Player Matchup

Anubis
Anubis
DubBender
Anubis
Level 13
God Stats
17W - 31L
1,458 SR
Queue Stats
204W - 315L
1,265 Elo+
Solo
Merlin
Merlin
ZaGll
Merlin
Level 28
God Stats
20W - 12L
1,524 SR
Queue Stats
165W - 184L
1,416 Elo+
Solo
Set
Set
jaxtt
Set
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 39L
1,274 Elo+
Solo
Team Averages
Level 23
1,494 SR
1,318 Elo+

VS

Team Averages
Level 57
1,440 SR
1,288 Elo+
Skadi
Skadi
Almussi
Skadi
Level 19
God Stats
0W - 4L
1,241 SR
Queue Stats
2W - 9L
1,152 Elo+
Solo
Hel
Hel
BabarQC
Hel
Level 136
God Stats
15W - 17L
1,580 SR
Queue Stats
486W - 420L
1,543 Elo+
Solo
Fafnir
Fafnir
IncelChrist
Fafnir
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 10L
1,169 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DubBender
Anubis
18
5 / 1 / 10
12,895
716
7,520
10,603
4,680
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
ZaGll
Merlin
19
8 / 1 / 10
13,401
745
23,833
8,288
3,307
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Set
jaxtt
Set
16
6 / 8 / 9
12,603
700
15,997
17,804
6,556
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Almussi
Skadi
11
0 / 10 / 3
9,285
516
1,203
16,033
4,494
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hel
17
7 / 2 / 1
12,124
674
16,684
14,988
4,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
15
3 / 7 / 7
12,737
708
7,303
25,082
32,962
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
21
19
Kills
10
10
Deaths
19
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Skadi
Almussi
Skadi
0
10
3
0.15
L
Hel
7
2
1
3.75
W
Anubis
DubBender
Anubis
5
1
10
10
L
Fafnir
3
7
7
0.93
W
Merlin
ZaGll
Merlin
8
1
10
13
W
Set
jaxtt
Set
6
8
9
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,350
Damage
25,190
36,695
Taken
56,103
14,543
Mitigated
42,346
11,581
Healing
16,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Almussi
Skadi
1,203
328
0
0
16,033
4,494
0
11,018
4,607
0
9,658
L
Hel
16,684
764
5,880
7,068
14,988
4,890
354
6,351
8,175
60,321
0
W
Anubis
DubBender
Anubis
7,520
424
1,675
5,284
10,603
4,680
389
5,826
4,405
56,356
0
L
Fafnir
7,303
2,863
0
3,159
25,082
32,962
143
12,128
11,968
27,274
0
W
Merlin
ZaGll
Merlin
23,833
965
0
1,323
8,288
3,307
1,285
5,149
2,754
79,626
0
W
Set
jaxtt
Set
15,997
7,764
828
2,471
17,804
6,556
0
11,683
5,549
0
44,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,899
Gold Earned
34,146
237
Minions Killed
149
0
Camps Cleared
0
939,932
Distance Traveled
845,375
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,285
516
12
1
0
220,712
5
L
Hel
12,124
674
100
6
0
336,824
1
W
Anubis
12,895
716
75
4
0
338,674
0
L
Fafnir
12,737
708
37
2
0
287,839
1
W
Merlin
13,401
745
129
7
0
326,240
1
W
Set
12,603
700
33
2
0
275,018
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role