Player Matchup

Ra
Ra
AFSupreme
Ra
Level 62
God Stats
3W - 4L
1,493 SR
Queue Stats
570W - 589L
1,449 Elo+
Solo
Sol
Sol
CaesarTiger18
Sol
Level 135
God Stats
2W - 3L
1,149 SR
Queue Stats
410W - 408L
1,375 Elo+
Solo
Gilgamesh
Gilgamesh
GoodGuyLu
Gilgamesh
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 15L
1,187 Elo+
Solo
Cu Chulainn
Cu Chulainn
StarandCresent
Cu Chulainn
Level 149
God Stats
0W - 2L
1,286 SR
Queue Stats
129W - 132L
1,398 Elo+
Solo
Heimdallr
Heimdallr
xx SUSILEIN xx
Heimdallr
Level 134
God Stats
4W - 5L
1,512 SR
Queue Stats
241W - 273L
1,401 Elo+
Solo
Team Averages
Level 100
1,388 SR
1,362 Elo+

VS

Team Averages
Level 76
1,572 SR
1,438 Elo+
Ne Zha
Ne Zha
Arcthenos
Ne Zha
Level 115
God Stats
5W - 6L
1,596 SR
Queue Stats
481W - 500L
1,409 Elo+
Solo
Ares
Ares
SMITE_Banned_VI
Ares
Level 25
God Stats
2W - 1L
1,787 SR
Queue Stats
106W - 111L
1,498 Elo+
Solo
Cthulhu
Cthulhu
Seriithaz
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,407 Elo+
Solo
Chronos
Chronos
justth4tdope
Chronos
Level 79
God Stats
3W - 0L
1,561 SR
Queue Stats
154W - 146L
1,481 Elo+
Solo
Bellona
Bellona
loccdout87
Bellona
Level 143
God Stats
20W - 16L
1,419 SR
Queue Stats
971W - 997L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 12
10,529
658
17,110
15,092
7,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
7 / 4 / 13
12,742
796
34,032
23,009
11,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
GoodGuyLu
Gilgamesh
16
1 / 8 / 14
9,987
624
11,803
29,476
19,664
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
StarandCresent
Cu Chulainn
19
7 / 7 / 12
12,130
758
15,719
26,048
32,316
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heimdallr
xx SUSILEIN xx
Heimdallr
17
4 / 5 / 10
11,241
703
14,311
19,195
9,161
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Arcthenos
Ne Zha
15
1 / 5 / 10
10,706
669
9,045
13,061
7,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 4 / 18
12,319
770
20,740
23,315
27,350
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
Seriithaz
Cthulhu
20
7 / 5 / 20
12,850
803
27,936
25,457
39,029
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
justth4tdope
Chronos
19
3 / 5 / 17
11,854
741
22,248
25,159
12,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
loccdout87
Bellona
20
11 / 2 / 8
13,146
822
16,030
28,938
27,548
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
101
21
Kills
28
28
Deaths
21
61
Assists
73
Player
Kills
Deaths
Assists
KDA
L
2
4
12
2
W
Ne Zha
Arcthenos
Ne Zha
1
5
10
1.2
L
7
4
13
3.38
L
Gilgamesh
GoodGuyLu
Gilgamesh
1
8
14
1
W
6
4
18
3.75
W
Cthulhu
Seriithaz
Cthulhu
7
5
20
3.4
L
Cu Chulainn
StarandCresent
Cu Chulainn
7
7
12
1.86
W
Chronos
justth4tdope
Chronos
3
5
17
2.3
W
Bellona
loccdout87
Bellona
11
2
8
7.5
L
Heimdallr
xx SUSILEIN xx
Heimdallr
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,975
Damage
95,999
112,820
Taken
115,930
80,117
Mitigated
113,484
50,787
Healing
46,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,110
1,022
9,912
5,728
15,092
7,963
104
10,363
4,669
29,126
0
W
Ne Zha
Arcthenos
Ne Zha
9,045
3,344
2,607
3,496
13,061
7,184
951
5,404
7,657
0
20,596
L
34,032
8,192
4,000
10,796
23,009
11,013
2,886
14,697
8,162
58,782
0
L
Gilgamesh
GoodGuyLu
Gilgamesh
11,803
2,365
1,076
7,014
29,476
19,664
300
17,140
11,946
0
21,667
W
20,740
528
2,078
1,781
23,315
27,350
362
10,852
12,463
27,839
0
W
Cthulhu
Seriithaz
Cthulhu
27,936
1,607
4,185
2,156
25,457
39,029
475
11,339
14,118
49,260
0
L
Cu Chulainn
StarandCresent
Cu Chulainn
15,719
4,624
2,382
4,888
26,048
32,316
192
14,374
11,344
0
28,485
W
Chronos
justth4tdope
Chronos
22,248
7,286
4,313
9,149
25,159
12,373
2,949
11,482
13,677
45,391
0
W
Bellona
loccdout87
Bellona
16,030
1,505
4,043
13,023
28,938
27,548
570
12,065
16,873
0
30,918
L
Heimdallr
xx SUSILEIN xx
Heimdallr
14,311
4,288
1,493
3,498
19,195
9,161
1,215
14,350
4,780
0
24,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,629
Gold Earned
60,875
162
Minions Killed
169
0
Camps Cleared
0
1,290,138
Distance Traveled
1,465,322
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,529
658
34
2
0
281,575
3
W
Ne Zha
10,706
669
22
1
0
190,691
1
L
Sol
12,742
796
60
4
0
248,224
0
L
Gilgamesh
9,987
624
10
1
0
252,490
0
W
Ares
12,319
770
13
1
0
301,759
1
W
Cthulhu
12,850
803
55
3
0
329,170
0
L
Cu Chulainn
12,130
758
28
2
0
267,309
0
W
Chronos
11,854
741
46
3
0
294,955
0
W
Bellona
13,146
822
33
2
0
348,747
0
L
Heimdallr
11,241
703
30
2
0
240,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role