Player Matchup

Chang'e
Chang'e
Oxymort6185
Chang'e
Level 115
God Stats
1W - 0L
1,808 SR
Queue Stats
39W - 26L
1,573 Elo+
Party 1
Athena
Athena
Z3N0X II R4W II
Athena
Level 49
God Stats
18W - 38L
1,288 SR
Queue Stats
124W - 148L
1,438 Elo+
Party 1
Hercules
Hercules
bumscratcher3516
Hercules
Level 120
God Stats
1W - 3L
1,430 SR
Queue Stats
43W - 53L
1,460 Elo+
Party 3
Hou Yi
Hou Yi
scrummy_sephton
Hou Yi
Level 28
God Stats
1W - 0L
1,958 SR
Queue Stats
17W - 23L
1,390 Elo+
Party 3
Set
Set
wazza04300
Set
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
261W - 289L
1,424 Elo+
Party 1
Team Averages
Level 76
1,597 SR
1,457 Elo+

VS

Team Averages
Level 46
1,442 SR
1,390 Elo+
Gilgamesh
Gilgamesh
AzoggX
Gilgamesh
Level 30
God Stats
7W - 6L
1,635 SR
Queue Stats
88W - 104L
1,436 Elo+
Party 4
Janus
Janus
Danieltr_05
Janus
Level 67
God Stats
0W - 3L
1,331 SR
Queue Stats
58W - 54L
1,335 Elo+
Party 2
Loki
Loki
alexmalvado882
Loki
Level 26
God Stats
11W - 14L
1,266 SR
Queue Stats
46W - 47L
1,380 Elo+
Party 2
Chiron
Chiron
llSasull
Chiron
Level 38
God Stats
17W - 20L
1,477 SR
Queue Stats
122W - 126L
1,347 Elo+
Solo
Sylvanus
Sylvanus
x Hakuto I
Sylvanus
Level 68
God Stats
13W - 8L
1,500 SR
Queue Stats
86W - 87L
1,452 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Oxymort6185
Chang'e
20
10 / 3 / 15
13,648
546
23,165
24,391
10,551
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
19 / 3 / 12
14,545
582
21,427
25,724
12,702
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
1 / 3 / 18
11,701
468
16,778
29,396
13,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
7 / 3 / 12
12,933
517
12,586
13,389
6,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
5 / 3 / 16
13,105
524
12,031
19,590
14,430
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AzoggX
Gilgamesh
18
4 / 6 / 3
11,736
469
16,226
20,998
15,697
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
4 / 11 / 2
12,137
485
16,743
22,296
7,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 8 / 6
10,835
433
6,583
19,915
7,850
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chiron
llSasull
Chiron
16
1 / 6 / 6
10,850
434
12,995
17,786
7,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sylvanus
x Hakuto I
Sylvanus
15
5 / 11 / 4
10,560
422
19,063
24,445
13,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
36
42
Kills
15
15
Deaths
42
73
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AzoggX
Gilgamesh
4
6
3
0.92
L
4
11
2
0.45
W
Chang'e
Oxymort6185
Chang'e
10
3
15
5.83
W
19
3
12
8.33
L
1
8
6
0.5
W
1
3
18
3.33
L
Chiron
llSasull
Chiron
1
6
6
0.67
W
7
3
12
4.33
W
5
3
16
4.33
L
Sylvanus
x Hakuto I
Sylvanus
5
11
4
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,987
Damage
71,610
112,490
Taken
105,440
58,077
Mitigated
52,043
50,403
Healing
23,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AzoggX
Gilgamesh
16,226
4,434
0
1,427
20,998
15,697
0
6,988
14,010
0
65,338
L
16,743
1,547
0
2,219
22,296
7,893
229
14,632
7,664
65,569
0
W
Chang'e
Oxymort6185
Chang'e
23,165
1,069
7,188
16,570
24,391
10,551
969
9,359
14,608
102,321
0
W
21,427
3,526
0
6,748
25,724
12,702
144
8,677
16,839
77,864
0
L
6,583
951
0
4,334
19,915
7,850
0
10,649
9,266
0
74,781
W
16,778
5,378
357
13,106
29,396
13,829
1,834
9,959
19,273
0
92,460
L
Chiron
llSasull
Chiron
12,995
5,133
654
5,565
17,786
7,412
309
4,168
13,531
0
62,332
W
12,586
7,289
205
1,861
13,389
6,565
1,073
3,706
9,657
0
79,655
W
12,031
6,126
0
4,368
19,590
14,430
1,924
6,317
13,141
0
76,482
L
Sylvanus
x Hakuto I
Sylvanus
19,063
7,392
3,713
5,721
24,445
13,191
369
8,075
16,290
45,046
4,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,932
Gold Earned
56,118
645
Minions Killed
506
0
Camps Cleared
0
2,453,448
Distance Traveled
2,107,761
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,736
469
110
4
0
437,633
0
L
Janus
12,137
485
115
5
0
450,342
0
W
Chang'e
13,648
546
152
6
0
490,440
1
W
Athena
14,545
582
112
4
0
546,781
0
L
Loki
10,835
433
108
4
0
458,364
0
W
Hercules
11,701
468
129
5
0
493,902
2
L
Chiron
10,850
434
100
4
0
379,199
3
W
Hou Yi
12,933
517
125
5
0
431,150
0
W
Set
13,105
524
127
5
0
491,175
3
L
Sylvanus
10,560
422
73
3
0
382,223
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role