Player Matchup

Fenrir
Fenrir
Anasima
Fenrir
Level 8
God Stats
1W - 1L
1,279 SR
Queue Stats
12W - 8L
1,515 Elo+
Solo
Chronos
Chronos
Bombardier1679
Chronos
Level 26
God Stats
1W - 3L
1,174 SR
Queue Stats
113W - 105L
1,497 Elo+
Solo
Baron Samedi
Baron Samedi
DonTurhapuro
Baron Samedi
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 8L
1,586 Elo+
Solo
Chang'e
Chang'e
Jo-cls10
Chang'e
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,610 Elo+
Party 1
King Arthur
King Arthur
NozerSama
King Arthur
Level 28
God Stats
5W - 4L
1,793 SR
Queue Stats
85W - 68L
1,568 Elo+
Party 1
Team Averages
Level 18
1,449 SR
1,555 Elo+

VS

Team Averages
Level 17
1,642 SR
1,515 Elo+
Fafnir
Fafnir
 
Fafnir
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Flamurinsky
Artemis
Level 22
God Stats
49W - 33L
1,674 SR
Queue Stats
343W - 269L
1,593 Elo+
Solo
Mulan
Mulan
MorbiusCZ
Mulan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,415 Elo+
Solo
Fenrir
Fenrir
Sheiikahs
Fenrir
Level 29
God Stats
26W - 14L
1,615 SR
Queue Stats
95W - 100L
1,476 Elo+
Solo
Janus
Janus
Tch0oupS
Janus
Level 27
God Stats
4W - 1L
1,923 SR
Queue Stats
35W - 30L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Anasima
Fenrir
11
6 / 2 / 7
6,766
677
6,861
6,012
2,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
1 / 0 / 1
5,487
549
862
5,218
1,142
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Baron Samedi
DonTurhapuro
Baron Samedi
10
1 / 0 / 7
5,634
563
4,030
5,839
2,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chang'e
Jo-cls10
Chang'e
11
6 / 0 / 4
6,665
667
5,263
4,109
1,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
NozerSama
King Arthur
11
4 / 1 / 3
6,339
634
4,098
5,586
2,292
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
7
0 / 2 / 1
5,236
524
1,658
7,462
3,675
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Flamurinsky
Artemis
10
0 / 3 / 0
5,390
539
5,890
5,648
1,749
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mulan
MorbiusCZ
Mulan
7
1 / 5 / 1
4,698
470
940
6,103
2,857
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Sheiikahs
Fenrir
6
2 / 4 / 0
4,566
457
3,945
7,366
2,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Tch0oupS
Janus
9
0 / 4 / 2
5,124
512
1,555
5,199
1,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
18
Kills
3
3
Deaths
18
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
2
1
0.25
W
Fenrir
Anasima
Fenrir
6
2
7
4.75
W
1
0
1
1.5
W
Baron Samedi
DonTurhapuro
Baron Samedi
1
0
7
4.5
L
Artemis
Flamurinsky
Artemis
0
3
0
0
W
Chang'e
Jo-cls10
Chang'e
6
0
4
8
L
Mulan
MorbiusCZ
Mulan
1
5
1
0.3
W
King Arthur
NozerSama
King Arthur
4
1
3
5.5
L
Fenrir
Sheiikahs
Fenrir
2
4
0
0.5
L
Janus
Tch0oupS
Janus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,114
Damage
13,988
26,764
Taken
31,778
8,612
Mitigated
11,763
11,782
Healing
8,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
1,658
169
0
2,656
7,462
3,675
0
2,307
5,155
10,645
0
W
Fenrir
Anasima
Fenrir
6,861
1,515
0
971
6,012
2,061
0
849
5,109
0
29,795
W
862
427
0
2,750
5,218
1,142
996
234
4,984
21,360
0
W
Baron Samedi
DonTurhapuro
Baron Samedi
4,030
382
570
2,346
5,839
2,068
150
775
5,050
24,143
0
L
Artemis
Flamurinsky
Artemis
5,890
1,993
0
1,750
5,648
1,749
0
2,368
3,280
0
32,963
W
Chang'e
Jo-cls10
Chang'e
5,263
360
983
2,191
4,109
1,049
790
668
3,353
32,826
0
L
Mulan
MorbiusCZ
Mulan
940
468
0
625
6,103
2,857
685
1,683
4,420
0
10,027
W
King Arthur
NozerSama
King Arthur
4,098
595
0
1,971
5,586
2,292
45
529
5,055
0
30,761
L
Fenrir
Sheiikahs
Fenrir
3,945
659
0
2,558
7,366
2,029
0
1,804
5,562
0
13,263
L
Janus
Tch0oupS
Janus
1,555
209
0
655
5,199
1,453
0
1,993
3,206
31,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,891
Gold Earned
25,014
281
Minions Killed
208
0
Camps Cleared
0
979,860
Distance Traveled
932,611
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,236
524
28
3
0
199,718
0
W
Fenrir
6,766
677
57
6
0
212,573
2
W
Chronos
5,487
549
51
5
0
168,717
0
W
Baron Samedi
5,634
563
36
4
0
185,152
4
L
Artemis
5,390
539
61
6
0
158,622
0
W
Chang'e
6,665
667
61
6
0
198,776
4
L
Mulan
4,698
470
21
2
0
203,146
1
W
King Arthur
6,339
634
76
8
0
214,642
1
L
Fenrir
4,566
457
25
3
0
197,793
0
L
Janus
5,124
512
73
7
0
173,332
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role