Player Matchup

Danzaburou
Danzaburou
Diamond I
Alegoboys
Danzaburou
Diamond I
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
156W - 151L
2,455 MMR
Solo
Artio
Artio
Grandmaster
Dashboarřd
Artio
Grandmaster
Level 160
God Stats
109W - 92L
1,701 SR
Queue Stats
1,434W - 1,370L
3,373 MMR
Solo
Cu Chulainn
Cu Chulainn
Masters
StailgameYT
Cu Chulainn
Masters
Level 148
God Stats
29W - 32L
1,633 SR
Queue Stats
607W - 573L
2,519 MMR
Solo
Set
Set
Diamond I
eyenahtiweidde
Set
Diamond I
Level 118
God Stats
6W - 8L
1,598 SR
Queue Stats
291W - 265L
2,476 MMR
Solo
Nu Wa
Nu Wa
Diamond II
riacha
Nu Wa
Diamond II
Level 153
God Stats
4W - 3L
1,845 SR
Queue Stats
92W - 76L
2,378 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 148
1,656 SR
2,640 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 83
1,599 SR
2,641 MMR
Heimdallr
Heimdallr
Grandmaster
Espurs
Heimdallr
Grandmaster
Level 66
God Stats
22W - 16L
1,834 SR
Queue Stats
272W - 205L
3,455 MMR
Solo
Sobek
Sobek
Masters
SpeedRunToGM
Sobek
Masters
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 63L
2,673 MMR
Solo
Janus
Janus
Platinum II
SuperGeezer
Janus
Platinum II
Level 39
God Stats
8W - 11L
1,500 SR
Queue Stats
167W - 148L
2,213 MMR
Solo
Osiris
Osiris
Masters
Zekr40ui
Osiris
Masters
Level 160
God Stats
17W - 23L
1,528 SR
Queue Stats
537W - 537L
2,656 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond IV
kryptekmoon1
Tsukuyomi
Diamond IV
Level 83
God Stats
2W - 0L
1,635 SR
Queue Stats
54W - 55L
2,209 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alegoboys
Danzaburou
16
0 / 7 / 2
9,667
460
5,883
13,568
4,034
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 4 / 5
9,840
469
7,782
23,801
24,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cu Chulainn
StailgameYT
Cu Chulainn
18
2 / 4 / 0
10,892
519
10,179
15,063
13,537
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
5 / 6 / 5
10,206
486
10,422
17,995
8,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nu Wa
riacha
Nu Wa
15
2 / 8 / 2
9,203
438
9,497
13,864
4,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
FafnirAthenaTyrGilgamesh

VS

Bans
TiamatYmirPersephoneSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Espurs
Heimdallr
19
10 / 3 / 7
12,872
613
21,719
16,381
7,720
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 3 / 18
12,290
585
9,115
25,736
29,599
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
10 / 0 / 9
13,189
628
15,797
9,593
3,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
Zekr40ui
Osiris
19
3 / 1 / 8
12,350
588
9,092
14,941
20,072
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
kryptekmoon1
Tsukuyomi
16
4 / 5 / 8
11,234
535
11,773
17,657
7,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
79
12
Kills
29
29
Deaths
12
14
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Alegoboys
Danzaburou
0
7
2
0.14
L
3
4
5
1.38
W
Heimdallr
Espurs
Heimdallr
10
3
7
4.5
W
2
3
18
3.67
L
Cu Chulainn
StailgameYT
Cu Chulainn
2
4
0
0.5
W
10
0
9
14.5
W
Osiris
Zekr40ui
Osiris
3
1
8
7
L
5
6
5
1.25
W
Tsukuyomi
kryptekmoon1
Tsukuyomi
4
5
8
1.6
L
Nu Wa
riacha
Nu Wa
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,763
Damage
67,496
84,291
Taken
84,308
54,958
Mitigated
68,734
14,241
Healing
32,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Alegoboys
Danzaburou
5,883
1,855
0
1,835
13,568
4,034
0
4,249
9,319
0
69,305
L
7,782
621
783
4,222
23,801
24,915
0
8,749
15,052
28,843
0
W
Heimdallr
Espurs
Heimdallr
21,719
12,220
0
4,831
16,381
7,720
2,841
5,133
11,064
0
117,622
W
9,115
1,182
0
10,368
25,736
29,599
296
4,197
21,363
35,187
0
L
Cu Chulainn
StailgameYT
Cu Chulainn
10,179
654
0
2,285
15,063
13,537
338
3,238
11,825
6,348
70,058
W
15,797
900
1,209
4,518
9,593
3,816
1,251
3,556
5,947
115,875
0
W
Osiris
Zekr40ui
Osiris
9,092
2,704
0
6,267
14,941
20,072
1,058
2,007
12,874
9,455
71,917
L
10,422
4,616
0
4,574
17,995
8,377
0
4,332
13,663
0
73,337
W
Tsukuyomi
kryptekmoon1
Tsukuyomi
11,773
3,254
0
5,250
17,657
7,527
0
3,993
13,446
0
61,112
L
Nu Wa
riacha
Nu Wa
9,497
1,500
0
542
13,864
4,095
0
5,389
8,475
59,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,808
Gold Earned
61,935
591
Minions Killed
674
0
Camps Cleared
0
2,078,590
Distance Traveled
2,097,823
37
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,667
460
158
8
0
411,323
4
L
Artio
9,840
469
30
1
0
422,392
6
W
Heimdallr
12,872
613
172
8
0
383,793
1
W
Sobek
12,290
585
38
2
0
416,450
8
L
Cu Chulainn
10,892
519
172
8
0
423,392
11
W
Janus
13,189
628
203
10
0
451,479
6
W
Osiris
12,350
588
161
8
0
440,064
10
L
Set
10,206
486
104
5
0
432,322
7
W
Tsukuyomi
11,234
535
100
5
0
406,037
3
L
Nu Wa
9,203
438
127
6
0
389,161
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role