesis
Elvaril
Nemesis
9
5
15
3.3
L
Camazotz
2
6
17
1.75
L
1
8
13
0.94
W
5
4
24
4.25
W
Cernunnos
Stimz
Cernunnos
6
6
20
2.67
W
Fenrir
aledem98
Fenrir
7
9
17
1.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,596
Damage
103,079
117,133
Taken
117,229
97,399
Mitigated
105,863
49,190
Healing
41,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
40,523
10,686
1,377
6,174
18,970
7,389
596
3,746
15,224
54,944
0
L
18,566
1,178
2,065
4,640
19,422
20,374
170
4,437
14,985
12,486
19,931
L
Athena
16,249
3,204
2,334
10,365
34,770
39,790
832
11,196
23,574
27,356
0
W
Ymir
14,694
3,341
3,395
2,947
22,562
26,349
1,002
11,864
10,269
29,142
0
W
Nemesis
Elvaril
Nemesis
23,850
9,449
1,588
4,493
20,262
11,236
1,044
14,072
5,862
0
39,830
L
Camazotz
15,663
3,657
438
9,047
22,335
10,060
1,102
5,596
16,739
0
32,882
L
11,595
1,769
6,655
6,095
21,636
19,786
745
3,742
17,894
18,219
0
W
14,023
731
9,137
10,719
31,672
41,503
259
19,270
11,866
25,528
0
W
Cernunnos
Stimz
Cernunnos
35,694
17,159
1,992
1,651
19,106
12,225
1,100
11,263
7,399
0
66,943
W
Fenrir
aledem98
Fenrir
14,818
4,311
1,648
3,660
23,627
14,550
1,047
15,869
7,466
0
26,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,225
Gold Earned
62,639
127
Minions Killed
174
0
Camps Cleared
0
1,214,378
Distance Traveled
1,324,311
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,017
751
40
3
0
242,096
0
L
Tyr
12,039
752
30
2
0
256,196
3
L
Athena
12,323
770
20
1
0
272,008
1
W
Ymir
11,736
734
27
2
0
259,770
0
W
Nemesis
12,399
775
48
3
0
292,816
0
L
Camazotz
11,093
693
26
2
0
242,632
0
L
Artio
9,753
610
11
1
0
201,446
3
W
Artio
12,922
808
14
1
0
285,027
2
W
Cernunnos
12,328
771
69
4
0
235,646
0
W
Fenrir
13,254
828
16
1
0
251,052
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role