Player Matchup

Ne Zha
Ne Zha
Ederrean
Ne Zha
Level 26
God Stats
1W - 1L
1,328 SR
Queue Stats
8W - 13L
1,164 Elo+
Solo
Rama
Rama
Gatzu85
Rama
Level 68
God Stats
4W - 1L
1,500 SR
Queue Stats
23W - 41L
1,286 Elo+
Solo
Baron Samedi
Baron Samedi
gumgum921
Baron Samedi
Level 146
God Stats
3W - 2L
1,257 SR
Queue Stats
60W - 70L
1,482 Elo+
Solo
Team Averages
Level 80
1,362 SR
1,311 Elo+

VS

Team Averages
Level 53
1,301 SR
1,358 Elo+
Chaac
Chaac
 
Chaac
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Mina7
Scylla
Level 28
God Stats
0W - 3L
1,134 SR
Queue Stats
15W - 38L
1,159 Elo+
Party 1
Susano
Susano
Secretoti
Susano
Level 86
God Stats
1W - 2L
1,271 SR
Queue Stats
128W - 162L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Ederrean
Ne Zha
15
7 / 4 / 19
12,480
693
16,289
13,668
5,725
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Rama
Gatzu85
Rama
19
11 / 1 / 21
14,132
785
15,516
13,719
5,150
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
gumgum921
Baron Samedi
19
17 / 3 / 14
14,508
806
20,678
18,465
9,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
3 / 11 / 2
11,947
664
14,462
22,915
23,348
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
Mina7
Scylla
15
3 / 14 / 3
11,622
646
9,773
18,804
5,166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Susano
Secretoti
Susano
13
2 / 10 / 1
10,585
588
10,236
19,530
6,505
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
14
35
Kills
8
8
Deaths
35
54
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
11
2
0.36
W
Ne Zha
Ederrean
Ne Zha
7
4
19
4.13
W
Rama
Gatzu85
Rama
11
1
21
21.5
L
Scylla
Mina7
Scylla
3
14
3
0.32
L
Susano
Secretoti
Susano
2
10
1
0.25
W
Baron Samedi
gumgum921
Baron Samedi
17
3
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,483
Damage
34,471
45,852
Taken
61,249
20,152
Mitigated
35,019
17,536
Healing
6,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
14,462
3,169
0
3,460
22,915
23,348
0
6,043
16,872
0
50,374
W
Ne Zha
Ederrean
Ne Zha
16,289
7,369
0
1,740
13,668
5,725
235
1,509
12,159
0
31,935
W
Rama
Gatzu85
Rama
15,516
13,103
0
3,629
13,719
5,150
1,878
3,658
9,821
0
48,455
L
Scylla
Mina7
Scylla
9,773
299
968
801
18,804
5,166
405
9,381
9,423
34,552
0
L
Susano
Secretoti
Susano
10,236
902
0
890
19,530
6,505
0
5,254
14,276
0
23,375
W
Baron Samedi
gumgum921
Baron Samedi
20,678
3,010
2,678
9,489
18,465
9,277
246
4,606
13,859
79,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,120
Gold Earned
34,154
207
Minions Killed
148
0
Camps Cleared
0
934,938
Distance Traveled
769,543
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,947
664
64
4
0
267,373
0
W
Ne Zha
12,480
693
16
1
0
314,219
0
W
Rama
14,132
785
76
4
0
301,222
0
L
Scylla
11,622
646
55
3
0
225,457
1
L
Susano
10,585
588
29
2
0
276,713
1
W
Baron Samedi
14,508
806
115
6
0
319,497
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role