Player Matchup

Nemesis
Nemesis
JustAshadow10077
Nemesis
Level 47
God Stats
2W - 3L
1,302 SR
Queue Stats
4W - 8L
1,115 Elo+
Party 3
Sol
Sol
KeegxnTF
Sol
Level 29
God Stats
4W - 2L
1,501 SR
Queue Stats
221W - 263L
1,367 Elo+
Party 2
Guan Yu
Guan Yu
POTATOWARL0RD23
Guan Yu
Level 38
God Stats
3W - 1L
1,500 SR
Queue Stats
64W - 92L
1,298 Elo+
Solo
Heimdallr
Heimdallr
fabal69
Heimdallr
Level 31
God Stats
2W - 5L
1,329 SR
Queue Stats
6W - 10L
1,142 Elo+
Party 3
Fenrir
Fenrir
jxrddean
Fenrir
Level 79
God Stats
7W - 2L
1,620 SR
Queue Stats
422W - 434L
1,429 Elo+
Party 2
Team Averages
Level 45
1,450 SR
1,270 Elo+

VS

Team Averages
Level 43
1,470 SR
1,328 Elo+
Bakasura
Bakasura
JayBird941
Bakasura
Level 29
God Stats
7W - 8L
1,500 SR
Queue Stats
147W - 150L
1,397 Elo+
Party 1
Jormungandr
Jormungandr
MagicPenguin333
Jormungandr
Level 74
God Stats
1W - 8L
1,185 SR
Queue Stats
54W - 136L
1,160 Elo+
Solo
Achilles
Achilles
PapaJune69
Achilles
Level 33
God Stats
70W - 121L
1,356 SR
Queue Stats
202W - 285L
1,219 Elo+
Party 1
Bacchus
Bacchus
hammod_5555
Bacchus
Level 46
God Stats
42W - 38L
1,566 SR
Queue Stats
154W - 147L
1,505 Elo+
Solo
Medusa
Medusa
xaverminichi123
Medusa
Level 34
God Stats
2W - 3L
1,744 SR
Queue Stats
97W - 119L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 4 / 8
13,566
502
19,593
26,376
10,825
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 5 / 12
12,030
446
14,101
16,924
6,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

19
8 / 5 / 12
13,056
484
20,391
23,125
23,900
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heimdallr
fabal69
Heimdallr
20
12 / 6 / 10
14,507
537
36,336
23,873
10,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
jxrddean
Fenrir
18
5 / 9 / 21
13,119
486
15,635
30,481
32,400
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
JayBird941
Bakasura
19
3 / 11 / 7
12,307
456
14,602
27,744
12,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
MagicPenguin333
Jormungandr
17
4 / 8 / 6
11,241
416
11,283
29,607
23,639
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Achilles
PapaJune69
Achilles
18
7 / 8 / 12
12,351
457
21,068
31,123
23,631
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
hammod_5555
Bacchus
19
12 / 5 / 12
13,628
505
28,740
26,206
35,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
2 / 6 / 8
10,943
405
10,271
19,976
9,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
73
38
Kills
28
29
Deaths
38
63
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Bakasura
JayBird941
Bakasura
3
11
7
0.59
W
9
4
8
3.25
W
4
5
12
2
L
Jormungandr
MagicPenguin333
Jormungandr
4
8
6
0.88
W
8
5
12
2.8
L
Achilles
PapaJune69
Achilles
7
8
12
1.63
W
Heimdallr
fabal69
Heimdallr
12
6
10
2.83
L
Bacchus
hammod_5555
Bacchus
12
5
12
3.6
W
Fenrir
jxrddean
Fenrir
5
9
21
1.72
L
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,056
Damage
85,964
120,779
Taken
134,656
84,285
Mitigated
104,428
45,458
Healing
29,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
JayBird941
Bakasura
14,602
9,227
959
7,635
27,744
12,177
2,427
2,216
25,528
0
70,313
W
19,593
12,184
378
11,658
26,376
10,825
1,758
6,588
19,057
0
71,916
W
14,101
3,085
0
6,109
16,924
6,456
2,130
6,389
10,147
62,144
0
L
Jormungandr
MagicPenguin333
Jormungandr
11,283
2,485
0
4,182
29,607
23,639
0
3,794
25,813
58,366
0
W
20,391
5,825
3,682
8,255
23,125
23,900
2,671
8,377
14,178
0
61,316
L
Achilles
PapaJune69
Achilles
21,068
11,720
1,205
8,004
31,123
23,631
286
3,312
27,811
0
62,927
W
Heimdallr
fabal69
Heimdallr
36,336
24,982
0
8,738
23,873
10,704
3,798
10,354
12,894
0
121,361
L
Bacchus
hammod_5555
Bacchus
28,740
3,232
0
2,068
26,206
35,946
494
3,086
23,120
57,844
0
W
Fenrir
jxrddean
Fenrir
15,635
4,834
0
6,638
30,481
32,400
625
6,449
22,683
0
50,397
L
10,271
4,295
0
5,461
19,976
9,035
0
1,693
18,283
0
64,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,278
Gold Earned
60,470
493
Minions Killed
455
0
Camps Cleared
0
2,239,440
Distance Traveled
2,251,166
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
12,307
456
130
5
0
467,043
0
W
Nemesis
13,566
502
106
4
0
502,433
0
W
Sol
12,030
446
113
4
0
474,618
1
L
Jormungandr
11,241
416
79
3
0
368,844
0
W
Guan Yu
13,056
484
85
3
0
401,201
1
L
Achilles
12,351
457
66
2
0
487,038
0
W
Heimdallr
14,507
537
142
5
0
419,396
0
L
Bacchus
13,628
505
80
3
0
498,192
3
W
Fenrir
13,119
486
47
2
0
441,792
0
L
Medusa
10,943
405
100
4
0
430,049
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role