Player Matchup

Nike
Nike
KOKOLOK99
Nike
Level 60
God Stats
5W - 4L
1,535 SR
Queue Stats
309W - 359L
1,409 Elo+
Party 1
Hel
Hel
MrHyperTheOtac
Hel
Level 46
God Stats
4W - 1L
1,500 SR
Queue Stats
32W - 51L
1,299 Elo+
Party 1
Mercury
Mercury
MrTarikTheOtac
Mercury
Level 45
God Stats
77W - 83L
1,483 SR
Queue Stats
257W - 290L
1,444 Elo+
Party 1
Team Averages
Level 50
1,506 SR
1,384 Elo+

VS

Team Averages
Level 58
1,406 SR
1,465 Elo+
Sobek
Sobek
DeadAshy
Sobek
Level 46
God Stats
0W - 3L
1,181 SR
Queue Stats
200W - 215L
1,468 Elo+
Party 2
Ymir
Ymir
Gen1eral-10
Ymir
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 126L
1,498 Elo+
Party 2
Anubis
Anubis
i_X7MODY
Anubis
Level 29
God Stats
19W - 21L
1,538 SR
Queue Stats
40W - 48L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
16
7 / 0 / 7
10,989
687
11,543
12,815
8,136
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
3 / 4 / 9
10,356
647
7,089
8,472
2,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 0 / 10
10,913
682
9,321
9,290
3,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DeadAshy
Sobek
13
1 / 5 / 3
9,212
576
4,751
13,177
11,847
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 4 / 2
10,317
645
7,260
15,169
12,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Anubis
i_X7MODY
Anubis
13
1 / 5 / 2
9,349
584
6,228
8,166
4,511
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
14
Kills
4
4
Deaths
14
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sobek
DeadAshy
Sobek
1
5
3
0.5
L
2
4
2
0.75
W
Nike
7
0
7
10.5
W
3
4
9
1.88
W
4
0
10
9
L
Anubis
i_X7MODY
Anubis
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,953
Damage
18,239
30,577
Taken
36,512
14,560
Mitigated
28,818
10,014
Healing
7,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
DeadAshy
Sobek
4,751
95
0
3,874
13,177
11,847
216
2,376
10,585
17,161
0
L
7,260
751
0
941
15,169
12,460
232
2,343
12,658
31,539
0
W
Nike
11,543
1,666
0
610
12,815
8,136
158
8,171
4,644
0
43,868
W
7,089
1,253
4,202
3,277
8,472
2,751
301
6,364
2,108
30,651
0
W
9,321
3,121
0
1,925
9,290
3,673
258
3,704
5,586
0
33,554
L
Anubis
i_X7MODY
Anubis
6,228
86
390
1,867
8,166
4,511
240
1,864
6,180
44,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,258
Gold Earned
28,878
156
Minions Killed
154
0
Camps Cleared
0
898,656
Distance Traveled
729,063
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,212
576
30
2
0
250,854
6
L
Ymir
10,317
645
53
3
0
253,137
1
W
Nike
10,989
687
65
4
0
291,444
0
W
Hel
10,356
647
60
4
0
233,250
0
W
Mercury
10,913
682
31
2
0
373,962
1
L
Anubis
9,349
584
71
4
0
225,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role