Player Matchup

Janus
Janus
 
Janus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Atheïs
Chaac
Level 147
God Stats
1W - 0L
1,908 SR
Queue Stats
25W - 16L
1,574 Elo+
Party 1
Discordia
Discordia
Crazylegume
Discordia
Level 63
God Stats
2W - 1L
1,533 SR
Queue Stats
33W - 35L
1,422 Elo+
Solo
Geb
Geb
MatewaH
Geb
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 20L
1,632 Elo+
Party 1
Skadi
Skadi
djenna93
Skadi
Level 148
God Stats
4W - 1L
1,760 SR
Queue Stats
133W - 107L
1,592 Elo+
Party 1
Team Averages
Level 116
1,640 SR
1,544 Elo+

VS

Team Averages
Level 96
1,435 SR
1,466 Elo+
Tiamat
Tiamat
FallenTank
Tiamat
Level 129
God Stats
3W - 2L
1,607 SR
Queue Stats
13W - 11L
1,619 Elo+
Party 2
Cthulhu
Cthulhu
ImTropicalBear
Cthulhu
Level 108
God Stats
0W - 1L
1,345 SR
Queue Stats
14W - 18L
1,505 Elo+
Party 2
Baron Samedi
Baron Samedi
InsurgentAngell
Baron Samedi
Level 103
God Stats
0W - 1L
1,495 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
Schneiderina
Chaac
Level 79
God Stats
1W - 2L
1,316 SR
Queue Stats
18W - 20L
1,442 Elo+
Solo
Chiron
Chiron
Viridi_meam
Chiron
Level 62
God Stats
0W - 2L
1,412 SR
Queue Stats
0W - 3L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
19
11 / 1 / 8
13,058
816
16,600
10,496
4,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Atheïs
Chaac
19
7 / 0 / 19
12,505
782
17,021
17,718
21,296
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
Crazylegume
Discordia
18
1 / 0 / 13
10,757
672
10,836
8,458
3,188
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Geb
17
3 / 2 / 21
11,473
717
13,381
16,935
20,257
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
djenna93
Skadi
19
8 / 1 / 11
12,347
772
21,159
10,633
4,249
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
FallenTank
Tiamat
15
0 / 9 / 2
8,620
539
8,325
16,193
9,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 6 / 2
8,957
560
8,619
19,430
14,390
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
InsurgentAngell
Baron Samedi
14
1 / 9 / 1
8,550
534
8,181
18,093
6,795
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
1 / 0 / 2
10,308
644
9,336
18,997
15,889
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
17
1 / 6 / 1
9,620
601
8,237
15,112
6,161
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
12
30
Kills
4
4
Deaths
30
72
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
11
1
8
15
W
Chaac
Atheïs
Chaac
7
0
19
16.5
W
Discordia
Crazylegume
Discordia
1
0
13
7.5
L
Tiamat
FallenTank
Tiamat
0
9
2
0.11
L
1
6
2
0.33
L
Baron Samedi
InsurgentAngell
Baron Samedi
1
9
1
0.17
W
Geb
3
2
21
6.75
L
1
0
2
2
L
Chiron
1
6
1
0.25
W
Skadi
djenna93
Skadi
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,997
Damage
42,698
64,240
Taken
87,825
53,484
Mitigated
52,371
13,801
Healing
14,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
16,600
777
0
1,929
10,496
4,494
820
3,577
6,721
51,367
0
W
Chaac
Atheïs
Chaac
17,021
2,582
0
9,767
17,718
21,296
1,284
7,695
9,852
1,287
36,570
W
Discordia
Crazylegume
Discordia
10,836
401
0
0
8,458
3,188
993
3,154
5,070
49,525
0
L
Tiamat
FallenTank
Tiamat
8,325
466
131
1,868
16,193
9,136
612
7,786
8,262
27,339
0
L
8,619
83
330
0
19,430
14,390
1
9,107
10,125
24,623
0
L
Baron Samedi
InsurgentAngell
Baron Samedi
8,181
422
774
3,515
18,093
6,795
124
11,222
6,747
18,732
0
W
Geb
13,381
1,755
0
500
16,935
20,257
0
4,690
10,850
22,292
0
L
9,336
710
0
4,533
18,997
15,889
173
7,239
11,652
0
43,949
L
Chiron
8,237
3,335
702
2,328
15,112
6,161
2
6,068
8,954
0
42,910
W
Skadi
djenna93
Skadi
21,159
9,704
0
1,605
10,633
4,249
5,063
5,249
5,238
0
57,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,140
Gold Earned
46,055
365
Minions Killed
321
8
Camps Cleared
6
1,628,915
Distance Traveled
1,297,175
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,058
816
112
7
2
353,370
5
W
Chaac
12,505
782
56
4
1
326,117
0
W
Discordia
10,757
672
100
6
1
310,621
3
L
Tiamat
8,620
539
50
3
3
245,471
6
L
Cthulhu
8,957
560
40
3
1
259,507
0
L
Baron Samedi
8,550
534
26
2
0
221,494
3
W
Geb
11,473
717
15
1
1
320,082
5
L
Chaac
10,308
644
89
6
2
307,222
2
L
Chiron
9,620
601
116
7
0
263,481
2
W
Skadi
12,347
772
82
5
3
318,725
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role