Player Matchup

Merlin
Merlin
SnyGadz
Merlin
Level 17
God Stats
62W - 57L
1,361 SR
Queue Stats
175W - 198L
1,369 Elo+
Solo
Thor
Thor
SpidercowSD
Thor
Level 24
God Stats
5W - 5L
1,493 SR
Queue Stats
57W - 70L
1,448 Elo+
Solo
Discordia
Discordia
TwiceTwice2
Discordia
Level 14
God Stats
12W - 16L
1,462 SR
Queue Stats
34W - 47L
1,439 Elo+
Solo
Ah Puch
Ah Puch
Vitor_Uzumaki_05
Ah Puch
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,680 Elo+
Party 1
Kukulkan
Kukulkan
zGustavo-lll
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1
Team Averages
Level 12
1,463 SR
1,487 Elo+

VS

Team Averages
Level 13
1,543 SR
1,408 Elo+
Ratatoskr
Ratatoskr
Cotyliz
Ratatoskr
Level 7
God Stats
2W - 1L
1,140 SR
Queue Stats
5W - 5L
1,346 Elo+
Solo
Izanami
Izanami
KTAxbow
Izanami
Level 24
God Stats
10W - 8L
1,687 SR
Queue Stats
28W - 32L
1,486 Elo+
Solo
Medusa
Medusa
Retrov1per
Medusa
Level 16
God Stats
4W - 3L
1,645 SR
Queue Stats
30W - 33L
1,425 Elo+
Solo
Ares
Ares
RottenTunaZero
Ares
Level 12
God Stats
6W - 3L
1,744 SR
Queue Stats
121W - 76L
1,611 Elo+
Solo
Baron Samedi
Baron Samedi
snuggly-ferrule6
Baron Samedi
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,172 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
SnyGadz
Merlin
18
4 / 7 / 9
11,376
1,034
11,088
12,975
4,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

18
11 / 7 / 7
13,251
1,205
15,810
14,593
16,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Discordia
TwiceTwice2
Discordia
18
3 / 2 / 10
11,440
1,040
8,827
13,265
4,544
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
2 / 12 / 9
11,028
1,003
8,404
32,281
18,113
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Kukulkan
zGustavo-lll
Kukulkan
17
1 / 15 / 7
10,439
949
9,715
19,258
7,739
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

192

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Cotyliz
Ratatoskr
17
4 / 3 / 9
10,964
997
9,753
10,207
4,296
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
KTAxbow
Izanami
20
13 / 3 / 14
13,184
1,199
29,632
13,145
6,158
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
Retrov1per
Medusa
18
6 / 6 / 15
11,912
1,083
9,180
11,171
4,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
17 / 0 / 16
15,396
1,400
23,326
12,467
13,624
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
snuggly-ferrule6
Baron Samedi
18
3 / 9 / 17
11,480
1,044
12,166
14,859
6,638
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
114
21
Kills
43
43
Deaths
21
42
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Cotyliz
Ratatoskr
4
3
9
2.83
W
Izanami
KTAxbow
Izanami
13
3
14
6.67
W
Medusa
Retrov1per
Medusa
6
6
15
2.25
W
17
0
16
25
L
Merlin
SnyGadz
Merlin
4
7
9
1.21
L
11
7
7
2.07
L
Discordia
TwiceTwice2
Discordia
3
2
10
4
L
2
12
9
0.54
W
Baron Samedi
snuggly-ferrule6
Baron Samedi
3
9
17
1.28
L
Kukulkan
zGustavo-lll
Kukulkan
1
15
7
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,844
Damage
84,057
92,372
Taken
61,849
51,063
Mitigated
35,507
5,638
Healing
5,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Cotyliz
Ratatoskr
9,753
3,631
0
0
10,207
4,296
0
5,776
4,431
0
20,971
W
Izanami
KTAxbow
Izanami
29,632
20,308
0
252
13,145
6,158
0
8,234
4,911
0
61,281
W
Medusa
Retrov1per
Medusa
9,180
4,711
0
0
11,171
4,791
0
6,290
4,881
0
26,049
W
23,326
576
252
1,177
12,467
13,624
0
7,610
4,857
37,282
0
L
Merlin
SnyGadz
Merlin
11,088
1,079
0
38
12,975
4,434
0
5,246
7,669
22,271
0
L
15,810
4,398
0
208
14,593
16,233
0
7,455
7,048
0
25,070
L
Discordia
TwiceTwice2
Discordia
8,827
1,187
211
856
13,265
4,544
0
5,006
8,229
35,248
0
L
8,404
1,242
22
4,303
32,281
18,113
0
10,243
21,948
24,428
0
W
Baron Samedi
snuggly-ferrule6
Baron Samedi
12,166
2,002
1,435
2,280
14,859
6,638
0
10,124
4,735
26,590
0
L
Kukulkan
zGustavo-lll
Kukulkan
9,715
2,372
0
0
19,258
7,739
0
7,542
11,686
29,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,534
Gold Earned
62,936
156
Minions Killed
231
4
Camps Cleared
7
812,058
Distance Traveled
889,416
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
10,964
997
21
2
5
214,281
0
W
Izanami
13,184
1,199
91
8
1
184,060
0
W
Medusa
11,912
1,083
47
4
1
153,958
2
W
Ares
15,396
1,400
29
3
0
217,132
0
L
Merlin
11,376
1,034
24
2
2
194,991
0
L
Thor
13,251
1,205
13
1
0
160,924
0
L
Discordia
11,440
1,040
55
5
1
183,225
0
L
Ah Puch
11,028
1,003
19
2
1
129,225
0
W
Baron Samedi
11,480
1,044
43
4
0
119,985
0
L
Kukulkan
10,439
949
45
4
0
143,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role