Player Matchup

Neith
Neith
ArisToldMe
Neith
Level 26
God Stats
23W - 25L
1,522 SR
Queue Stats
229W - 287L
1,368 Elo+
Solo
Tiamat
Tiamat
BIG_D-i-ckBandit
Tiamat
Level 28
God Stats
8W - 3L
1,817 SR
Queue Stats
90W - 80L
1,636 Elo+
Party 1
Cthulhu
Cthulhu
GodxSlapperx420
Cthulhu
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 11L
1,320 Elo+
Solo
Arachne
Arachne
YodaOfSmite
Arachne
Level 27
God Stats
13W - 3L
1,702 SR
Queue Stats
69W - 64L
1,629 Elo+
Party 1
Artemis
Artemis
maksa2020
Artemis
Level 23
God Stats
1W - 0L
1,809 SR
Queue Stats
12W - 15L
1,315 Elo+
Solo
Team Averages
Level 24
1,670 SR
1,453 Elo+

VS

Team Averages
Level 21
1,465 SR
1,434 Elo+
Janus
Janus
 
Janus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
AFLking
Cerberus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 36L
1,393 Elo+
Solo
Ah Puch
Ah Puch
JadeColossus
Ah Puch
Level 22
God Stats
1W - 3L
1,209 SR
Queue Stats
4W - 13L
1,256 Elo+
Solo
Hades
Hades
KatsuKappu_
Hades
Level 17
God Stats
58W - 54L
1,616 SR
Queue Stats
69W - 69L
1,561 Elo+
Solo
Mercury
Mercury
mnogueira77
Mercury
Level 18
God Stats
3W - 4L
1,500 SR
Queue Stats
43W - 54L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
0 / 2 / 5
7,135
510
2,571
6,995
1,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
5 / 0 / 5
9,926
709
6,225
5,389
3,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 0 / 1
7,078
506
3,673
4,899
2,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Arachne
YodaOfSmite
Arachne
16
10 / 0 / 2
9,526
680
8,027
7,299
3,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
maksa2020
Artemis
14
4 / 2 / 1
8,028
573
5,372
4,495
1,610
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
0 / 4 / 1
6,494
464
1,113
6,002
1,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
AFLking
Cerberus
8
1 / 3 / 0
5,792
414
1,891
5,918
2,552
Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Puch
JadeColossus
Ah Puch
11
1 / 5 / 2
6,891
492
4,205
7,842
2,351
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 2 / 0
7,265
519
5,453
9,413
5,494
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
mnogueira77
Mercury
8
0 / 6 / 0
5,739
410
1,310
8,204
2,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
20
Kills
4
4
Deaths
20
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
4
1
0.13
L
Cerberus
AFLking
Cerberus
1
3
0
0.33
W
Neith
0
2
5
1.25
W
5
0
5
7.5
W
1
0
1
1.5
L
Ah Puch
JadeColossus
Ah Puch
1
5
2
0.4
L
2
2
0
1
W
Arachne
YodaOfSmite
Arachne
10
0
2
11
W
Artemis
maksa2020
Artemis
4
2
1
2.25
L
Mercury
mnogueira77
Mercury
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,868
Damage
13,972
29,077
Taken
37,379
13,057
Mitigated
15,124
11,234
Healing
11,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,113
0
0
1,071
6,002
1,955
0
3,285
2,717
40,021
0
L
Cerberus
AFLking
Cerberus
1,891
288
0
1,684
5,918
2,552
583
1,246
4,612
7,576
0
W
Neith
2,571
2,108
0
1,683
6,995
1,959
2,598
2,960
4,035
0
31,753
W
6,225
1,038
0
3,680
5,389
3,802
2,170
1,597
3,792
71,489
0
W
3,673
557
0
848
4,899
2,325
2,181
2,542
2,357
28,421
0
L
Ah Puch
JadeColossus
Ah Puch
4,205
436
0
1,372
7,842
2,351
190
357
7,485
32,459
0
L
5,453
415
22
5,040
9,413
5,494
434
2,890
6,169
38,561
0
W
Arachne
YodaOfSmite
Arachne
8,027
4,827
0
4,109
7,299
3,361
94
1,955
5,344
0
60,300
W
Artemis
maksa2020
Artemis
5,372
2,270
234
680
4,495
1,610
2,593
3,608
887
0
38,588
L
Mercury
mnogueira77
Mercury
1,310
650
0
2,096
8,204
2,772
0
1,676
6,498
0
21,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,693
Gold Earned
32,181
469
Minions Killed
317
0
Camps Cleared
0
1,346,284
Distance Traveled
1,121,246
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,494
464
81
6
0
239,496
0
L
Cerberus
5,792
414
24
2
0
221,874
1
W
Neith
7,135
510
70
5
0
236,369
0
W
Tiamat
9,926
709
149
11
0
266,151
1
W
Cthulhu
7,078
506
57
4
0
288,224
2
L
Ah Puch
6,891
492
67
5
0
212,058
0
L
Hades
7,265
519
97
7
0
231,761
4
W
Arachne
9,526
680
102
7
0
323,155
1
W
Artemis
8,028
573
91
7
0
232,385
5
L
Mercury
5,739
410
48
3
0
216,057
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role