Player Matchup

Ares
Ares
Gold III
Anniх
Ares
Gold III
Level 113
God Stats
1W - 2L
1,783 SR
Queue Stats
59W - 62L
1,479 MMR
Solo
Ne Zha
Ne Zha
Gold II
Chileisback
Ne Zha
Gold II
Level 128
God Stats
2W - 4L
1,639 SR
Queue Stats
312W - 312L
1,477 MMR
Solo
Kukulkan
Kukulkan
Bronze III
Malherbe
Kukulkan
Bronze III
Level 84
God Stats
0W - 2L
1,343 SR
Queue Stats
3W - 6L
1,500 MMR
Party 1
Chiron
Chiron
Gold III
XxmetaldeathxX
Chiron
Gold III
Level 126
God Stats
6W - 8L
1,547 SR
Queue Stats
393W - 408L
1,498 MMR
Solo
King Arthur
King Arthur
Bronze III
Zeynx
King Arthur
Bronze III
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,425 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 118
1,562 SR
1,476 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 105
1,680 SR
1,476 MMR
Sol
Sol
Gold IV
AshuraUZ
Sol
Gold IV
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 104L
1,466 MMR
Solo
Guan Yu
Guan Yu
Gold I
ChronicChips
Guan Yu
Gold I
Level 105
God Stats
68W - 60L
1,577 SR
Queue Stats
658W - 666L
1,531 MMR
Solo
Izanami
Izanami
Bronze III
ICanas
Izanami
Bronze III
Level 124
God Stats
1W - 0L
1,831 SR
Queue Stats
3W - 4L
1,471 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
KUBEK14
Gilgamesh
Gold III
Level 69
God Stats
35W - 28L
1,544 SR
Queue Stats
289W - 288L
1,484 MMR
Solo
Sobek
Sobek
Gold V
SchafelTokolade
Sobek
Gold V
Level 144
God Stats
2W - 3L
1,947 SR
Queue Stats
208W - 198L
1,430 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Anniх
Ares
13
1 / 8 / 4
9,096
505
11,806
17,995
10,473
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
14
4 / 7 / 2
8,614
479
9,675
15,184
6,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Malherbe
Kukulkan
14
2 / 4 / 3
8,566
476
9,197
8,717
3,585
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 4 / 0
10,313
573
9,311
14,031
5,194
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
Zeynx
King Arthur
13
0 / 6 / 1
7,876
438
3,488
10,549
6,204
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bans
ArachneAthenaTsukuyomiPersephoneSerqet

VS

Bans
SetNemesisThothYmirThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 5
11,868
659
13,471
16,521
5,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Guan Yu
ChronicChips
Guan Yu
19
11 / 1 / 5
12,973
721
12,372
15,655
22,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
ICanas
Izanami
18
5 / 3 / 6
11,807
656
11,713
15,327
5,530
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
KUBEK14
Gilgamesh
18
6 / 1 / 10
11,918
662
7,091
13,806
9,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 5 / 14
10,135
563
5,817
21,387
21,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
69
11
Kills
29
29
Deaths
11
10
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Ares
Anniх
Ares
1
8
4
0.38
W
6
1
5
8.5
L
Ne Zha
4
7
2
0.71
W
Guan Yu
ChronicChips
Guan Yu
11
1
5
13.5
W
Izanami
ICanas
Izanami
5
3
6
2.67
W
Gilgamesh
KUBEK14
Gilgamesh
6
1
10
11
L
Kukulkan
Malherbe
Kukulkan
2
4
3
0.88
W
1
5
14
1.6
L
4
4
0
1
L
King Arthur
Zeynx
King Arthur
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,477
Damage
50,464
66,476
Taken
82,696
31,549
Mitigated
63,878
10,201
Healing
45,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Anniх
Ares
11,806
184
0
1,380
17,995
10,473
0
9,102
8,803
36,643
0
W
13,471
7,058
0
12,257
16,521
5,442
4,713
5,046
11,268
97,154
0
L
Ne Zha
9,675
3,058
0
2,978
15,184
6,093
0
5,672
9,327
0
48,108
W
Guan Yu
ChronicChips
Guan Yu
12,372
1,365
2,739
10,286
15,655
22,133
1,035
2,749
12,906
0
62,531
W
Izanami
ICanas
Izanami
11,713
7,499
0
7,536
15,327
5,530
3,168
2,113
13,214
0
103,055
W
Gilgamesh
KUBEK14
Gilgamesh
7,091
2,076
0
4,750
13,806
9,492
1,727
5,128
8,678
0
84,015
L
Kukulkan
Malherbe
Kukulkan
9,197
613
0
1,314
8,717
3,585
0
2,716
5,971
57,012
0
W
5,817
627
0
8,084
21,387
21,281
75
8,153
13,051
18,914
0
L
9,311
3,041
70
3,709
14,031
5,194
3,022
1,710
12,275
0
80,070
L
King Arthur
Zeynx
King Arthur
3,488
729
0
750
10,549
6,204
51
88
9,758
0
37,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,465
Gold Earned
58,701
463
Minions Killed
597
0
Camps Cleared
0
1,530,725
Distance Traveled
1,800,805
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,096
505
35
2
0
309,074
2
W
Sol
11,868
659
153
9
0
320,116
0
L
Ne Zha
8,614
479
72
4
0
329,679
5
W
Guan Yu
12,973
721
117
7
0
410,627
3
W
Izanami
11,807
656
168
9
0
323,457
1
W
Gilgamesh
11,918
662
131
7
0
382,211
2
L
Kukulkan
8,566
476
110
6
0
334,876
5
W
Sobek
10,135
563
28
2
0
364,394
13
L
Chiron
10,313
573
161
9
0
322,706
3
L
King Arthur
7,876
438
85
5
0
234,390
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role