Player Matchup

Xbalanque
Xbalanque
OnGawd_BigAnt315
Xbalanque
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Athena
Athena
SukarettoKitsune
Athena
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 28L
1,589 Elo+
Solo
Ra
Ra
milkgore616
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,625 Elo+
Solo
Vamana
Vamana
phone_c_1998
Vamana
Level 8
God Stats
1W - 1L
1,396 SR
Queue Stats
1W - 1L
1,639 Elo+
Solo
Danzaburou
Danzaburou
seepagedriplet
Danzaburou
Level 27
God Stats
15W - 9L
1,746 SR
Queue Stats
52W - 56L
1,529 Elo+
Solo
Team Averages
Level 18
1,528 SR
1,577 Elo+

VS

Team Averages
Level 23
1,381 SR
1,512 Elo+
Athena
Athena
ChihayaFuruuuu
Athena
Level 25
God Stats
6W - 10L
1,349 SR
Queue Stats
107W - 133L
1,445 Elo+
Solo
Pele
Pele
DARKSIDE06k
Pele
Level 17
God Stats
1W - 4L
1,155 SR
Queue Stats
11W - 13L
1,388 Elo+
Party 1
King Arthur
King Arthur
My_BronzeV_Hanzo
King Arthur
Level 29
God Stats
1W - 3L
1,550 SR
Queue Stats
81W - 84L
1,540 Elo+
Solo
Janus
Janus
SnrDinoSnore
Janus
Level 26
God Stats
8W - 4L
1,351 SR
Queue Stats
53W - 35L
1,654 Elo+
Solo
Heimdallr
Heimdallr
dav_napo10
Heimdallr
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 8L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
12
4 / 5 / 3
7,432
465
7,361
10,544
4,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 5 / 4
7,935
496
8,381
14,946
10,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
3 / 7 / 2
7,713
482
7,520
11,604
4,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
9
3 / 8 / 3
6,507
407
5,478
11,714
5,485
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Danzaburou
seepagedriplet
Danzaburou
2
0 / 1 / 0
4,632
290
725
899
108
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 15
8,310
519
6,305
12,813
7,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
5 / 4 / 7
8,220
514
5,118
11,117
4,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
My_BronzeV_Hanzo
King Arthur
16
4 / 3 / 6
9,342
584
6,745
11,700
6,339
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
9 / 1 / 8
9,885
618
14,201
8,097
2,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Heimdallr
dav_napo10
Heimdallr
13
6 / 4 / 7
8,707
544
7,298
9,700
3,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
69
15
Kills
26
26
Deaths
15
12
Assists
43
Player
Kills
Deaths
Assists
KDA
W
2
3
15
3.17
W
5
4
7
2.13
W
King Arthur
My_BronzeV_Hanzo
King Arthur
4
3
6
2.33
L
Xbalanque
4
5
3
1.1
W
9
1
8
13
L
5
5
4
1.4
W
Heimdallr
dav_napo10
Heimdallr
6
4
7
2.38
L
3
7
2
0.57
L
Vamana
3
8
3
0.56
L
Danzaburou
seepagedriplet
Danzaburou
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,465
Damage
39,667
49,707
Taken
53,427
24,824
Mitigated
24,715
6,043
Healing
11,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,305
1,196
417
3,650
12,813
7,452
52
3,452
9,281
24,728
0
W
5,118
1,714
0
759
11,117
4,403
641
3,458
7,505
0
38,378
W
King Arthur
My_BronzeV_Hanzo
King Arthur
6,745
899
0
2,573
11,700
6,339
553
3,657
7,959
0
55,211
L
Xbalanque
7,361
4,532
0
670
10,544
4,474
387
2,995
7,445
0
36,863
W
14,201
1,369
0
2,108
8,097
2,864
132
2,270
5,657
84,066
0
L
8,381
2,842
0
1,398
14,946
10,136
0
5,219
9,631
19,505
0
W
Heimdallr
dav_napo10
Heimdallr
7,298
3,628
0
2,029
9,700
3,657
1,021
2,476
7,124
0
45,132
L
7,520
267
442
2,415
11,604
4,621
0
5,595
5,721
46,171
0
L
Vamana
5,478
2,834
0
905
11,714
5,485
0
5,927
5,615
0
14,230
L
Danzaburou
seepagedriplet
Danzaburou
725
384
0
213
899
108
0
110
789
0
2,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,219
Gold Earned
44,464
209
Minions Killed
439
0
Camps Cleared
0
1,285,574
Distance Traveled
1,525,972
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,310
519
45
3
0
315,346
2
W
Pele
8,220
514
68
4
0
336,669
0
W
King Arthur
9,342
584
120
8
0
253,739
0
L
Xbalanque
7,432
465
75
5
0
332,897
0
W
Janus
9,885
618
138
9
0
325,950
1
L
Athena
7,935
496
19
1
0
298,406
2
W
Heimdallr
8,707
544
68
4
0
294,268
0
L
Ra
7,713
482
99
6
0
288,065
1
L
Vamana
6,507
407
15
1
0
343,643
2
L
Danzaburou
4,632
290
1
0
0
22,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role