Player Matchup

Baba Yaga
Baba Yaga
Diamond I
Alegoboys
Baba Yaga
Diamond I
Level 160
God Stats
3W - 8L
1,426 SR
Queue Stats
156W - 151L
2,410 MMR
Solo
Tiamat
Tiamat
Grandmaster
Espurs
Tiamat
Grandmaster
Level 66
God Stats
1W - 4L
1,384 SR
Queue Stats
272W - 205L
3,500 MMR
Solo
Hercules
Hercules
Platinum II
SuperGeezer
Hercules
Platinum II
Level 39
God Stats
3W - 5L
1,583 SR
Queue Stats
167W - 148L
2,259 MMR
Solo
Apollo
Apollo
Diamond IV
Veeksy
Apollo
Diamond IV
Level 159
God Stats
17W - 8L
1,954 SR
Queue Stats
463W - 458L
2,133 MMR
Solo
Loki
Loki
Diamond IV
kryptekmoon1
Loki
Diamond IV
Level 83
God Stats
0W - 2L
1,380 SR
Queue Stats
54W - 55L
2,254 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 101
1,545 SR
2,511 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 129
1,682 SR
2,195 MMR
Hera
Hera
Masters
 
Hera
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Diamond III
DOL0
Xbalanque
Diamond III
Level 160
God Stats
36W - 18L
1,759 SR
Queue Stats
475W - 446L
2,213 MMR
Solo
Guan Yu
Guan Yu
Platinum III
Rasquelle
Guan Yu
Platinum III
Level 140
God Stats
6W - 0L
1,736 SR
Queue Stats
40W - 22L
2,113 MMR
Solo
Fafnir
Fafnir
Masters
SpeedRunToGM
Fafnir
Masters
Level 68
God Stats
4W - 1L
1,865 SR
Queue Stats
118W - 63L
2,719 MMR
Solo
Set
Set
Diamond I
eyenahtiweidde
Set
Diamond I
Level 118
God Stats
6W - 8L
1,550 SR
Queue Stats
291W - 265L
2,431 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Alegoboys
Baba Yaga
15
0 / 3 / 3
9,455
450
12,527
12,789
4,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Espurs
Tiamat
17
1 / 4 / 3
10,551
502
14,145
16,390
8,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
SuperGeezer
Hercules
14
3 / 6 / 4
10,388
495
6,089
31,558
16,992
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Apollo
Veeksy
Apollo
16
1 / 7 / 6
10,204
486
6,395
15,171
5,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 3 / 2
10,596
505
6,759
13,211
4,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
AthenaFenrirPersephoneSobek

VS

Bans
SolYmirGilgameshYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
18
5 / 2 / 7
12,712
605
16,608
10,448
4,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
DOL0
Xbalanque
20
7 / 1 / 3
14,073
670
21,596
14,134
5,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Rasquelle
Guan Yu
19
3 / 1 / 3
12,802
610
8,775
22,889
19,868
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fafnir
17
4 / 3 / 12
13,442
640
11,418
23,688
27,772
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
4 / 3 / 6
12,832
611
15,325
16,910
7,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
54
10
Kills
23
23
Deaths
10
18
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
5
2
7
4.25
L
Baba Yaga
Alegoboys
Baba Yaga
0
3
3
0.5
W
Xbalanque
DOL0
Xbalanque
7
1
3
8.5
L
Tiamat
Espurs
Tiamat
1
4
3
0.63
W
Guan Yu
Rasquelle
Guan Yu
3
1
3
4.5
W
Fafnir
4
3
12
3.33
L
Hercules
SuperGeezer
Hercules
3
6
4
0.83
L
Apollo
Veeksy
Apollo
1
7
6
0.57
W
4
3
6
2.33
L
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,915
Damage
73,722
89,119
Taken
88,069
40,078
Mitigated
64,982
17,426
Healing
46,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
16,608
4,815
0
2,964
10,448
4,325
3,144
3,301
7,147
100,002
0
L
Baba Yaga
Alegoboys
Baba Yaga
12,527
145
0
2,866
12,789
4,984
0
4,644
7,862
82,581
0
W
Xbalanque
DOL0
Xbalanque
21,596
10,251
0
5,252
14,134
5,814
13,070
3,600
10,534
0
125,472
L
Tiamat
Espurs
Tiamat
14,145
1,562
118
4,122
16,390
8,379
0
880
15,486
77,799
0
W
Guan Yu
Rasquelle
Guan Yu
8,775
1,753
6,116
14,292
22,889
19,868
735
8,524
14,365
0
78,341
W
Fafnir
11,418
3,212
0
10,159
23,688
27,772
654
5,744
17,944
33,162
0
L
Hercules
SuperGeezer
Hercules
6,089
1,350
0
8,700
31,558
16,992
224
11,060
19,693
0
28,541
L
Apollo
Veeksy
Apollo
6,395
4,256
0
1,420
15,171
5,445
508
4,310
10,632
0
72,516
W
15,325
5,802
0
7,823
16,910
7,203
1,118
5,917
10,993
0
98,491
L
6,759
1,008
0
200
13,211
4,278
0
5,327
7,420
0
55,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,194
Gold Earned
65,861
569
Minions Killed
713
0
Camps Cleared
0
2,118,771
Distance Traveled
2,169,931
19
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,712
605
186
9
0
397,311
6
L
Baba Yaga
9,455
450
151
7
0
431,881
2
W
Xbalanque
14,073
670
206
10
0
414,478
6
L
Tiamat
10,551
502
146
7
0
381,525
2
W
Guan Yu
12,802
610
147
7
0
473,994
7
W
Fafnir
13,442
640
24
1
0
431,081
9
L
Hercules
10,388
495
47
2
0
433,476
5
L
Apollo
10,204
486
124
6
0
409,273
5
W
Set
12,832
611
150
7
0
453,067
9
L
Loki
10,596
505
101
5
0
462,616
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role