Player Matchup

Sun Wukong
Sun Wukong
ArthurGM1609
Sun Wukong
Level 17
God Stats
1W - 1L
1,722 SR
Queue Stats
7W - 3L
1,668 Elo+
Solo
Set
Set
Esparta2107
Set
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 33L
1,199 Elo+
Solo
Neith
Neith
QuestHoe
Neith
Level 16
God Stats
20W - 32L
1,204 SR
Queue Stats
223W - 262L
1,255 Elo+
Solo
Scylla
Scylla
royal_latte1
Scylla
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,417 Elo+
Solo
Athena
Athena
x3Y3S x EXPERT
Athena
Level 18
God Stats
23W - 6L
1,810 SR
Queue Stats
57W - 50L
1,437 Elo+
Solo
Team Averages
Level 13
1,547 SR
1,395 Elo+

VS

Team Averages
Level 11
1,391 SR
1,281 Elo+
Odin
Odin
Andromeda_celest
Odin
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,324 Elo+
Party 1
Fenrir
Fenrir
EmiYT
Fenrir
Level 6
God Stats
6W - 3L
1,439 SR
Queue Stats
7W - 3L
1,345 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Oh Yea Tax
Morgan Le Fay
Level 13
God Stats
4W - 6L
1,471 SR
Queue Stats
43W - 46L
1,330 Elo+
Solo
Ra
Ra
Pimentel_KIWII
Ra
Level 8
God Stats
3W - 2L
1,217 SR
Queue Stats
8W - 9L
1,183 Elo+
Solo
Discordia
Discordia
lapiz_lazuli06
Discordia
Level 22
God Stats
13W - 16L
1,330 SR
Queue Stats
122W - 153L
1,222 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ArthurGM1609
Sun Wukong
20
6 / 3 / 12
19,010
951
34,767
33,150
39,140
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
3 / 16 / 9
18,301
915
7,326
33,260
18,025
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
QuestHoe
Neith
20
7 / 1 / 5
17,927
896
17,253
14,309
6,269
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
19
0 / 5 / 1
14,659
733
4,433
4,822
1,781
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
5 / 1 / 11
19,762
988
23,069
29,062
44,648
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

10

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 15
17,727
886
12,863
27,298
24,915
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
EmiYT
Fenrir
19
1 / 1 / 2
14,422
721
1,004
3,887
1,500
Morgan Le Fay
Oh Yea Tax
Morgan Le Fay
20
16 / 6 / 4
20,072
1,004
45,365
25,004
16,943
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
2 / 1 / 16
17,969
898
19,621
14,898
8,056
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Discordia
lapiz_lazuli06
Discordia
20
3 / 7 / 15
17,827
891
24,239
22,718
10,975
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
78
21
Kills
26
26
Deaths
21
38
Assists
52
Player
Kills
Deaths
Assists
KDA
W
4
6
15
1.92
L
Sun Wukong
ArthurGM1609
Sun Wukong
6
3
12
4
W
Fenrir
EmiYT
Fenrir
1
1
2
2
L
3
16
9
0.47
W
Morgan Le Fay
Oh Yea Tax
Morgan Le Fay
16
6
4
3
W
2
1
16
10
L
Neith
QuestHoe
Neith
7
1
5
9.5
W
Discordia
lapiz_lazuli06
Discordia
3
7
15
1.5
L
Scylla
0
5
1
0.1
L
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,848
Damage
103,092
114,603
Taken
93,805
109,863
Mitigated
62,389
4,991
Healing
19,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,863
3,622
0
0
27,298
24,915
0
5,205
22,093
507
23,603
L
Sun Wukong
ArthurGM1609
Sun Wukong
34,767
6,489
0
318
33,150
39,140
0
25,485
7,665
1,441
66,464
W
Fenrir
EmiYT
Fenrir
1,004
237
0
15
3,887
1,500
0
1,990
1,897
0
1,561
L
7,326
4,569
0
871
33,260
18,025
0
25,127
8,133
0
47,195
W
Morgan Le Fay
Oh Yea Tax
Morgan Le Fay
45,365
8,448
0
6,729
25,004
16,943
0
9,315
15,689
109,969
0
W
19,621
5,327
4,239
2,128
14,898
8,056
0
4,177
10,721
45,049
0
L
Neith
QuestHoe
Neith
17,253
6,109
0
3,107
14,309
6,269
0
12,027
2,282
0
36,836
W
Discordia
lapiz_lazuli06
Discordia
24,239
7,976
1,916
4,584
22,718
10,975
0
7,185
15,533
57,610
0
L
Scylla
4,433
668
0
0
4,822
1,781
0
3,171
1,651
13,794
0
L
23,069
5,065
0
695
29,062
44,648
0
23,909
5,153
65,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,659
Gold Earned
88,017
334
Minions Killed
323
11
Camps Cleared
4
1,585,141
Distance Traveled
1,452,237
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
17,727
886
29
1
0
348,008
2
L
Sun Wukong
19,010
951
60
3
0
418,652
0
W
Fenrir
14,422
721
3
0
2
76,236
0
L
Set
18,301
915
88
4
9
307,555
2
W
Morgan Le Fay
20,072
1,004
170
9
0
350,700
0
W
Ra
17,969
898
64
3
1
384,319
0
L
Neith
17,927
896
56
3
0
359,574
2
W
Discordia
17,827
891
57
3
1
292,974
0
L
Scylla
14,659
733
21
1
2
84,586
0
L
Athena
19,762
988
109
5
0
414,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role