Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
PopEyePanda
Bellona
Level 141
God Stats
2W - 4L
1,561 SR
Queue Stats
256W - 234L
1,636 Elo+
Party 1
Izanami
Izanami
ReelxTime
Izanami
Level 147
God Stats
2W - 2L
1,285 SR
Queue Stats
125W - 121L
1,648 Elo+
Solo
Loki
Loki
RoguishPanda
Loki
Level 160
God Stats
10W - 11L
1,500 SR
Queue Stats
305W - 294L
1,638 Elo+
Party 1
Cthulhu
Cthulhu
TheDoktorn
Cthulhu
Level 147
God Stats
5W - 3L
1,762 SR
Queue Stats
72W - 61L
1,668 Elo+
Solo
Team Averages
Level 149
1,522 SR
1,618 Elo+

VS

Team Averages
Level 147
1,602 SR
1,585 Elo+
Artemis
Artemis
 
Artemis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
DiegoGR
Tiamat
Level 160
God Stats
61W - 41L
1,695 SR
Queue Stats
627W - 557L
1,656 Elo+
Party 2
Ares
Ares
Enevii
Ares
Level 126
God Stats
4W - 5L
1,581 SR
Queue Stats
165W - 170L
1,585 Elo+
Solo
Achilles
Achilles
ScyllaOrTroll
Achilles
Level 141
God Stats
2W - 1L
1,560 SR
Queue Stats
244W - 212L
1,596 Elo+
Party 2
Loki
Loki
itzan1999
Loki
Level 158
God Stats
163W - 113L
1,673 SR
Queue Stats
715W - 652L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
9
0 / 7 / 1
5,596
466
3,201
7,082
1,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
PopEyePanda
Bellona
13
1 / 0 / 0
6,970
581
4,818
7,420
4,521
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
ReelxTime
Izanami
12
2 / 2 / 0
6,809
567
5,511
7,231
1,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 0
6,383
532
3,622
6,927
2,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cthulhu
TheDoktorn
Cthulhu
8
0 / 4 / 1
5,480
457
4,795
8,701
5,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
5 / 2 / 2
6,815
568
7,924
6,985
1,998
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
DiegoGR
Tiamat
14
4 / 0 / 4
7,930
661
3,612
4,196
1,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ares
Enevii
Ares
10
1 / 1 / 6
6,379
532
3,619
8,207
3,317
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Achilles
ScyllaOrTroll
Achilles
11
0 / 1 / 0
6,031
503
5,388
8,592
5,392
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Loki
11
4 / 0 / 5
6,529
544
4,742
6,358
1,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
4
Kills
14
14
Deaths
4
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
7
1
0.07
W
Artemis
 
Artemis
5
2
2
3
W
Tiamat
DiegoGR
Tiamat
4
0
4
6
W
Ares
Enevii
Ares
1
1
6
4
L
Bellona
PopEyePanda
Bellona
1
0
0
1
L
Izanami
ReelxTime
Izanami
2
2
0
1
L
1
1
0
1
W
Achilles
ScyllaOrTroll
Achilles
0
1
0
0
L
Cthulhu
TheDoktorn
Cthulhu
0
4
1
0.13
W
Loki
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,947
Damage
25,285
37,361
Taken
34,338
15,534
Mitigated
14,366
11,310
Healing
11,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
3,201
187
0
250
7,082
1,858
0
2,031
4,953
33,890
0
W
Artemis
 
Artemis
7,924
4,098
0
1,774
6,985
1,998
0
768
6,165
0
40,582
W
Tiamat
DiegoGR
Tiamat
3,612
209
0
2,021
4,196
1,862
64
1,693
2,395
54,336
0
W
Ares
Enevii
Ares
3,619
600
0
1,250
8,207
3,317
0
2,757
5,346
16,908
0
L
Bellona
PopEyePanda
Bellona
4,818
1,818
0
3,706
7,420
4,521
0
0
7,420
1,178
39,483
L
Izanami
ReelxTime
Izanami
5,511
3,495
0
2,278
7,231
1,970
0
938
6,293
0
51,260
L
3,622
888
0
3,172
6,927
2,060
0
1,965
4,888
0
40,330
W
Achilles
ScyllaOrTroll
Achilles
5,388
1,791
0
3,374
8,592
5,392
0
342
8,250
0
32,635
L
Cthulhu
TheDoktorn
Cthulhu
4,795
286
0
1,904
8,701
5,125
0
2,017
6,576
17,105
0
W
Loki
4,742
1,305
0
2,938
6,358
1,797
0
2,148
4,092
0
36,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,238
Gold Earned
33,684
396
Minions Killed
382
0
Camps Cleared
0
1,219,219
Distance Traveled
1,265,122
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,596
466
87
7
0
221,549
3
W
Artemis
6,815
568
70
6
0
228,989
2
W
Tiamat
7,930
661
140
12
0
247,748
1
W
Ares
6,379
532
16
1
0
252,914
2
L
Bellona
6,970
581
91
8
0
270,355
5
L
Izanami
6,809
567
90
8
0
227,369
3
L
Loki
6,383
532
92
8
0
276,257
2
W
Achilles
6,031
503
80
7
0
258,519
3
L
Cthulhu
5,480
457
36
3
0
223,689
2
W
Loki
6,529
544
76
6
0
276,952
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role