Player Matchup

Persephone
Persephone
Farzake
Persephone
Level 28
God Stats
1W - 1L
1,717 SR
Queue Stats
2W - 2L
1,672 Elo+
Solo
Jormungandr
Jormungandr
HotMax44
Jormungandr
Level 4
God Stats
2W - 2L
1,527 SR
Queue Stats
2W - 5L
1,448 Elo+
Solo
Ra
Ra
ShwapSs
Ra
Level 29
God Stats
1W - 1L
1,893 SR
Queue Stats
4W - 5L
1,525 Elo+
Solo
Chiron
Chiron
Tatneftcompany
Chiron
Level 19
God Stats
0W - 2L
1,733 SR
Queue Stats
18W - 6L
1,729 Elo+
Solo
Bellona
Bellona
majosist
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 17
1,674 SR
1,575 Elo+

VS

Team Averages
Level 18
1,664 SR
1,617 Elo+
Raijin
Raijin
 
Raijin
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Horizondark
Ra
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 12L
1,566 Elo+
Solo
Thoth
Thoth
KarmeloBrandy
Thoth
Level 8
God Stats
79W - 13L
2,116 SR
Queue Stats
115W - 18L
1,986 Elo+
Solo
Yemoja
Yemoja
octavextra
Yemoja
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,563 Elo+
Solo
Hades
Hades
pondTHAILAND
Hades
Level 29
God Stats
15W - 12L
1,705 SR
Queue Stats
89W - 107L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Farzake
Persephone
13
1 / 7 / 1
8,045
894
7,875
13,774
3,726
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
HotMax44
Jormungandr
13
0 / 13 / 2
7,875
875
4,991
19,998
13,701
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 11 / 1
8,282
920
7,967
16,011
4,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 4 / 2
7,917
880
4,366
7,498
2,505
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
majosist
Bellona
12
0 / 7 / 2
7,332
815
1,074
11,762
4,941
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

362

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
4 / 1 / 22
9,774
1,086
11,737
5,738
2,162
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
8 / 0 / 18
9,898
1,100
12,424
6,279
2,347
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
26 / 1 / 12
12,813
1,424
27,777
6,740
2,252
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
octavextra
Yemoja
16
1 / 1 / 21
9,873
1,097
3,187
6,793
4,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 1 / 24
9,571
1,063
7,643
5,947
3,223
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
139
4
Kills
42
42
Deaths
4
8
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
4
1
22
15
L
Persephone
Farzake
Persephone
1
7
1
0.21
W
8
0
18
17
L
Jormungandr
HotMax44
Jormungandr
0
13
2
0.08
W
26
1
12
32
L
2
11
1
0.23
L
1
4
2
0.5
L
Bellona
majosist
Bellona
0
7
2
0.14
W
Yemoja
octavextra
Yemoja
1
1
21
11.5
W
3
1
24
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,273
Damage
62,768
69,043
Taken
31,497
29,092
Mitigated
14,543
1,403
Healing
9,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
11,737
1,439
0
376
5,738
2,162
0
3,420
2,200
29,544
0
L
Persephone
Farzake
Persephone
7,875
100
0
123
13,774
3,726
0
13,100
667
22,885
0
W
12,424
1,172
2,187
1,630
6,279
2,347
0
3,097
3,020
29,664
0
L
Jormungandr
HotMax44
Jormungandr
4,991
2,385
0
0
19,998
13,701
0
18,449
1,549
14,329
0
W
27,777
900
0
0
6,740
2,252
0
4,227
2,375
40,784
0
L
7,967
586
142
227
16,011
4,219
0
14,969
1,042
22,729
0
L
4,366
2,083
235
646
7,498
2,505
0
6,428
1,070
0
10,711
L
Bellona
majosist
Bellona
1,074
268
0
30
11,762
4,941
0
9,815
1,947
0
5,509
W
Yemoja
octavextra
Yemoja
3,187
2,370
1,880
1,620
6,793
4,559
0
5,422
1,157
10,476
0
W
7,643
735
483
1,051
5,947
3,223
0
3,770
1,912
17,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,451
Gold Earned
51,929
96
Minions Killed
156
2
Camps Cleared
3
655,063
Distance Traveled
863,780
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,774
1,086
36
4
1
153,990
2
L
Persephone
8,045
894
29
3
0
167,835
0
W
Ra
9,898
1,100
42
5
1
173,173
0
L
Jormungandr
7,875
875
7
1
1
136,423
1
W
Thoth
12,813
1,424
36
4
1
192,010
0
L
Ra
8,282
920
35
4
0
162,078
0
L
Chiron
7,917
880
15
2
1
75,642
0
L
Bellona
7,332
815
10
1
0
113,085
0
W
Yemoja
9,873
1,097
13
1
0
153,558
1
W
Hades
9,571
1,063
29
3
0
191,049
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role