Player Matchup

Loki
Loki
Freejj
Loki
Level 6
God Stats
1W - 0L
1,078 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Karelien
Tiamat
Level 147
God Stats
32W - 19L
1,657 SR
Queue Stats
217W - 219L
1,521 Elo+
Party 1
Chang'e
Chang'e
Laurellin
Chang'e
Level 18
God Stats
12W - 23L
1,338 SR
Queue Stats
30W - 69L
1,293 Elo+
Party 1
Team Averages
Level 57
1,358 SR
1,438 Elo+

VS

Team Averages
Level 51
1,545 SR
1,492 Elo+
Khepri
Khepri
SauronSLS
Khepri
Level 119
God Stats
32W - 20L
1,620 SR
Queue Stats
80W - 77L
1,504 Elo+
Solo
Discordia
Discordia
StrategicWar101
Discordia
Level 28
God Stats
0W - 1L
1,707 SR
Queue Stats
5W - 6L
1,471 Elo+
Solo
Neith
Neith
insanePick
Neith
Level 5
God Stats
1W - 1L
1,307 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Freejj
Loki
17
3 / 7 / 2
14,546
606
8,525
18,102
7,214
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
Karelien
Tiamat
20
4 / 5 / 3
15,389
641
26,915
27,355
18,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Laurellin
Chang'e
17
0 / 3 / 3
12,602
525
5,460
15,358
6,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
SauronSLS
Khepri
20
8 / 1 / 7
14,757
615
19,612
25,714
32,307
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Discordia
StrategicWar101
Discordia
20
6 / 6 / 7
14,371
599
23,979
19,154
6,260
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
6
0 / 0 / 1
10,754
448
770
749
259
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
7
Kills
14
15
Deaths
7
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Loki
Freejj
Loki
3
7
2
0.57
W
Tiamat
Karelien
Tiamat
4
5
3
1.1
W
Chang'e
Laurellin
Chang'e
0
3
3
0.5
L
Khepri
SauronSLS
Khepri
8
1
7
11.5
L
Discordia
StrategicWar101
Discordia
6
6
7
1.58
L
Neith
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,900
Damage
44,361
60,815
Taken
45,617
31,629
Mitigated
38,826
19,306
Healing
4,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Freejj
Loki
8,525
2,370
0
0
18,102
7,214
0
12,910
5,192
0
56,301
W
Tiamat
Karelien
Tiamat
26,915
1,103
288
9,668
27,355
18,151
1,070
17,462
9,893
88,294
0
W
Chang'e
Laurellin
Chang'e
5,460
1,043
3,797
5,553
15,358
6,264
685
13,219
2,139
36,843
0
L
Khepri
SauronSLS
Khepri
19,612
1,679
0
4,744
25,714
32,307
72
19,040
6,674
61,481
0
L
Discordia
StrategicWar101
Discordia
23,979
2,186
0
40
19,154
6,260
0
12,921
6,233
72,075
0
L
Neith
770
316
0
144
749
259
94
414
335
0
5,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,537
Gold Earned
39,882
235
Minions Killed
190
0
Camps Cleared
0
1,185,984
Distance Traveled
893,308
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
14,546
606
60
3
0
401,250
0
W
Tiamat
15,389
641
116
5
0
409,737
5
W
Chang'e
12,602
525
59
2
0
374,997
5
L
Khepri
14,757
615
68
3
0
453,641
1
L
Discordia
14,371
599
111
5
0
376,680
1
L
Neith
10,754
448
11
0
0
62,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role