Player Matchup

Hera
Hera
Apfelmus1994
Hera
Level 17
God Stats
27W - 14L
1,376 SR
Queue Stats
104W - 120L
1,093 Elo+
Party 2
Aphrodite
Aphrodite
NiclasDJ
Aphrodite
Level 29
God Stats
15W - 16L
1,387 SR
Queue Stats
31W - 30L
1,342 Elo+
Party 3
Chaac
Chaac
VeNeRant-Weever
Chaac
Level 26
God Stats
3W - 3L
1,485 SR
Queue Stats
51W - 36L
1,278 Elo+
Solo
Nemesis
Nemesis
cHk0P_
Nemesis
Level 15
God Stats
17W - 19L
1,399 SR
Queue Stats
127W - 149L
1,108 Elo+
Party 2
Neith
Neith
kevinda2
Neith
Level 10
God Stats
3W - 5L
1,297 SR
Queue Stats
11W - 18L
1,201 Elo+
Party 3
Team Averages
Level 19
1,389 SR
1,205 Elo+

VS

Team Averages
Level 16
1,372 SR
1,252 Elo+
Chang'e
Chang'e
Googolplexia3742
Chang'e
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Nelle_21
Morgan Le Fay
Level 28
God Stats
56W - 53L
1,496 SR
Queue Stats
136W - 141L
1,310 Elo+
Solo
Janus
Janus
bravo2773
Janus
Level 17
God Stats
56W - 53L
1,339 SR
Queue Stats
145W - 138L
1,089 Elo+
Party 1
Tsukuyomi
Tsukuyomi
decibel212
Tsukuyomi
Level 18
God Stats
7W - 6L
1,476 SR
Queue Stats
13W - 20L
1,281 Elo+
Solo
Merlin
Merlin
gonbenpan_31
Merlin
Level 16
God Stats
18W - 32L
1,046 SR
Queue Stats
209W - 283L
1,080 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 2 / 11
13,827
532
15,366
14,048
8,535
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
NiclasDJ
Aphrodite
20
6 / 2 / 8
12,979
499
12,964
19,515
7,796
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
19 / 2 / 6
14,817
570
28,085
22,643
25,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
cHk0P_
Nemesis
18
10 / 2 / 10
13,416
516
10,484
17,876
7,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
kevinda2
Neith
17
1 / 2 / 5
10,790
415
6,072
15,208
5,186
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 13 / 0
8,480
326
4,911
19,622
6,643
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Nelle_21
Morgan Le Fay
16
2 / 10 / 0
10,946
421
10,442
19,862
9,064
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
bravo2773
Janus
17
3 / 14 / 2
11,624
447
21,662
24,046
8,916
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
decibel212
Tsukuyomi
16
1 / 6 / 1
10,403
400
7,811
20,206
8,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
19
2 / 3 / 0
11,948
460
12,527
10,413
4,359
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
11
46
Kills
8
10
Deaths
46
40
Assists
3
Player
Kills
Deaths
Assists
KDA
W
10
2
11
7.75
L
0
13
0
0
L
Morgan Le Fay
Nelle_21
Morgan Le Fay
2
10
0
0.2
W
Aphrodite
NiclasDJ
Aphrodite
6
2
8
5
W
19
2
6
11
L
Janus
bravo2773
Janus
3
14
2
0.29
W
Nemesis
cHk0P_
Nemesis
10
2
10
7.5
L
Tsukuyomi
decibel212
Tsukuyomi
1
6
1
0.25
L
Merlin
2
3
0
0.67
W
Neith
kevinda2
Neith
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,971
Damage
57,353
89,290
Taken
94,149
54,456
Mitigated
37,057
39,557
Healing
18,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,366
3,873
0
2,835
14,048
8,535
1,847
8,706
5,342
80,290
0
L
4,911
987
1,885
2,678
19,622
6,643
1,839
7,262
12,144
26,660
0
L
Morgan Le Fay
Nelle_21
Morgan Le Fay
10,442
419
960
2,452
19,862
9,064
1,725
7,172
12,226
58,864
0
W
Aphrodite
NiclasDJ
Aphrodite
12,964
3,444
4,667
13,743
19,515
7,796
4,515
13,970
5,545
71,341
0
W
28,085
5,597
0
12,581
22,643
25,433
4,423
12,443
10,200
0
103,852
L
Janus
bravo2773
Janus
21,662
1,528
1,044
1,761
24,046
8,916
1,030
8,349
15,362
79,337
0
W
Nemesis
cHk0P_
Nemesis
10,484
6,831
0
1,658
17,876
7,506
2,775
9,097
8,779
0
77,176
L
Tsukuyomi
decibel212
Tsukuyomi
7,811
2,610
0
5,906
20,206
8,075
0
2,692
17,334
0
64,476
L
Merlin
12,527
776
573
955
10,413
4,359
2,552
2,855
7,408
80,866
0
W
Neith
kevinda2
Neith
6,072
910
292
3,781
15,208
5,186
1,987
8,492
6,716
0
44,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,829
Gold Earned
53,401
545
Minions Killed
503
0
Camps Cleared
0
2,459,539
Distance Traveled
1,819,102
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,827
532
115
4
0
477,707
0
L
Chang'e
8,480
326
50
2
0
390,413
0
L
Morgan Le Fay
10,946
421
97
4
0
310,579
6
W
Aphrodite
12,979
499
128
5
0
424,483
1
W
Chaac
14,817
570
139
5
0
561,165
1
L
Janus
11,624
447
110
4
0
363,768
3
W
Nemesis
13,416
516
101
4
0
536,145
0
L
Tsukuyomi
10,403
400
110
4
0
410,475
0
L
Merlin
11,948
460
136
5
0
343,867
1
W
Neith
10,790
415
62
2
0
460,039
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role