Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
KDOG0704
Fafnir
Level 36
God Stats
1W - 1L
1,715 SR
Queue Stats
120W - 161L
1,357 Elo+
Solo
Susano
Susano
T SiZZLe 2006
Susano
Level 47
God Stats
11W - 10L
1,522 SR
Queue Stats
69W - 80L
1,387 Elo+
Solo
Ra
Ra
alex_04_92
Ra
Level 128
God Stats
2W - 4L
1,533 SR
Queue Stats
209W - 285L
1,332 Elo+
Party 3
Bellona
Bellona
billy_07_97
Bellona
Level 46
God Stats
11W - 14L
1,500 SR
Queue Stats
178W - 255L
1,302 Elo+
Party 3
Team Averages
Level 61
1,554 SR
1,375 Elo+

VS

Team Averages
Level 60
1,488 SR
1,397 Elo+
Gilgamesh
Gilgamesh
Curb Stomp1124
Gilgamesh
Level 61
God Stats
8W - 9L
1,465 SR
Queue Stats
105W - 139L
1,305 Elo+
Party 1
Medusa
Medusa
Jeniku0_xdd
Medusa
Level 23
God Stats
2W - 1L
1,294 SR
Queue Stats
19W - 22L
1,383 Elo+
Party 2
Awilix
Awilix
R3MEMBER_M4
Awilix
Level 68
God Stats
5W - 2L
1,760 SR
Queue Stats
451W - 395L
1,588 Elo+
Party 2
Ganesha
Ganesha
Snailtrail34
Ganesha
Level 106
God Stats
27W - 34L
1,428 SR
Queue Stats
346W - 412L
1,295 Elo+
Party 1
Ra
Ra
TTV_BLITZ_CZ
Ra
Level 40
God Stats
14W - 7L
1,494 SR
Queue Stats
250W - 214L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
2 / 8 / 2
8,021
382
9,173
17,883
5,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fafnir
KDOG0704
Fafnir
12
0 / 6 / 5
8,919
425
5,646
19,903
25,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
4 / 9 / 1
10,332
492
10,951
17,213
6,292
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
2 / 12 / 1
7,799
371
2,827
16,451
6,133
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
billy_07_97
Bellona
15
0 / 5 / 0
8,811
420
3,091
14,774
10,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Curb Stomp1124
Gilgamesh
19
3 / 0 / 3
11,795
562
10,326
9,800
5,117
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate

Breastplate

+20
Physical Protection

Medusa
16
2 / 1 / 7
9,872
470
11,969
10,272
3,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
20
22 / 3 / 7
13,417
639
26,905
17,548
8,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ganesha
Snailtrail34
Ganesha
15
2 / 3 / 9
9,920
472
6,861
16,675
16,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
10 / 2 / 2
12,585
599
8,645
7,657
3,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
67
8
Kills
39
40
Deaths
9
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
2
8
2
0.38
W
Gilgamesh
Curb Stomp1124
Gilgamesh
3
0
3
4.5
W
Medusa
2
1
7
5.5
L
Fafnir
KDOG0704
Fafnir
0
6
5
0.42
W
Awilix
22
3
7
8.5
W
Ganesha
Snailtrail34
Ganesha
2
3
9
2.17
L
4
9
1
0.5
W
10
2
2
5.5
L
2
12
1
0.21
L
Bellona
billy_07_97
Bellona
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,688
Damage
64,706
86,224
Taken
61,952
53,789
Mitigated
36,122
19,381
Healing
10,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
9,173
3,731
417
4,234
17,883
5,917
876
3,278
14,605
0
50,961
W
Gilgamesh
Curb Stomp1124
Gilgamesh
10,326
1,866
0
1,291
9,800
5,117
687
159
9,641
0
69,635
W
Medusa
11,969
5,135
665
1,956
10,272
3,763
3,974
1,407
8,865
0
69,366
L
Fafnir
KDOG0704
Fafnir
5,646
2,272
0
3,241
19,903
25,002
180
3,524
16,379
17,638
0
W
Awilix
26,905
10,433
0
369
17,548
8,176
0
3,419
14,129
0
99,344
W
Ganesha
Snailtrail34
Ganesha
6,861
671
222
2,868
16,675
16,035
977
2,296
14,379
22,237
0
L
10,951
2,118
0
4,306
17,213
6,292
0
1,777
15,360
0
64,870
W
8,645
203
1,003
2,166
7,657
3,031
1,840
1,192
6,465
73,662
0
L
2,827
347
170
1,938
16,451
6,133
396
6,361
9,600
28,586
0
L
Bellona
billy_07_97
Bellona
3,091
651
0
5,075
14,774
10,445
0
0
14,774
0
42,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,882
Gold Earned
57,589
368
Minions Killed
572
0
Camps Cleared
0
1,618,897
Distance Traveled
1,959,036
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,021
382
83
4
0
269,183
2
W
Gilgamesh
11,795
562
139
7
0
403,078
6
W
Medusa
9,872
470
125
6
0
349,063
1
L
Fafnir
8,919
425
24
1
0
330,100
1
W
Awilix
13,417
639
117
6
0
460,187
5
W
Ganesha
9,920
472
17
1
0
349,992
2
L
Susano
10,332
492
105
5
0
397,002
2
W
Ra
12,585
599
174
8
0
396,716
3
L
Ra
7,799
371
55
3
0
277,221
4
L
Bellona
8,811
420
101
5
0
345,391
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role