Player Matchup

Discordia
Discordia
 
Discordia
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Jons Zanella
Rama
Level 121
God Stats
2W - 2L
1,749 SR
Queue Stats
141W - 121L
1,530 Elo+
Solo
Mercury
Mercury
Mr Novii
Mercury
Level 119
God Stats
34W - 36L
1,520 SR
Queue Stats
119W - 132L
1,460 Elo+
Solo
Cthulhu
Cthulhu
Owens4949
Cthulhu
Level 126
God Stats
0W - 2L
1,531 SR
Queue Stats
3W - 4L
1,631 Elo+
Solo
Nu Wa
Nu Wa
Tileena808
Nu Wa
Level 117
God Stats
30W - 25L
1,601 SR
Queue Stats
86W - 89L
1,514 Elo+
Solo
Team Averages
Level 128
1,581 SR
1,527 Elo+

VS

Team Averages
Level 122
1,558 SR
1,465 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Ash From PC
Zeus
Level 153
God Stats
16W - 8L
1,782 SR
Queue Stats
555W - 575L
1,559 Elo+
Solo
Geb
Geb
Eternal Worth
Geb
Level 87
God Stats
91W - 83L
1,509 SR
Queue Stats
137W - 142L
1,404 Elo+
Solo
Vamana
Vamana
Talnier
Vamana
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 49L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
1 / 4 / 6
9,380
625
11,674
11,741
3,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 3 / 5
9,278
619
4,895
10,272
3,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
Mr Novii
Mercury
17
1 / 4 / 3
9,359
624
6,352
12,638
4,684
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Owens4949
Cthulhu
16
2 / 6 / 4
9,561
637
17,759
19,164
11,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
19
7 / 3 / 4
12,108
807
23,412
10,721
4,042
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
20
9 / 2 / 6
13,532
902
21,036
22,013
9,566
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sol
 
Sol
19
2 / 2 / 9
11,625
775
9,797
14,498
5,790
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 1 / 7
11,902
793
17,174
9,935
3,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 4 / 7
10,009
667
3,483
14,742
9,218
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vamana
Talnier
Vamana
17
3 / 3 / 5
10,607
707
6,304
18,086
10,293
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
54
12
Kills
20
20
Deaths
12
22
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
4
6
1
W
Ne Zha
 
Ne Zha
9
2
6
6
W
Sol
 
Sol
2
2
9
3.25
W
5
1
7
8.5
W
1
4
7
1.13
L
1
3
5
1.17
L
Mercury
Mr Novii
Mercury
1
4
3
0.63
L
Cthulhu
Owens4949
Cthulhu
2
6
4
0.67
W
Vamana
Talnier
Vamana
3
3
5
1.83
L
Nu Wa
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,092
Damage
57,794
64,536
Taken
79,274
26,805
Mitigated
38,313
11,604
Healing
32,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
11,674
393
0
1,248
11,741
3,510
1
4,396
7,345
30,239
0
W
Ne Zha
 
Ne Zha
21,036
6,788
0
12,022
22,013
9,566
1,773
13,883
8,002
0
58,734
W
Sol
 
Sol
9,797
3,137
0
9,165
14,498
5,790
3,261
10,447
4,051
63,572
0
W
17,174
270
0
1,439
9,935
3,446
519
7,556
2,379
54,408
0
W
3,483
207
1,353
3,866
14,742
9,218
736
10,077
4,017
16,362
0
L
4,895
3,153
0
1,621
10,272
3,159
0
4,433
5,839
0
26,423
L
Mercury
Mr Novii
Mercury
6,352
1,847
0
2,557
12,638
4,684
0
5,543
7,095
0
30,721
L
Cthulhu
Owens4949
Cthulhu
17,759
684
1,442
2,825
19,164
11,410
0
10,237
8,927
41,284
0
W
Vamana
Talnier
Vamana
6,304
1,988
0
4,800
18,086
10,293
1,076
11,536
6,550
0
33,083
L
Nu Wa
23,412
5,690
0
1,911
10,721
4,042
50
6,388
4,333
55,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,686
Gold Earned
57,675
321
Minions Killed
394
8
Camps Cleared
10
1,252,290
Distance Traveled
1,457,562
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,380
625
51
3
0
257,120
5
W
Ne Zha
13,532
902
86
6
4
291,170
4
W
Sol
11,625
775
133
9
4
272,446
3
W
Zeus
11,902
793
82
5
2
286,506
0
W
Geb
10,009
667
23
2
0
306,585
4
L
Rama
9,278
619
57
4
3
186,837
6
L
Mercury
9,359
624
70
5
1
292,384
0
L
Cthulhu
9,561
637
71
5
2
274,472
1
W
Vamana
10,607
707
70
5
0
300,855
3
L
Nu Wa
12,108
807
72
5
2
241,477
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role