Player Matchup

Cabrakan
Cabrakan
AmarIcan55
Cabrakan
Level 28
God Stats
2W - 0L
1,873 SR
Queue Stats
77W - 65L
1,490 Elo+
Party 2
Eset
Eset
Amarok2
Eset
Level 149
God Stats
5W - 1L
1,553 SR
Queue Stats
153W - 173L
1,534 Elo+
Party 3
Chiron
Chiron
Expe626
Chiron
Level 37
God Stats
2W - 3L
1,253 SR
Queue Stats
299W - 323L
1,509 Elo+
Party 3
Erlang Shen
Erlang Shen
ImPablo
Erlang Shen
Level 69
God Stats
10W - 8L
1,553 SR
Queue Stats
97W - 95L
1,452 Elo+
Party 3
Awilix
Awilix
Tízm
Awilix
Level 66
God Stats
3W - 5L
1,338 SR
Queue Stats
56W - 50L
1,453 Elo+
Party 2
Team Averages
Level 70
1,514 SR
1,488 Elo+

VS

Team Averages
Level 43
1,578 SR
1,489 Elo+
Ao Kuang
Ao Kuang
BjörneMLG
Ao Kuang
Level 24
God Stats
2W - 1L
1,872 SR
Queue Stats
37W - 33L
1,506 Elo+
Party 4
Apollo
Apollo
HumbleBeef
Apollo
Level 39
God Stats
0W - 2L
1,280 SR
Queue Stats
6W - 9L
1,427 Elo+
Party 1
Cthulhu
Cthulhu
SeaRaiderBoi
Cthulhu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,468 Elo+
Party 1
Baba Yaga
Baba Yaga
Skermi
Baba Yaga
Level 86
God Stats
3W - 2L
1,766 SR
Queue Stats
35W - 27L
1,537 Elo+
Party 4
Izanami
Izanami
minimonXI
Izanami
Level 45
God Stats
6W - 4L
1,473 SR
Queue Stats
30W - 40L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AmarIcan55
Cabrakan
15
7 / 1 / 13
10,081
593
11,011
11,412
11,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Eset
Amarok2
Eset
16
4 / 4 / 6
9,625
566
11,498
10,169
4,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
Expe626
Chiron
16
4 / 3 / 7
9,637
567
6,468
9,635
3,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
ImPablo
Erlang Shen
17
2 / 3 / 1
10,707
630
8,101
11,550
6,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Awilix
Tízm
Awilix
17
11 / 1 / 6
10,606
624
9,283
10,727
4,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BjörneMLG
Ao Kuang
14
2 / 5 / 3
8,468
498
4,364
13,443
4,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
HumbleBeef
Apollo
12
2 / 10 / 4
7,269
428
5,919
13,670
4,062
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
SeaRaiderBoi
Cthulhu
12
3 / 5 / 1
7,581
446
7,726
11,724
9,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Baba Yaga
Skermi
Baba Yaga
14
3 / 6 / 0
8,800
518
7,181
12,165
4,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
minimonXI
Izanami
14
2 / 2 / 1
8,580
505
5,821
9,991
3,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
21
28
Kills
12
12
Deaths
28
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
AmarIcan55
Cabrakan
7
1
13
13.5
W
Eset
Amarok2
Eset
4
4
6
1.75
L
Ao Kuang
BjörneMLG
Ao Kuang
2
5
3
0.7
W
Chiron
Expe626
Chiron
4
3
7
2.5
L
Apollo
HumbleBeef
Apollo
2
10
4
0.4
W
Erlang Shen
ImPablo
Erlang Shen
2
3
1
0.83
L
Cthulhu
SeaRaiderBoi
Cthulhu
3
5
1
0.7
L
Baba Yaga
Skermi
Baba Yaga
3
6
0
0.5
W
Awilix
Tízm
Awilix
11
1
6
14
L
Izanami
minimonXI
Izanami
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,361
Damage
31,011
53,493
Taken
60,993
30,032
Mitigated
25,764
21,649
Healing
11,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
AmarIcan55
Cabrakan
11,011
1,434
0
5,417
11,412
11,190
946
4,529
6,631
37,693
0
W
Eset
Amarok2
Eset
11,498
1,110
381
2,567
10,169
4,376
687
5,068
5,101
62,104
0
L
Ao Kuang
BjörneMLG
Ao Kuang
4,364
1,031
0
2,718
13,443
4,691
0
3,242
10,125
55,753
0
W
Chiron
Expe626
Chiron
6,468
2,758
688
3,420
9,635
3,869
2,442
3,051
6,232
0
59,262
L
Apollo
HumbleBeef
Apollo
5,919
3,552
0
965
13,670
4,062
0
7,181
6,389
0
29,107
W
Erlang Shen
ImPablo
Erlang Shen
8,101
3,986
0
3,648
11,550
6,109
1,208
1,900
9,620
0
74,617
L
Cthulhu
SeaRaiderBoi
Cthulhu
7,726
829
0
1,182
11,724
9,392
0
3,850
7,874
30,435
0
L
Baba Yaga
Skermi
Baba Yaga
7,181
370
0
3,374
12,165
4,073
269
7,023
4,712
46,233
0
W
Awilix
Tízm
Awilix
9,283
4,016
0
5,528
10,727
4,488
271
4,061
6,638
0
66,896
L
Izanami
minimonXI
Izanami
5,821
3,519
0
2,980
9,991
3,546
0
575
9,384
0
53,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,656
Gold Earned
40,698
586
Minions Killed
423
0
Camps Cleared
0
1,668,399
Distance Traveled
1,458,089
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,081
593
57
3
0
309,189
5
W
Eset
9,625
566
125
7
0
298,515
2
L
Ao Kuang
8,468
498
100
6
0
325,444
4
W
Chiron
9,637
567
117
7
0
326,980
1
L
Apollo
7,269
428
58
3
0
270,335
2
W
Erlang Shen
10,707
630
177
10
0
340,601
5
L
Cthulhu
7,581
446
61
4
0
274,749
1
L
Baba Yaga
8,800
518
76
4
0
275,934
0
W
Awilix
10,606
624
110
6
0
393,114
0
L
Izanami
8,580
505
128
8
0
311,627
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role