Player Matchup

Set
Set
Gold III
PantySniffa69
Set
Gold III
Level 61
God Stats
5W - 6L
1,606 SR
Queue Stats
95W - 100L
1,507 MMR
Solo
Scylla
Scylla
Gold IV
SanttyOrtega
Scylla
Gold IV
Level 89
God Stats
2W - 4L
1,479 SR
Queue Stats
58W - 61L
1,501 MMR
Solo
Khepri
Khepri
Gold IV
Thehoodedwrath
Khepri
Gold IV
Level 128
God Stats
0W - 2L
1,290 SR
Queue Stats
215W - 201L
1,497 MMR
Solo
Apollo
Apollo
Bronze III
Tormux2
Apollo
Bronze III
Level 30
God Stats
0W - 1L
1,574 SR
Queue Stats
1W - 8L
1,500 MMR
Solo
Izanami
Izanami
Bronze III
giannisx3
Izanami
Bronze III
Level 40
God Stats
0W - 1L
1,642 SR
Queue Stats
0W - 8L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 70
1,518 SR
1,501 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 123
1,625 SR
1,528 MMR
Tsukuyomi
Tsukuyomi
Gold V
 
Tsukuyomi
Gold V
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Da Ji
Da Ji
Gold IV
Fr3shAvocad0
Da Ji
Gold IV
Level 133
God Stats
2W - 2L
1,500 SR
Queue Stats
146W - 139L
1,351 MMR
Party 2
Thoth
Thoth
Platinum IV
NarutoReference
Thoth
Platinum IV
Level 149
God Stats
41W - 28L
1,789 SR
Queue Stats
222W - 216L
1,706 MMR
Party 2
Rama
Rama
Gold III
TetsuyaL
Rama
Gold III
Level 107
God Stats
5W - 4L
1,361 SR
Queue Stats
193W - 177L
1,495 MMR
Solo
Ganesha
Ganesha
Platinum IV
Wolfsborn
Ganesha
Platinum IV
Level 145
God Stats
20W - 5L
1,978 SR
Queue Stats
93W - 91L
1,587 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 3
7,230
516
5,308
12,294
3,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
11
1 / 8 / 2
6,811
487
4,732
10,590
2,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 6 / 2
7,046
503
2,719
11,122
6,373
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
Tormux2
Apollo
12
2 / 7 / 2
6,771
484
7,692
13,301
3,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
giannisx3
Izanami
13
3 / 5 / 1
8,371
598
5,196
11,439
3,340
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
AthenaGilgameshTiamat

VS

Bans
GebBellonaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
16
8 / 0 / 8
9,704
693
10,569
8,907
3,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
10 / 2 / 5
9,762
697
11,515
9,497
4,204
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
11 / 1 / 6
9,665
690
12,764
6,108
2,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
13
4 / 4 / 3
8,342
596
7,960
11,176
3,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
Wolfsborn
Ganesha
12
0 / 3 / 18
8,124
580
3,585
12,549
7,808
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
73
10
Kills
33
33
Deaths
10
10
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
8
0
8
12
W
10
2
5
6.25
W
11
1
6
14
L
3
7
3
0.64
L
Scylla
1
8
2
0.25
W
Rama
4
4
3
1.38
L
1
6
2
0.33
L
Apollo
Tormux2
Apollo
2
7
2
0.43
W
Ganesha
Wolfsborn
Ganesha
0
3
18
3
L
Izanami
giannisx3
Izanami
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,647
Damage
46,393
58,746
Taken
48,237
19,846
Mitigated
21,470
7,491
Healing
11,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
10,569
4,789
0
3,201
8,907
3,260
954
1,769
7,082
0
70,609
W
11,515
2,501
0
2,290
9,497
4,204
629
885
8,583
0
50,051
W
12,764
132
0
1,355
6,108
2,380
1,360
414
5,668
52,984
0
L
5,308
3,127
0
871
12,294
3,926
0
2,763
9,531
0
39,774
L
Scylla
4,732
577
0
521
10,590
2,406
0
6,313
4,277
37,922
0
W
Rama
7,960
5,858
0
4,073
11,176
3,818
1,900
1,251
9,895
0
48,944
L
2,719
301
0
772
11,122
6,373
0
2,892
8,230
13,361
0
L
Apollo
Tormux2
Apollo
7,692
4,578
0
1,974
13,301
3,801
0
3,078
10,223
0
31,535
W
Ganesha
Wolfsborn
Ganesha
3,585
567
0
1,000
12,549
7,808
0
2,840
9,558
12,330
0
L
Izanami
giannisx3
Izanami
5,196
3,166
0
3,353
11,439
3,340
888
1,303
10,136
0
45,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,229
Gold Earned
45,597
325
Minions Killed
436
0
Camps Cleared
0
1,262,482
Distance Traveled
1,423,273
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,704
693
132
9
0
341,220
4
W
Da Ji
9,762
697
98
7
0
274,097
3
W
Thoth
9,665
690
105
8
0
289,040
1
L
Set
7,230
516
76
5
0
250,919
2
L
Scylla
6,811
487
88
6
0
222,161
2
W
Rama
8,342
596
98
7
0
228,218
4
L
Khepri
7,046
503
5
0
0
274,667
6
L
Apollo
6,771
484
54
4
0
271,585
2
W
Ganesha
8,124
580
3
0
0
290,698
7
L
Izanami
8,371
598
102
7
0
243,150
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role