Player Matchup

Merlin
Merlin
 
Merlin
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
AX_FFRAN
Apollo
Level 66
God Stats
6W - 11L
1,245 SR
Queue Stats
254W - 267L
1,496 Elo+
Party 1
Cthulhu
Cthulhu
FunayPQD
Cthulhu
Level 39
God Stats
22W - 21L
1,141 SR
Queue Stats
363W - 413L
1,465 Elo+
Solo
Set
Set
culiadoring2
Set
Level 23
God Stats
30W - 23L
1,635 SR
Queue Stats
233W - 212L
1,561 Elo+
Party 1
Sun Wukong
Sun Wukong
yDarkhz iG
Sun Wukong
Level 39
God Stats
8W - 6L
1,675 SR
Queue Stats
145W - 173L
1,478 Elo+
Solo
Team Averages
Level 45
1,439 SR
1,500 Elo+

VS

Team Averages
Level 52
1,518 SR
1,538 Elo+
Yemoja
Yemoja
Azara07
Yemoja
Level 49
God Stats
1W - 2L
1,396 SR
Queue Stats
147W - 171L
1,381 Elo+
Solo
Mercury
Mercury
RemolachaDeRuta
Mercury
Level 13
God Stats
1W - 1L
1,771 SR
Queue Stats
16W - 10L
1,742 Elo+
Party 2
Artemis
Artemis
SoledByZarbo
Artemis
Level 118
God Stats
14W - 11L
1,635 SR
Queue Stats
1,105W - 971L
1,485 Elo+
Party 3
Chaac
Chaac
crash_brr
Chaac
Level 18
God Stats
9W - 10L
1,519 SR
Queue Stats
150W - 116L
1,571 Elo+
Party 3
Tiamat
Tiamat
tryus21
Tiamat
Level 62
God Stats
0W - 2L
1,270 SR
Queue Stats
100W - 108L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
5 / 2 / 2
8,772
585
5,428
5,648
2,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
AX_FFRAN
Apollo
16
4 / 0 / 6
9,211
614
6,662
9,264
3,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
FunayPQD
Cthulhu
12
3 / 2 / 8
8,000
533
8,850
11,983
5,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
6 / 1 / 3
7,998
533
6,285
9,739
3,303
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
yDarkhz iG
Sun Wukong
14
3 / 1 / 0
8,679
579
4,924
7,842
3,573
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Azara07
Yemoja
9
1 / 3 / 3
6,355
424
5,943
10,435
5,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
1 / 3 / 2
7,253
484
3,213
9,422
2,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
SoledByZarbo
Artemis
11
2 / 7 / 1
6,739
449
6,663
11,171
3,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
crash_brr
Chaac
11
0 / 3 / 1
6,381
425
2,816
8,654
6,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
tryus21
Tiamat
11
1 / 5 / 0
6,707
447
2,284
8,152
3,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
21
Kills
5
6
Deaths
21
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
2
2
3
W
Apollo
AX_FFRAN
Apollo
4
0
6
7
L
Yemoja
Azara07
Yemoja
1
3
3
0.83
W
Cthulhu
FunayPQD
Cthulhu
3
2
8
3.5
L
1
3
2
0.67
L
Artemis
SoledByZarbo
Artemis
2
7
1
0.36
L
Chaac
crash_brr
Chaac
0
3
1
0.17
W
6
1
3
7.5
L
Tiamat
tryus21
Tiamat
1
5
0
0.2
W
Sun Wukong
yDarkhz iG
Sun Wukong
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,149
Damage
20,919
44,476
Taken
47,834
18,300
Mitigated
21,321
10,516
Healing
12,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
5,428
110
0
1,525
5,648
2,071
0
1,659
3,815
43,857
0
W
Apollo
AX_FFRAN
Apollo
6,662
3,252
0
1,232
9,264
3,454
942
1,021
8,155
0
78,129
L
Yemoja
Azara07
Yemoja
5,943
2,104
693
1,670
10,435
5,629
0
5,423
4,966
20,091
0
W
Cthulhu
FunayPQD
Cthulhu
8,850
887
485
3,263
11,983
5,899
0
3,558
8,419
29,122
0
L
3,213
1,195
0
2,894
9,422
2,832
0
1,658
7,666
0
35,344
L
Artemis
SoledByZarbo
Artemis
6,663
3,393
0
2,731
11,171
3,343
0
2,735
8,436
0
37,083
L
Chaac
crash_brr
Chaac
2,816
679
0
3,056
8,654
6,119
0
423
8,215
0
28,303
W
6,285
1,837
0
1,317
9,739
3,303
150
1,721
8,018
52
39,412
L
Tiamat
tryus21
Tiamat
2,284
95
0
1,210
8,152
3,398
0
3,513
4,221
40,307
0
W
Sun Wukong
yDarkhz iG
Sun Wukong
4,924
1,406
0
2,694
7,842
3,573
466
0
7,512
0
44,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,660
Gold Earned
33,435
415
Minions Killed
308
0
Camps Cleared
0
1,443,260
Distance Traveled
1,292,243
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,772
585
97
6
0
268,999
4
W
Apollo
9,211
614
131
9
0
306,301
2
L
Yemoja
6,355
424
21
1
0
250,019
1
W
Cthulhu
8,000
533
39
3
0
300,176
0
L
Mercury
7,253
484
75
5
0
286,842
4
L
Artemis
6,739
449
61
4
0
216,741
1
L
Chaac
6,381
425
64
4
0
272,457
0
W
Set
7,998
533
59
4
0
285,007
2
L
Tiamat
6,707
447
87
6
0
266,184
2
W
Sun Wukong
8,679
579
89
6
0
282,777
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role