Player Matchup

Ne Zha
Ne Zha
Flochlesloches
Ne Zha
Level 28
God Stats
5W - 7L
1,445 SR
Queue Stats
90W - 124L
1,378 Elo+
Party 2
Sobek
Sobek
Wye Jxke
Sobek
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 51L
1,380 Elo+
Solo
Hel
Hel
thee_aslan
Hel
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 90L
1,315 Elo+
Party 2
Team Averages
Level 45
1,482 SR
1,358 Elo+

VS

Team Averages
Level 45
1,500 SR
1,409 Elo+
Chaac
Chaac
ISmoCk_LiFe
Chaac
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,382 Elo+
Party 1
Ra
Ra
TuurKo_
Ra
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 17L
1,349 Elo+
Party 1
Loki
Loki
xSkillz238
Loki
Level 85
God Stats
55W - 49L
1,501 SR
Queue Stats
276W - 256L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 7 / 3
12,305
724
10,933
16,267
6,429
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
Wye Jxke
Sobek
14
0 / 6 / 9
10,656
627
9,186
23,563
29,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
5 / 10 / 4
11,073
651
12,192
16,160
5,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 18
12,281
722
13,434
23,283
21,169
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
2 / 5 / 9
10,967
645
6,420
8,531
2,641
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
18 / 1 / 3
14,825
872
21,517
11,916
5,051
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
53
13
Kills
23
23
Deaths
13
16
Assists
30
Player
Kills
Deaths
Assists
KDA
L
8
7
3
1.36
W
3
7
18
1.71
W
2
5
9
1.3
L
Sobek
Wye Jxke
Sobek
0
6
9
0.75
L
5
10
4
0.7
W
18
1
3
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,311
Damage
41,371
55,990
Taken
43,730
41,449
Mitigated
28,861
16,789
Healing
14,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,933
5,445
0
3,477
16,267
6,429
0
1,650
14,617
0
38,917
W
13,434
2,733
562
8,640
23,283
21,169
288
13,252
9,546
0
29,372
W
6,420
741
1,317
746
8,531
2,641
431
3,525
4,802
44,422
0
L
Sobek
Wye Jxke
Sobek
9,186
1,074
934
5,249
23,563
29,463
0
3,015
20,548
28,275
0
L
12,192
1,770
3,892
3,237
16,160
5,557
0
1,755
14,405
38,296
0
W
21,517
4,584
0
3,641
11,916
5,051
1,301
3,802
8,004
0
79,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,034
Gold Earned
38,073
142
Minions Killed
189
0
Camps Cleared
0
874,340
Distance Traveled
920,749
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
12,305
724
57
3
0
322,420
0
W
Chaac
12,281
722
18
1
0
308,268
1
W
Ra
10,967
645
87
5
0
261,391
0
L
Sobek
10,656
627
32
2
0
298,365
0
L
Hel
11,073
651
53
3
0
253,555
1
W
Loki
14,825
872
84
5
0
351,090
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role