Player Matchup

Bacchus
Bacchus
EL B0NT0
Bacchus
Level 40
God Stats
12W - 7L
1,654 SR
Queue Stats
47W - 51L
1,481 Elo+
Solo
Mulan
Mulan
FelXIV
Mulan
Level 155
God Stats
2W - 1L
1,159 SR
Queue Stats
87W - 87L
1,397 Elo+
Party 1
Olorun
Olorun
Karys-Matic2
Olorun
Level 65
God Stats
3W - 1L
1,351 SR
Queue Stats
115W - 100L
1,512 Elo+
Party 1
Awilix
Awilix
l_Corrupted--x
Awilix
Level 8
God Stats
4W - 0L
1,793 SR
Queue Stats
10W - 3L
1,652 Elo+
Party 1
Ra
Ra
ouloulou_38
Ra
Level 155
God Stats
136W - 79L
1,884 SR
Queue Stats
764W - 560L
1,693 Elo+
Party 1
Team Averages
Level 85
1,568 SR
1,547 Elo+

VS

Team Averages
Level 58
1,694 SR
1,689 Elo+
Sobek
Sobek
BanDiff
Sobek
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 32L
1,728 Elo+
Party 3
Ullr
Ullr
DrScheise
Ullr
Level 48
God Stats
30W - 17L
1,895 SR
Queue Stats
222W - 96L
1,768 Elo+
Party 2
Zeus
Zeus
Flamaris
Zeus
Level 149
God Stats
3W - 2L
1,657 SR
Queue Stats
238W - 216L
1,657 Elo+
Party 3
Athena
Athena
SiegeHighHell
Athena
Level 17
God Stats
3W - 1L
1,849 SR
Queue Stats
29W - 4L
1,842 Elo+
Party 2
Pele
Pele
TWS4169
Pele
Level 45
God Stats
11W - 10L
1,569 SR
Queue Stats
303W - 321L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
EL B0NT0
Bacchus
5
0 / 1 / 0
3,334
667
1,851
4,329
2,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mulan
FelXIV
Mulan
6
2 / 1 / 0
3,852
770
1,581
1,959
747
Olorun
5
0 / 0 / 0
3,232
646
1,097
1,448
383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
0 / 0 / 5
3,962
792
2,141
2,847
692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
6 / 0 / 0
4,592
918
2,226
1,683
475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BanDiff
Sobek
6
1 / 0 / 0
3,133
627
1,326
4,031
1,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ullr
1
0 / 0 / 0
2,481
496
0
0
0
Zeus
5
0 / 3 / 0
3,180
636
1,048
2,539
585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
1 / 2 / 0
3,181
636
583
2,358
634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pele
TWS4169
Pele
5
0 / 3 / 1
3,378
676
752
4,235
1,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
8
Kills
2
2
Deaths
8
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sobek
BanDiff
Sobek
1
0
0
1
L
Ullr
0
0
0
0
W
Bacchus
EL B0NT0
Bacchus
0
1
0
0
W
Mulan
FelXIV
Mulan
2
1
0
2
L
Zeus
0
3
0
0
W
Olorun
0
0
0
0
L
1
2
0
0.5
L
Pele
TWS4169
Pele
0
3
1
0.17
W
0
0
5
2.5
W
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,896
Damage
3,709
12,266
Taken
13,163
4,337
Mitigated
3,962
6,285
Healing
3,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
BanDiff
Sobek
1,326
395
0
1,612
4,031
1,600
0
2,948
1,083
5,919
0
L
Ullr
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
EL B0NT0
Bacchus
1,851
613
200
1,754
4,329
2,040
0
1,017
3,312
8,797
0
W
Mulan
FelXIV
Mulan
1,581
213
0
463
1,959
747
0
583
1,376
0
14,546
L
Zeus
1,048
205
0
520
2,539
585
0
989
1,398
11,505
0
W
Olorun
1,097
445
203
796
1,448
383
0
309
1,139
11,519
0
L
583
143
0
242
2,358
634
0
0
2,358
6,873
0
L
Pele
TWS4169
Pele
752
156
0
681
4,235
1,143
0
1,013
3,150
0
9,563
W
2,141
906
0
1,840
2,847
692
0
486
2,361
0
12,827
W
2,226
328
58
971
1,683
475
0
562
1,121
14,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,972
Gold Earned
15,353
132
Minions Killed
77
0
Camps Cleared
0
490,876
Distance Traveled
376,611
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
3,133
627
4
1
0
97,553
2
L
Ullr
2,481
496
0
0
0
0
0
W
Bacchus
3,334
667
15
3
0
92,265
2
W
Mulan
3,852
770
31
6
0
86,903
0
L
Zeus
3,180
636
29
6
0
93,592
1
W
Olorun
3,232
646
21
4
0
87,480
2
L
Athena
3,181
636
20
4
0
75,507
0
L
Pele
3,378
676
24
5
0
109,959
0
W
Awilix
3,962
792
33
7
0
115,592
0
W
Ra
4,592
918
32
6
0
108,636
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role