Player Matchup

Set
Set
AlvaroCpd
Set
Level 16
God Stats
2W - 2L
1,755 SR
Queue Stats
5W - 3L
1,768 Elo+
Solo
The Morrigan
The Morrigan
Ruin CHAOS
The Morrigan
Level 8
God Stats
1W - 4L
1,500 SR
Queue Stats
5W - 11L
1,123 Elo+
Solo
Ymir
Ymir
clan_veloz
Ymir
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 9L
1,361 Elo+
Solo
Yemoja
Yemoja
iLouChan
Yemoja
Level 17
God Stats
40W - 49L
1,416 SR
Queue Stats
42W - 52L
1,364 Elo+
Solo
Guan Yu
Guan Yu
yur-mom-cute69
Guan Yu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,359 Elo+
Solo
Team Averages
Level 12
1,534 SR
1,395 Elo+

VS

Team Averages
Level 12
1,587 SR
1,253 Elo+
Kukulkan
Kukulkan
BasedGock
Kukulkan
Level 16
God Stats
25W - 18L
1,576 SR
Queue Stats
36W - 35L
1,455 Elo+
Solo
Ra
Ra
FazeSheev3350
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,111 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Jack1sAQT
Cu Chulainn
Level 26
God Stats
2W - 3L
1,372 SR
Queue Stats
13W - 17L
1,014 Elo+
Party 1
Ymir
Ymir
Marcos23232323
Ymir
Level 7
God Stats
3W - 0L
1,773 SR
Queue Stats
3W - 5L
1,284 Elo+
Solo
Yemoja
Yemoja
boomerkilla96
Yemoja
Level 10
God Stats
16W - 11L
1,713 SR
Queue Stats
25W - 26L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 5
11,689
899
10,950
16,934
7,668
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

The Morrigan
Ruin CHAOS
The Morrigan
18
6 / 9 / 7
12,916
994
22,567
14,257
6,227
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
8 / 10 / 6
13,424
1,033
18,338
25,475
27,241
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yemoja
iLouChan
Yemoja
19
1 / 1 / 13
13,312
1,024
14,228
12,548
10,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
0 / 14 / 9
11,962
920
8,541
26,298
25,551
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BasedGock
Kukulkan
20
17 / 2 / 16
15,946
1,227
31,647
11,401
4,978
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 9 / 17
11,889
915
9,246
18,573
9,174
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cu Chulainn
Jack1sAQT
Cu Chulainn
19
7 / 3 / 22
13,228
1,018
14,009
17,819
8,824
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
6 / 3 / 19
13,013
1,001
14,872
20,595
21,249
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
6 / 0 / 22
14,622
1,125
15,096
10,690
11,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
134
17
Kills
38
38
Deaths
17
40
Assists
96
Player
Kills
Deaths
Assists
KDA
L
2
4
5
1.13
W
Kukulkan
BasedGock
Kukulkan
17
2
16
12.5
W
2
9
17
1.17
W
Cu Chulainn
Jack1sAQT
Cu Chulainn
7
3
22
6
W
6
3
19
5.17
L
The Morrigan
Ruin CHAOS
The Morrigan
6
9
7
1.06
W
6
0
22
17
L
8
10
6
1.1
L
Yemoja
iLouChan
Yemoja
1
1
13
7.5
L
0
14
9
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,624
Damage
84,870
95,512
Taken
79,078
77,632
Mitigated
56,194
9,220
Healing
13,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,950
4,443
0
854
16,934
7,668
0
12,634
4,300
0
25,855
W
Kukulkan
BasedGock
Kukulkan
31,647
3,006
0
637
11,401
4,978
0
8,081
3,320
65,788
0
W
9,246
2,525
562
3,475
18,573
9,174
0
12,262
6,311
24,371
0
W
Cu Chulainn
Jack1sAQT
Cu Chulainn
14,009
3,106
0
3,397
17,819
8,824
0
14,078
3,741
0
31,025
W
14,872
2,417
0
120
20,595
21,249
0
15,395
5,200
26,315
0
L
The Morrigan
Ruin CHAOS
The Morrigan
22,567
5,554
0
201
14,257
6,227
0
10,102
4,112
33,691
0
W
15,096
2,850
3,475
1,852
10,690
11,969
0
5,317
5,373
51,954
0
L
18,338
3,176
0
0
25,475
27,241
0
20,012
5,463
33,835
0
L
Yemoja
iLouChan
Yemoja
14,228
1,451
2,091
1,399
12,548
10,945
0
10,595
1,953
30,393
0
L
8,541
1,878
1,189
3,486
26,298
25,551
0
17,475
8,823
0
46,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,303
Gold Earned
68,698
209
Minions Killed
243
0
Camps Cleared
0
1,126,454
Distance Traveled
1,104,961
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
11,689
899
33
3
0
271,921
0
W
Kukulkan
15,946
1,227
98
8
0
254,361
0
W
Ra
11,889
915
39
3
0
171,168
2
W
Cu Chulainn
13,228
1,018
31
2
0
247,674
0
W
Ymir
13,013
1,001
22
2
0
219,706
1
L
The Morrigan
12,916
994
24
2
0
203,650
0
W
Yemoja
14,622
1,125
53
4
0
212,052
1
L
Ymir
13,424
1,033
37
3
0
196,628
0
L
Yemoja
13,312
1,024
38
3
0
234,296
6
L
Guan Yu
11,962
920
77
6
0
219,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role