Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Xeven077
Sol
Level 64
God Stats
3W - 0L
1,500 SR
Queue Stats
50W - 81L
1,325 Elo+
Party 2
Bellona
Bellona
ktrkhop
Bellona
Level 56
God Stats
1W - 0L
1,297 SR
Queue Stats
42W - 71L
1,317 Elo+
Party 2
Team Averages
Level 50
1,432 SR
1,381 Elo+

VS

Team Averages
Level 32
1,445 SR
1,302 Elo+
Tiamat
Tiamat
PunkAs
Tiamat
Level 26
God Stats
4W - 23L
1,334 SR
Queue Stats
42W - 93L
1,351 Elo+
Party 1
Sobek
Sobek
beatthebear23
Sobek
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,181 Elo+
Solo
Medusa
Medusa
romazik
Medusa
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 101L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
5 / 4 / 4
9,049
823
8,776
9,184
3,346
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
4 / 0 / 5
8,561
778
9,635
5,032
1,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bellona
ktrkhop
Bellona
11
3 / 1 / 5
8,535
776
4,095
8,851
6,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
PunkAs
Tiamat
11
2 / 4 / 2
7,559
687
4,690
9,663
5,041
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 5 / 5
6,888
626
3,103
11,062
7,505
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
romazik
Medusa
11
2 / 3 / 1
7,510
683
7,159
8,306
2,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
12
Kills
4
5
Deaths
12
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
4
4
1.75
L
Tiamat
PunkAs
Tiamat
2
4
2
0.75
W
4
0
5
6.5
L
0
5
5
0.5
W
Bellona
ktrkhop
Bellona
3
1
5
5.5
L
Medusa
romazik
Medusa
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,506
Damage
14,952
23,067
Taken
29,031
11,458
Mitigated
15,420
6,023
Healing
3,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
8,776
4,013
0
1,068
9,184
3,346
851
2,650
6,534
0
40,784
L
Tiamat
PunkAs
Tiamat
4,690
383
147
1,091
9,663
5,041
0
3,790
5,654
18,064
0
W
9,635
3,953
0
2,357
5,032
1,574
1,702
1,858
3,174
28,881
0
L
3,103
383
0
949
11,062
7,505
0
2,694
8,198
8,548
0
W
Bellona
ktrkhop
Bellona
4,095
1,710
747
1,851
8,851
6,538
192
3,285
5,566
0
11,103
L
Medusa
romazik
Medusa
7,159
3,495
0
1,656
8,306
2,874
0
2,568
5,544
0
31,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,145
Gold Earned
21,957
117
Minions Killed
82
0
Camps Cleared
0
615,810
Distance Traveled
549,400
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,049
823
55
5
0
201,648
2
L
Tiamat
7,559
687
24
2
0
182,277
0
W
Sol
8,561
778
46
4
0
208,071
2
L
Sobek
6,888
626
11
1
0
166,146
0
W
Bellona
8,535
776
16
1
0
206,091
2
L
Medusa
7,510
683
47
4
0
200,977
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role