Player Matchup

Zeus
Zeus
GOAT Beez
Zeus
Level 26
God Stats
18W - 23L
1,392 SR
Queue Stats
22W - 25L
1,299 Elo+
Solo
Kukulkan
Kukulkan
Lque94
Kukulkan
Level 21
God Stats
30W - 25L
1,513 SR
Queue Stats
75W - 74L
1,277 Elo+
Solo
Set
Set
NHR_zenitsu656
Set
Level 8
God Stats
2W - 12L
1,500 SR
Queue Stats
664W - 804L
1,427 Elo+
Solo
Loki
Loki
o2R6JFK
Loki
Level 17
God Stats
3W - 2L
1,557 SR
Queue Stats
29W - 42L
1,372 Elo+
Solo
Tyr
Tyr
rabiniak9108
Tyr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,206 Elo+
Solo
Team Averages
Level 15
1,492 SR
1,316 Elo+

VS

Team Averages
Level 16
1,387 SR
1,330 Elo+
Nemesis
Nemesis
FAZEWA7SH
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Bellona
Bellona
GeneralBread33
Bellona
Level 23
God Stats
6W - 4L
1,604 SR
Queue Stats
23W - 15L
1,525 Elo+
Solo
Loki
Loki
H1zky_Nanda
Loki
Level 25
God Stats
2W - 3L
1,024 SR
Queue Stats
38W - 67L
1,191 Elo+
Solo
Kuzenbo
Kuzenbo
YasamBasYasamBas
Kuzenbo
Level 18
God Stats
50W - 44L
1,474 SR
Queue Stats
276W - 224L
1,498 Elo+
Solo
Artemis
Artemis
flexing_rod1
Artemis
Level 10
God Stats
1W - 1L
1,332 SR
Queue Stats
2W - 5L
934 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
6 / 4 / 1
9,848
428
8,153
9,278
7,851
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
Lque94
Kukulkan
15
10 / 5 / 4
10,142
441
11,631
9,596
4,388
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
2 / 11 / 1
8,253
359
4,191
15,468
5,452
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
o2R6JFK
Loki
15
5 / 10 / 8
10,193
443
9,136
18,748
13,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
4 / 11 / 5
8,955
389
8,265
17,582
18,269
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FAZEWA7SH
Nemesis
13
4 / 16 / 7
9,708
422
7,077
18,338
8,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

20
16 / 3 / 5
13,385
582
20,407
20,740
18,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 6 / 6
10,660
463
7,637
12,954
4,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
12 / 0 / 0
13,245
576
10,720
11,860
14,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
flexing_rod1
Artemis
12
2 / 4 / 4
9,357
407
3,549
12,502
3,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
61
27
Kills
39
41
Deaths
29
19
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nemesis
FAZEWA7SH
Nemesis
4
16
7
0.47
L
Zeus
6
4
1
1.63
W
16
3
5
6.17
W
5
6
6
1.33
L
Kukulkan
Lque94
Kukulkan
10
5
4
2.4
L
2
11
1
0.23
W
12
0
0
12
W
Artemis
flexing_rod1
Artemis
2
4
4
1
L
Loki
o2R6JFK
Loki
5
10
8
0.9
L
4
11
5
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,376
Damage
49,390
70,672
Taken
76,394
49,389
Mitigated
49,532
11,436
Healing
6,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
FAZEWA7SH
Nemesis
7,077
4,593
0
944
18,338
8,208
2,232
5,993
12,345
0
16,830
L
Zeus
8,153
1,416
0
1,930
9,278
7,851
618
0
9,278
46,311
0
W
20,407
9,587
0
2,112
20,740
18,204
914
7,933
12,807
0
89,431
W
7,637
2,067
135
2,128
12,954
4,340
1,474
2,678
10,276
0
35,345
L
Kukulkan
Lque94
Kukulkan
11,631
1,764
0
2,398
9,596
4,388
780
106
9,490
56,898
0
L
4,191
2,157
0
1,810
15,468
5,452
774
757
14,711
0
31,513
W
10,720
3,474
0
786
11,860
14,901
3,659
364
11,496
73,191
0
W
Artemis
flexing_rod1
Artemis
3,549
2,037
0
0
12,502
3,879
350
2,816
9,686
0
23,747
L
Loki
o2R6JFK
Loki
9,136
3,048
0
3,160
18,748
13,429
0
3,747
15,001
0
58,815
L
8,265
1,871
0
2,138
17,582
18,269
722
6,110
11,472
0
34,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,391
Gold Earned
56,355
372
Minions Killed
354
0
Camps Cleared
0
1,605,343
Distance Traveled
2,003,010
1
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,708
422
16
1
0
409,999
0
L
Zeus
9,848
428
69
3
0
258,890
0
W
Bellona
13,385
582
136
6
0
417,482
7
W
Loki
10,660
463
48
2
0
371,018
1
L
Kukulkan
10,142
441
105
5
0
243,768
0
L
Set
8,253
359
53
2
0
366,536
0
W
Kuzenbo
13,245
576
125
5
0
376,513
10
W
Artemis
9,357
407
29
1
0
427,998
0
L
Loki
10,193
443
95
4
0
363,617
0
L
Tyr
8,955
389
50
2
0
372,532
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role