Player Matchup

Rama
Rama
Escanor_sin_lion
Rama
Level 65
God Stats
0W - 3L
1,159 SR
Queue Stats
75W - 85L
1,403 Elo+
Party 2
Nu Wa
Nu Wa
R7CO
Nu Wa
Level 61
God Stats
3W - 6L
1,368 SR
Queue Stats
13W - 17L
1,691 Elo+
Solo
Yemoja
Yemoja
esteebaaaaan
Yemoja
Level 12
God Stats
3W - 5L
1,417 SR
Queue Stats
71W - 110L
1,375 Elo+
Party 2
Team Averages
Level 46
1,315 SR
1,489 Elo+

VS

Team Averages
Level 108
1,545 SR
1,512 Elo+
Osiris
Osiris
MackArmyVet89
Osiris
Level 117
God Stats
1W - 3L
1,501 SR
Queue Stats
363W - 325L
1,500 Elo+
Party 1
Sol
Sol
PepperDeLaLune
Sol
Level 143
God Stats
5W - 7L
1,393 SR
Queue Stats
261W - 221L
1,570 Elo+
Party 1
Apollo
Apollo
tomashiguita
Apollo
Level 64
God Stats
2W - 0L
1,742 SR
Queue Stats
31W - 49L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 4
11,103
740
12,340
16,969
5,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
R7CO
Nu Wa
15
3 / 7 / 3
10,464
698
7,753
13,664
5,235
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
14
3 / 7 / 6
10,377
692
6,706
15,097
12,335
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 5 / 11
11,310
754
13,500
15,110
15,291
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 3 / 10
11,253
750
17,509
17,807
6,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
14
8 / 3 / 7
11,315
754
9,673
11,303
5,259
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
48
10
Kills
20
20
Deaths
11
13
Assists
28
Player
Kills
Deaths
Assists
KDA
L
4
6
4
1
W
7
5
11
2.5
W
5
3
10
3.33
L
Nu Wa
R7CO
Nu Wa
3
7
3
0.64
L
Yemoja
3
7
6
0.86
W
Apollo
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,799
Damage
40,682
45,730
Taken
44,220
23,554
Mitigated
27,057
8,766
Healing
16,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,340
10,397
0
3,489
16,969
5,984
491
7,425
9,544
0
29,479
W
13,500
3,684
0
500
15,110
15,291
481
5,925
9,185
0
28,586
W
17,509
4,308
0
11,911
17,807
6,507
262
5,304
12,503
69,522
0
L
Nu Wa
R7CO
Nu Wa
7,753
2,841
0
2,628
13,664
5,235
360
3,899
9,765
44,374
0
L
Yemoja
6,706
1,067
2,008
641
15,097
12,335
261
6,185
8,912
19,227
0
W
Apollo
9,673
5,480
0
3,626
11,303
5,259
1,592
3,230
8,073
0
38,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,944
Gold Earned
33,878
130
Minions Killed
177
0
Camps Cleared
0
731,544
Distance Traveled
864,432
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
11,103
740
39
3
0
239,283
2
W
Osiris
11,310
754
17
1
0
301,968
0
W
Sol
11,253
750
103
7
0
285,007
1
L
Nu Wa
10,464
698
65
4
0
239,075
1
L
Yemoja
10,377
692
26
2
0
253,186
0
W
Apollo
11,315
754
57
4
0
277,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role