Player Matchup

Chang'e
Chang'e
YuRockCancelTht
Chang'e
Level 29
God Stats
7W - 4L
1,550 SR
Queue Stats
286W - 196L
1,627 Elo+
Party 1
Rama
Rama
frishsbigboy
Rama
Level 156
God Stats
6W - 1L
1,893 SR
Queue Stats
410W - 330L
1,713 Elo+
Party 1
Bacchus
Bacchus
lCherryl3ombl
Bacchus
Level 118
God Stats
23W - 12L
1,693 SR
Queue Stats
473W - 371L
1,623 Elo+
Party 1
Team Averages
Level 101
1,712 SR
1,655 Elo+

VS

Team Averages
Level 94
1,458 SR
1,439 Elo+
Khepri
Khepri
ImTheApp4rThat
Khepri
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 39L
1,419 Elo+
Solo
Ra
Ra
LucidDaemon
Ra
Level 141
God Stats
1W - 4L
1,395 SR
Queue Stats
33W - 45L
1,467 Elo+
Solo
Achilles
Achilles
miguelglz99
Achilles
Level 104
God Stats
10W - 12L
1,479 SR
Queue Stats
340W - 386L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 6
7,922
792
8,221
8,364
2,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 4 / 5
8,817
882
6,696
7,853
2,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
12
4 / 3 / 8
9,074
907
6,328
11,192
10,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 4
7,688
769
3,699
7,826
5,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
4 / 4 / 2
7,745
775
5,154
6,888
2,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
miguelglz99
Achilles
10
3 / 5 / 4
7,431
743
8,781
10,973
9,053
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
12
Kills
9
9
Deaths
12
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
3
4
1.33
L
4
4
2
1.25
W
3
2
6
3
W
5
4
5
1.88
W
Bacchus
4
3
8
2.67
L
Achilles
miguelglz99
Achilles
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,245
Damage
17,634
27,409
Taken
25,687
15,936
Mitigated
17,643
12,747
Healing
3,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,699
545
0
372
7,826
5,782
252
3,495
4,331
6,026
0
L
5,154
879
717
1,520
6,888
2,808
584
4,586
2,302
32,482
0
W
8,221
385
2,183
4,793
8,364
2,939
732
2,416
5,828
33,724
0
W
6,696
5,860
0
2,176
7,853
2,712
2,115
2,280
5,409
0
26,359
W
Bacchus
6,328
877
735
2,860
11,192
10,285
275
3,701
7,319
14,516
0
L
Achilles
miguelglz99
Achilles
8,781
2,500
0
1,031
10,973
9,053
256
6,468
4,505
0
20,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,813
Gold Earned
22,864
124
Minions Killed
99
0
Camps Cleared
0
527,516
Distance Traveled
508,464
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,688
769
6
1
0
172,468
0
L
Ra
7,745
775
66
7
0
159,304
0
W
Chang'e
7,922
792
55
6
0
191,725
3
W
Rama
8,817
882
53
5
0
162,019
0
W
Bacchus
9,074
907
16
2
0
173,772
1
L
Achilles
7,431
743
27
3
0
176,692
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role