Player Matchup

Skadi
Skadi
ArZlAn 117
Skadi
Level 124
God Stats
55W - 48L
1,591 SR
Queue Stats
208W - 200L
1,485 Elo+
Solo
Scylla
Scylla
Byrd_of_Prey
Scylla
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
312W - 287L
1,488 Elo+
Solo
Geb
Geb
Faithany
Geb
Level 111
God Stats
25W - 12L
1,646 SR
Queue Stats
315W - 275L
1,551 Elo+
Party 1
Hercules
Hercules
I Need Insulin
Hercules
Level 146
God Stats
9W - 8L
1,572 SR
Queue Stats
357W - 312L
1,574 Elo+
Party 1
Mercury
Mercury
Jahare
Mercury
Level 86
God Stats
3W - 0L
1,597 SR
Queue Stats
330W - 294L
1,487 Elo+
Solo
Team Averages
Level 125
1,581 SR
1,517 Elo+

VS

Team Averages
Level 103
1,620 SR
1,465 Elo+
Mulan
Mulan
LilBoPeep713
Mulan
Level 122
God Stats
7W - 16L
1,542 SR
Queue Stats
108W - 140L
1,412 Elo+
Solo
King Arthur
King Arthur
MidnightFox16
King Arthur
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 92L
1,421 Elo+
Solo
Danzaburou
Danzaburou
Sola_Hunter
Danzaburou
Level 128
God Stats
10W - 11L
1,633 SR
Queue Stats
233W - 263L
1,518 Elo+
Solo
Discordia
Discordia
WSJ Breeze
Discordia
Level 52
God Stats
5W - 4L
1,544 SR
Queue Stats
346W - 342L
1,459 Elo+
Solo
Ymir
Ymir
YingTheBoy
Ymir
Level 129
God Stats
1W - 1L
1,878 SR
Queue Stats
272W - 265L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
20
5 / 3 / 5
12,793
582
12,529
10,199
3,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
19
4 / 2 / 3
12,595
573
11,129
10,848
4,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 3 / 10
10,611
482
5,294
17,647
15,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
20
7 / 2 / 2
13,573
617
6,872
17,422
15,591
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Mercury
Jahare
Mercury
19
4 / 3 / 4
12,150
552
7,527
13,817
5,322
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 1
10,282
467
10,771
17,009
12,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

King Arthur
MidnightFox16
King Arthur
7
0 / 4 / 0
6,674
303
1,575
4,883
2,698
Boots

Boots

+6%
Movement Speed

Danzaburou
Sola_Hunter
Danzaburou
18
2 / 4 / 3
11,387
518
6,803
14,941
6,847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
WSJ Breeze
Discordia
16
2 / 4 / 3
10,040
456
8,045
10,407
3,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 3 / 4
9,047
411
12,610
14,173
8,723
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
24
20
Kills
13
13
Deaths
20
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Skadi
5
3
5
2.5
W
Scylla
4
2
3
2.75
W
0
3
10
1.67
W
Hercules
7
2
2
4
W
Mercury
Jahare
Mercury
4
3
4
2
L
4
5
1
0.9
L
King Arthur
MidnightFox16
King Arthur
0
4
0
0
L
Danzaburou
Sola_Hunter
Danzaburou
2
4
3
0.88
L
Discordia
WSJ Breeze
Discordia
2
4
3
0.88
L
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,351
Damage
39,804
69,933
Taken
61,413
44,109
Mitigated
35,063
27,048
Healing
12,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
12,529
7,303
0
3,336
10,199
3,982
6,030
1,889
8,266
0
101,865
W
Scylla
11,129
516
216
4,802
10,848
4,116
761
4,690
5,862
82,670
0
W
5,294
586
1,285
3,996
17,647
15,098
445
7,840
9,619
25,671
0
W
Hercules
6,872
2,899
0
8,228
17,422
15,591
337
3,655
13,587
0
77,488
W
Mercury
Jahare
Mercury
7,527
2,678
0
5,185
13,817
5,322
2,059
1,833
11,944
0
71,001
L
10,771
2,993
0
2,084
17,009
12,921
778
3,067
13,794
0
71,293
L
King Arthur
MidnightFox16
King Arthur
1,575
543
0
622
4,883
2,698
0
0
4,883
0
11,763
L
Danzaburou
Sola_Hunter
Danzaburou
6,803
2,775
0
4,737
14,941
6,847
0
3,219
11,665
0
75,906
L
Discordia
WSJ Breeze
Discordia
8,045
716
0
2,104
10,407
3,874
0
4,411
5,724
60,577
0
L
12,610
2,813
0
2,811
14,173
8,723
0
5,332
8,776
33,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,722
Gold Earned
47,430
639
Minions Killed
479
0
Camps Cleared
0
2,123,450
Distance Traveled
1,571,849
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,793
582
177
8
0
353,251
0
W
Scylla
12,595
573
160
7
0
403,852
5
W
Geb
10,611
482
29
1
0
444,800
7
W
Hercules
13,573
617
156
7
0
429,091
6
W
Mercury
12,150
552
117
5
0
492,456
5
L
Mulan
10,282
467
128
6
0
392,663
0
L
King Arthur
6,674
303
29
1
0
117,244
2
L
Danzaburou
11,387
518
154
7
0
356,169
3
L
Discordia
10,040
456
133
6
0
351,753
7
L
Ymir
9,047
411
35
2
0
354,020
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role