Player Matchup

Ne Zha
Ne Zha
HunterWall
Ne Zha
Level 124
God Stats
6W - 6L
1,584 SR
Queue Stats
130W - 94L
1,664 Elo+
Party 2
Discordia
Discordia
bjanaaa
Discordia
Level 21
God Stats
5W - 6L
1,715 SR
Queue Stats
8W - 11L
1,408 Elo+
Party 2
Fenrir
Fenrir
carkolos
Fenrir
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 14L
1,531 Elo+
Party 2
Team Averages
Level 57
1,600 SR
1,534 Elo+

VS

Team Averages
Level 61
1,428 SR
1,389 Elo+
Baba Yaga
Baba Yaga
Methamphetameme
Baba Yaga
Level 86
God Stats
4W - 1L
1,570 SR
Queue Stats
88W - 110L
1,329 Elo+
Party 1
Medusa
Medusa
RutraLeL
Medusa
Level 27
God Stats
1W - 1L
1,319 SR
Queue Stats
6W - 4L
1,510 Elo+
Solo
Hercules
Hercules
tvizzle
Hercules
Level 69
God Stats
7W - 12L
1,396 SR
Queue Stats
68W - 90L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
HunterWall
Ne Zha
20
14 / 3 / 5
17,246
719
34,387
28,836
27,537
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Discordia
bjanaaa
Discordia
18
1 / 10 / 11
13,966
582
12,946
21,833
8,328
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
carkolos
Fenrir
18
4 / 9 / 12
14,587
608
13,403
30,656
17,742
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Methamphetameme
Baba Yaga
20
6 / 2 / 9
16,116
672
32,471
20,820
9,215
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
RutraLeL
Medusa
20
11 / 12 / 11
16,798
700
26,165
27,532
11,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
tvizzle
Hercules
20
5 / 5 / 11
15,811
659
11,475
25,981
27,524
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
53
19
Kills
22
22
Deaths
19
28
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
HunterWall
Ne Zha
14
3
5
5.5
W
Baba Yaga
Methamphetameme
Baba Yaga
6
2
9
5.25
W
Medusa
RutraLeL
Medusa
11
12
11
1.38
L
Discordia
bjanaaa
Discordia
1
10
11
0.65
L
Fenrir
carkolos
Fenrir
4
9
12
1.11
W
Hercules
tvizzle
Hercules
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,736
Damage
70,111
81,325
Taken
74,333
53,607
Mitigated
48,408
10,319
Healing
12,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
HunterWall
Ne Zha
34,387
4,779
0
2,254
28,836
27,537
742
14,175
14,661
0
102,254
W
Baba Yaga
Methamphetameme
Baba Yaga
32,471
1,089
0
2,548
20,820
9,215
807
3,300
17,250
94,346
0
W
Medusa
RutraLeL
Medusa
26,165
12,831
1,131
1,857
27,532
11,669
1,528
3,931
22,941
0
75,843
L
Discordia
bjanaaa
Discordia
12,946
1,012
160
1,965
21,833
8,328
541
5,786
16,047
71,146
0
L
Fenrir
carkolos
Fenrir
13,403
2,489
732
5,208
30,656
17,742
484
12,564
18,092
0
30,196
W
Hercules
tvizzle
Hercules
11,475
3,276
2,086
4,540
25,981
27,524
334
5,715
19,943
261
33,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,799
Gold Earned
48,725
234
Minions Killed
238
0
Camps Cleared
0
1,302,647
Distance Traveled
1,204,597
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
17,246
719
82
3
0
492,219
2
W
Baba Yaga
16,116
672
88
4
0
446,416
3
W
Medusa
16,798
700
100
4
0
338,984
3
L
Discordia
13,966
582
119
5
0
368,743
0
L
Fenrir
14,587
608
33
1
0
441,685
0
W
Hercules
15,811
659
50
2
0
419,197
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role