Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
ALBiing
Horus
Level 125
God Stats
4W - 1L
1,546 SR
Queue Stats
56W - 40L
1,599 Elo+
Solo
Osiris
Osiris
Hyperde
Osiris
Level 129
God Stats
1W - 0L
1,415 SR
Queue Stats
20W - 14L
1,693 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Insania811
Morgan Le Fay
Level 129
God Stats
4W - 1L
1,464 SR
Queue Stats
157W - 153L
1,480 Elo+
Party 1
Olorun
Olorun
LastLightLibrary
Olorun
Level 160
God Stats
1W - 0L
1,488 SR
Queue Stats
117W - 129L
1,484 Elo+
Party 1
Team Averages
Level 133
1,482 SR
1,551 Elo+

VS

Team Averages
Level 139
1,762 SR
1,554 Elo+
Amaterasu
Amaterasu
Jmoul
Amaterasu
Level 155
God Stats
0W - 1L
1,817 SR
Queue Stats
28W - 29L
1,558 Elo+
Party 2
Camazotz
Camazotz
Oncille
Camazotz
Level 159
God Stats
5W - 7L
1,870 SR
Queue Stats
232W - 216L
1,540 Elo+
Party 2
Merlin
Merlin
Zerathud
Merlin
Level 155
God Stats
2W - 3L
1,843 SR
Queue Stats
28W - 26L
1,559 Elo+
Party 2
Chronos
Chronos
chema8301
Chronos
Level 67
God Stats
1W - 1L
1,755 SR
Queue Stats
196W - 181L
1,570 Elo+
Solo
Cabrakan
Cabrakan
sanpai73
Cabrakan
Level 160
God Stats
3W - 5L
1,527 SR
Queue Stats
26W - 30L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
5
1 / 0 / 0
3,323
665
789
2,376
568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Horus
ALBiing
Horus
5
1 / 0 / 0
3,276
655
942
1,845
483
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Boots

Boots

+6%
Movement Speed

Osiris
Hyperde
Osiris
5
0 / 1 / 1
3,182
636
2,620
3,423
1,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morgan Le Fay
Insania811
Morgan Le Fay
6
1 / 0 / 0
3,515
703
895
1,661
438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
1 / 0 / 1
3,579
716
1,508
2,129
495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Jmoul
Amaterasu
5
0 / 2 / 0
3,135
627
1,163
3,623
873
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Camazotz
Oncille
Camazotz
5
0 / 0 / 0
3,186
637
699
2,825
576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
Zerathud
Merlin
6
0 / 1 / 0
3,379
676
946
2,028
389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos
chema8301
Chronos
1
0 / 0 / 0
2,409
482
0
0
0
Cabrakan
sanpai73
Cabrakan
5
1 / 1 / 0
3,494
699
1,929
3,870
1,877
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
4
Kills
1
1
Deaths
4
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
1
0
0
1
W
Horus
ALBiing
Horus
1
0
0
1
W
Osiris
Hyperde
Osiris
0
1
1
0.5
W
Morgan Le Fay
Insania811
Morgan Le Fay
1
0
0
1
L
Amaterasu
Jmoul
Amaterasu
0
2
0
0
W
1
0
1
1.5
L
Camazotz
Oncille
Camazotz
0
0
0
0
L
Merlin
Zerathud
Merlin
0
1
0
0
L
Chronos
chema8301
Chronos
0
0
0
0
L
Cabrakan
sanpai73
Cabrakan
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,754
Damage
4,737
11,434
Taken
12,346
3,811
Mitigated
3,715
5,282
Healing
5,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
789
482
0
618
2,376
568
0
430
1,946
0
10,355
W
Horus
ALBiing
Horus
942
374
19
772
1,845
483
0
191
1,654
0
5,544
W
Osiris
Hyperde
Osiris
2,620
695
0
1,530
3,423
1,827
0
1,573
1,850
0
9,275
W
Morgan Le Fay
Insania811
Morgan Le Fay
895
38
0
796
1,661
438
0
681
980
12,017
0
L
Amaterasu
Jmoul
Amaterasu
1,163
227
12
1,363
3,623
873
0
1,508
2,115
0
10,642
W
1,508
1,305
214
1,333
2,129
495
0
0
2,129
15,941
0
L
Camazotz
Oncille
Camazotz
699
155
0
1,186
2,825
576
0
249
2,480
0
8,495
L
Merlin
Zerathud
Merlin
946
206
0
750
2,028
389
0
498
1,426
14,586
0
L
Chronos
chema8301
Chronos
0
0
0
0
0
0
0
0
0
0
0
L
Cabrakan
sanpai73
Cabrakan
1,929
267
0
1,884
3,870
1,877
0
0
3,539
11,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,875
Gold Earned
15,603
119
Minions Killed
113
0
Camps Cleared
0
464,134
Distance Traveled
391,056
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
3,323
665
36
7
0
105,364
2
W
Horus
3,276
655
16
3
0
95,343
1
W
Osiris
3,182
636
11
2
0
95,778
0
W
Morgan Le Fay
3,515
703
19
4
0
85,422
1
L
Amaterasu
3,135
627
18
4
0
105,131
1
W
Olorun
3,579
716
37
7
0
82,227
1
L
Camazotz
3,186
637
26
5
0
113,128
0
L
Merlin
3,379
676
35
7
0
89,854
1
L
Chronos
2,409
482
0
0
0
4,372
0
L
Cabrakan
3,494
699
34
7
0
78,571
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role