Player Matchup

Zeus
Zeus
 
Zeus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
KittensMcTavish
Horus
Level 95
God Stats
3W - 0L
1,500 SR
Queue Stats
138W - 116L
1,494 Elo+
Solo
Aphrodite
Aphrodite
MEOW1143
Aphrodite
Level 103
God Stats
5W - 2L
1,523 SR
Queue Stats
380W - 357L
1,528 Elo+
Solo
Susano
Susano
RoseHorizon
Susano
Level 158
God Stats
6W - 6L
1,488 SR
Queue Stats
294W - 288L
1,513 Elo+
Solo
Bellona
Bellona
Sskadee
Bellona
Level 87
God Stats
4W - 0L
1,861 SR
Queue Stats
22W - 13L
1,546 Elo+
Party 2
Team Averages
Level 109
1,574 SR
1,516 Elo+

VS

Team Averages
Level 108
1,586 SR
1,483 Elo+
Chang'e
Chang'e
 
Chang'e
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
BasPlaySK
Terra
Level 107
God Stats
11W - 4L
1,581 SR
Queue Stats
454W - 387L
1,453 Elo+
Party 1
Cernunnos
Cernunnos
Bbeerrnnaarrdd
Cernunnos
Level 97
God Stats
40W - 21L
1,714 SR
Queue Stats
405W - 342L
1,532 Elo+
Party 1
Serqet
Serqet
DarkSorra
Serqet
Level 98
God Stats
6W - 9L
1,440 SR
Queue Stats
388W - 328L
1,482 Elo+
Party 1
Cu Chulainn
Cu Chulainn
gfdgs
Cu Chulainn
Level 112
God Stats
15W - 13L
1,694 SR
Queue Stats
451W - 391L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
5 / 3 / 4
10,513
584
10,042
8,677
2,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 2 / 13
9,584
532
8,897
18,992
14,379
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Aphrodite
MEOW1143
Aphrodite
16
4 / 3 / 9
9,836
546
12,142
15,493
6,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Susano
17
13 / 2 / 5
11,123
618
13,958
15,729
6,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Sskadee
Bellona
17
4 / 1 / 2
10,686
594
12,944
13,398
9,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
3 / 5 / 2
9,454
525
8,983
14,840
4,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
BasPlaySK
Terra
13
0 / 5 / 3
7,764
431
4,955
17,119
11,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
Bbeerrnnaarrdd
Cernunnos
13
3 / 8 / 1
8,317
462
14,699
17,253
4,783
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serqet
DarkSorra
Serqet
15
5 / 5 / 1
9,743
541
7,264
13,778
6,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
gfdgs
Cu Chulainn
15
0 / 4 / 3
8,773
487
10,164
14,569
11,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
21
27
Kills
11
11
Deaths
27
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
3
4
2.33
L
Chang'e
 
Chang'e
3
5
2
0.8
L
Terra
BasPlaySK
Terra
0
5
3
0.3
L
Cernunnos
Bbeerrnnaarrdd
Cernunnos
3
8
1
0.44
L
Serqet
DarkSorra
Serqet
5
5
1
1.1
W
1
2
13
3.75
W
Aphrodite
MEOW1143
Aphrodite
4
3
9
2.83
W
Susano
13
2
5
7.75
W
Bellona
Sskadee
Bellona
4
1
2
5
L
Cu Chulainn
gfdgs
Cu Chulainn
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,983
Damage
46,065
72,289
Taken
77,559
39,444
Mitigated
39,714
32,155
Healing
24,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
10,042
654
0
1,788
8,677
2,730
444
2,271
5,998
75,995
0
L
Chang'e
 
Chang'e
8,983
687
1,135
4,814
14,840
4,904
365
4,278
10,562
64,449
0
L
Terra
BasPlaySK
Terra
4,955
900
1,061
4,813
17,119
11,349
0
4,890
12,229
22,679
0
L
Cernunnos
Bbeerrnnaarrdd
Cernunnos
14,699
8,243
0
3,885
17,253
4,783
928
6,943
10,310
0
65,727
L
Serqet
DarkSorra
Serqet
7,264
1,589
0
4,364
13,778
6,747
0
3,656
10,122
0
44,651
W
8,897
3,629
996
3,158
18,992
14,379
29
4,387
14,189
0
21,546
W
Aphrodite
MEOW1143
Aphrodite
12,142
1,802
8,267
10,645
15,493
6,787
165
2,487
12,716
65,097
0
W
Susano
13,958
2,946
0
3,357
15,729
6,365
644
3,875
11,626
0
68,589
W
Bellona
Sskadee
Bellona
12,944
3,931
0
3,944
13,398
9,183
112
2,052
10,373
0
75,077
L
Cu Chulainn
gfdgs
Cu Chulainn
10,164
1,458
0
4,779
14,569
11,931
0
2,417
12,152
4,330
50,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,742
Gold Earned
44,051
533
Minions Killed
437
0
Camps Cleared
0
1,789,509
Distance Traveled
1,725,963
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,513
584
133
7
0
320,232
1
L
Chang'e
9,454
525
121
7
0
342,618
6
L
Terra
7,764
431
30
2
0
350,470
5
L
Cernunnos
8,317
462
92
5
0
298,591
1
L
Serqet
9,743
541
89
5
0
357,525
3
W
Horus
9,584
532
17
1
0
380,720
9
W
Aphrodite
9,836
546
115
6
0
334,252
0
W
Susano
11,123
618
102
6
0
394,036
6
W
Bellona
10,686
594
166
9
0
360,269
5
L
Cu Chulainn
8,773
487
105
6
0
376,759
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role