Player Matchup

Yemoja
Yemoja
ANGDAQ
Yemoja
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,356 Elo+
Solo
Heimdallr
Heimdallr
GaawdzNephew
Heimdallr
Level 16
God Stats
4W - 7L
1,500 SR
Queue Stats
83W - 109L
1,565 Elo+
Party 1
Discordia
Discordia
Katsumotoeryk
Discordia
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,496 Elo+
Solo
Ratatoskr
Ratatoskr
SaucyLady617
Ratatoskr
Level 23
God Stats
8W - 6L
1,675 SR
Queue Stats
109W - 124L
1,423 Elo+
Party 1
Hercules
Hercules
giothebeast090
Hercules
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 121L
1,485 Elo+
Solo
Team Averages
Level 18
1,535 SR
1,465 Elo+

VS

Team Averages
Level 24
1,544 SR
1,498 Elo+
Anubis
Anubis
ApolloMythix
Anubis
Level 28
God Stats
6W - 2L
1,672 SR
Queue Stats
17W - 12L
1,546 Elo+
Solo
Ymir
Ymir
BatesDove
Ymir
Level 29
God Stats
6W - 3L
1,589 SR
Queue Stats
64W - 53L
1,664 Elo+
Solo
Hun Batz
Hun Batz
Chickoy
Hun Batz
Level 29
God Stats
6W - 12L
1,418 SR
Queue Stats
280W - 305L
1,354 Elo+
Solo
Izanami
Izanami
Gabris2552
Izanami
Level 29
God Stats
39W - 27L
1,572 SR
Queue Stats
103W - 102L
1,424 Elo+
Solo
Ra
Ra
Puma2493
Ra
Level 5
God Stats
1W - 1L
1,468 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ANGDAQ
Yemoja
16
6 / 10 / 1
10,043
502
10,159
20,576
8,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
GaawdzNephew
Heimdallr
12
3 / 12 / 2
7,995
400
5,609
18,805
6,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
Katsumotoeryk
Discordia
11
0 / 16 / 3
7,126
356
6,344
14,499
2,948
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
SaucyLady617
Ratatoskr
11
0 / 11 / 3
7,567
378
2,790
14,473
3,757
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hercules
14
2 / 7 / 3
8,714
436
5,137
17,505
7,970
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
28 / 2 / 9
13,512
676
27,403
16,056
9,339
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
18
16 / 0 / 8
12,956
648
16,901
19,267
16,155
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hun Batz
Chickoy
Hun Batz
12
1 / 0 / 5
9,117
456
1,981
7,944
2,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Gabris2552
Izanami
19
8 / 4 / 8
12,595
630
11,125
13,686
5,033
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 6 / 8
12,145
607
10,653
13,043
9,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
93
11
Kills
55
56
Deaths
12
12
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Yemoja
ANGDAQ
Yemoja
6
10
1
0.65
W
Anubis
28
2
9
16.25
W
Ymir
16
0
8
20
W
Hun Batz
Chickoy
Hun Batz
1
0
5
3.5
L
Heimdallr
GaawdzNephew
Heimdallr
3
12
2
0.33
W
Izanami
Gabris2552
Izanami
8
4
8
3
L
Discordia
Katsumotoeryk
Discordia
0
16
3
0.09
W
2
6
8
1
L
Ratatoskr
SaucyLady617
Ratatoskr
0
11
3
0.14
L
Hercules
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,039
Damage
68,063
85,858
Taken
69,996
29,996
Mitigated
42,442
7,737
Healing
34,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
ANGDAQ
Yemoja
10,159
1,653
1,144
1,877
20,576
8,705
60
17,025
3,101
41,951
0
W
Anubis
27,403
1,060
558
10,789
16,056
9,339
1,947
5,639
10,417
87,538
0
W
Ymir
16,901
3,522
166
10,058
19,267
16,155
2,519
3,189
16,078
67,617
0
W
Hun Batz
Chickoy
Hun Batz
1,981
426
0
3,214
7,944
2,680
120
546
7,398
0
32,567
L
Heimdallr
GaawdzNephew
Heimdallr
5,609
3,390
0
2,111
18,805
6,616
924
9,100
9,705
0
37,418
W
Izanami
Gabris2552
Izanami
11,125
6,987
402
4,557
13,686
5,033
8,408
2,506
11,178
0
102,665
L
Discordia
Katsumotoeryk
Discordia
6,344
773
0
0
14,499
2,948
450
9,566
4,873
20,366
0
W
10,653
1,606
362
4,058
13,043
9,235
2,766
4,623
8,420
81,897
0
L
Ratatoskr
SaucyLady617
Ratatoskr
2,790
597
195
810
14,473
3,757
0
8,641
5,758
0
33,143
L
Hercules
5,137
1,064
0
1,600
17,505
7,970
0
9,935
7,464
0
29,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,445
Gold Earned
60,325
249
Minions Killed
635
0
Camps Cleared
0
1,440,971
Distance Traveled
1,612,388
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,043
502
52
3
0
259,650
0
W
Anubis
13,512
676
120
6
0
309,215
0
W
Ymir
12,956
648
126
6
0
369,339
2
W
Hun Batz
9,117
456
63
3
0
273,027
1
L
Heimdallr
7,995
400
56
3
0
265,374
1
W
Izanami
12,595
630
162
8
0
373,497
1
L
Discordia
7,126
356
32
2
0
278,419
0
W
Ra
12,145
607
164
8
0
287,310
0
L
Ratatoskr
7,567
378
72
4
0
351,529
2
L
Hercules
8,714
436
37
2
0
285,999
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role