Player Matchup

Sylvanus
Sylvanus
Aniyokare
Sylvanus
Level 29
God Stats
1W - 1L
1,478 SR
Queue Stats
10W - 18L
1,320 Elo+
Solo
Neith
Neith
Lore1416
Neith
Level 11
God Stats
1W - 0L
1,293 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Olorun
Olorun
SrPotatOIdE
Olorun
Level 3
God Stats
12W - 7L
1,500 SR
Queue Stats
14W - 12L
1,103 Elo+
Party 1
Set
Set
konkla2
Set
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 10L
1,047 Elo+
Solo
Ra
Ra
ruvamo
Ra
Level 18
God Stats
10W - 6L
1,551 SR
Queue Stats
44W - 37L
1,529 Elo+
Party 1
Team Averages
Level 13
1,465 SR
1,300 Elo+

VS

Team Averages
Level 10
1,436 SR
1,452 Elo+
Danzaburou
Danzaburou
ClementTheWeary
Danzaburou
Level 10
God Stats
2W - 4L
1,377 SR
Queue Stats
8W - 15L
1,407 Elo+
Solo
Yemoja
Yemoja
FizzleFlips
Yemoja
Level 13
God Stats
0W - 2L
1,301 SR
Queue Stats
38W - 43L
1,391 Elo+
Solo
Ra
Ra
Mir06
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Set
Set
qwertyfenix
Set
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
229W - 236L
1,460 Elo+
Solo
Mulan
Mulan
王哥911
Mulan
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Aniyokare
Sylvanus
17
3 / 1 / 3
10,856
517
4,973
12,209
9,881
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
Lore1416
Neith
15
2 / 8 / 4
9,548
455
5,281
12,403
4,438
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
16
6 / 5 / 4
10,567
503
10,795
11,216
4,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Set
18
3 / 3 / 2
10,822
515
3,855
15,651
10,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ra
18
8 / 1 / 3
11,415
544
11,376
8,815
3,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ClementTheWeary
Danzaburou
7
1 / 2 / 1
6,967
332
2,568
3,571
1,121
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
17
4 / 1 / 1
11,890
566
5,468
8,254
7,660
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ra
13
1 / 8 / 0
8,189
390
4,707
10,798
3,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 5 / 3
11,161
531
12,314
18,347
7,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mulan
王哥911
Mulan
15
7 / 6 / 0
9,758
465
6,218
14,094
12,602
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
22
22
Kills
17
18
Deaths
22
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Aniyokare
Sylvanus
3
1
3
4.5
L
Danzaburou
ClementTheWeary
Danzaburou
1
2
1
0.75
L
Yemoja
4
1
1
4.5
W
Neith
Lore1416
Neith
2
8
4
0.5
L
Ra
1
8
0
0.13
W
Olorun
6
5
4
1.6
W
Set
3
3
2
1.33
L
4
5
3
1.1
W
Ra
8
1
3
9.5
L
Mulan
王哥911
Mulan
7
6
0
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,280
Damage
31,275
60,294
Taken
55,064
32,770
Mitigated
32,773
19,211
Healing
5,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Aniyokare
Sylvanus
4,973
2,719
895
3,444
12,209
9,881
1,673
781
11,428
41,851
0
L
Danzaburou
ClementTheWeary
Danzaburou
2,568
2,164
0
217
3,571
1,121
0
1,548
1,983
0
15,210
L
Yemoja
5,468
1,343
291
1,333
8,254
7,660
242
1,295
6,925
61,091
0
W
Neith
Lore1416
Neith
5,281
2,832
0
1,593
12,403
4,438
2,248
5,157
7,246
0
38,317
L
Ra
4,707
663
241
479
10,798
3,516
458
7,115
3,335
46,594
0
W
Olorun
10,795
5,397
0
233
11,216
4,020
1,349
1,422
9,794
40,017
0
W
Set
3,855
1,890
0
6,670
15,651
10,902
0
882
14,769
0
89,234
L
12,314
5,421
0
975
18,347
7,874
0
8,735
9,392
0
84,763
W
Ra
11,376
1,654
2,399
3,977
8,815
3,529
1,658
2,382
6,433
73,980
0
L
Mulan
王哥911
Mulan
6,218
2,379
0
1,622
14,094
12,602
1,200
7,701
6,285
0
35,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,208
Gold Earned
47,965
475
Minions Killed
436
0
Camps Cleared
0
1,760,657
Distance Traveled
1,518,641
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,856
517
91
4
0
346,219
2
L
Danzaburou
6,967
332
24
1
0
169,551
3
L
Yemoja
11,890
566
102
5
0
276,282
1
W
Neith
9,548
455
67
3
0
301,680
1
L
Ra
8,189
390
88
4
0
354,703
0
W
Olorun
10,567
503
55
3
0
350,372
1
W
Set
10,822
515
120
6
0
359,753
0
L
Set
11,161
531
145
7
0
363,153
0
W
Ra
11,415
544
142
7
0
402,633
0
L
Mulan
9,758
465
77
4
0
354,952
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role