Player Matchup

Neith
Neith
agaleaa
Neith
Level 27
God Stats
3W - 2L
1,634 SR
Queue Stats
9W - 4L
1,613 Elo+
Party 2
Yemoja
Yemoja
gewoonrowan
Yemoja
Level 29
God Stats
9W - 4L
1,640 SR
Queue Stats
9W - 4L
1,613 Elo+
Party 2
Kukulkan
Kukulkan
marcwollah
Kukulkan
Level 37
God Stats
2W - 1L
1,707 SR
Queue Stats
4W - 2L
1,578 Elo+
Party 2
Team Averages
Level 31
1,660 SR
1,602 Elo+

VS

Team Averages
Level 47
1,617 SR
1,528 Elo+
Set
Set
GCCSounds
Set
Level 27
God Stats
7W - 14L
1,500 SR
Queue Stats
167W - 226L
1,346 Elo+
Solo
Cerberus
Cerberus
Ithiil76
Cerberus
Level 109
God Stats
1W - 2L
1,852 SR
Queue Stats
208W - 240L
1,558 Elo+
Party 1
Baba Yaga
Baba Yaga
Qharaphis
Baba Yaga
Level 4
God Stats
5W - 14L
1,500 SR
Queue Stats
87W - 84L
1,681 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
agaleaa
Neith
20
3 / 5 / 10
16,683
618
20,646
30,510
19,877
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
20
6 / 4 / 6
18,975
703
7,045
29,670
32,436
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
marcwollah
Kukulkan
20
5 / 9 / 7
18,049
668
25,647
25,874
12,259
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 8 / 6
16,905
626
21,578
29,346
19,368
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cerberus
Ithiil76
Cerberus
20
5 / 3 / 13
17,669
654
28,396
31,211
51,659
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baba Yaga
Qharaphis
Baba Yaga
20
3 / 3 / 10
16,193
600
27,181
21,247
10,147
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
47
14
Kills
18
18
Deaths
14
23
Assists
29
Player
Kills
Deaths
Assists
KDA
L
10
8
6
1.63
L
Cerberus
Ithiil76
Cerberus
5
3
13
3.83
L
Baba Yaga
Qharaphis
Baba Yaga
3
3
10
2.67
W
Neith
agaleaa
Neith
3
5
10
1.6
W
Yemoja
6
4
6
2.25
W
Kukulkan
marcwollah
Kukulkan
5
9
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,338
Damage
77,155
86,054
Taken
81,804
64,572
Mitigated
81,174
31,951
Healing
23,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,578
9,585
802
3,057
29,346
19,368
539
10,020
18,968
0
71,467
L
Cerberus
Ithiil76
Cerberus
28,396
532
0
9,878
31,211
51,659
386
8,357
22,530
79,311
0
L
Baba Yaga
Qharaphis
Baba Yaga
27,181
956
176
9,096
21,247
10,147
1,395
13,323
7,614
95,844
0
W
Neith
agaleaa
Neith
20,646
16,576
0
7,597
30,510
19,877
1,458
19,331
11,179
0
55,990
W
Yemoja
7,045
2,618
11,133
6,395
29,670
32,436
244
20,828
8,842
26,644
0
W
Kukulkan
marcwollah
Kukulkan
25,647
1,627
1,744
5,082
25,874
12,259
1,001
15,418
10,456
129,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,707
Gold Earned
50,767
281
Minions Killed
321
0
Camps Cleared
0
1,267,253
Distance Traveled
1,276,972
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
16,905
626
91
3
0
443,235
1
L
Cerberus
17,669
654
96
4
0
433,329
0
L
Baba Yaga
16,193
600
134
5
0
400,408
1
W
Neith
16,683
618
65
2
0
395,030
3
W
Yemoja
18,975
703
28
1
0
406,936
2
W
Kukulkan
18,049
668
188
7
0
465,287
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role