Player Matchup

Cerberus
Cerberus
Silver II
Beowulf101-
Cerberus
Silver II
Level 124
God Stats
20W - 25L
1,559 SR
Queue Stats
382W - 393L
1,042 MMR
Party 2
He Bo
He Bo
Bronze I
BySynexAmot
He Bo
Bronze I
Level 35
God Stats
2W - 4L
1,443 SR
Queue Stats
446W - 444L
1,221 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
Goink_
Cu Chulainn
Gold IV
Level 127
God Stats
12W - 17L
1,548 SR
Queue Stats
554W - 558L
1,461 MMR
Party 2
Hou Yi
Hou Yi
Silver I
Rec_6
Hou Yi
Silver I
Level 74
God Stats
53W - 60L
1,495 SR
Queue Stats
162W - 154L
1,207 MMR
Solo
Bastet
Bastet
Silver I
TomClarck
Bastet
Silver I
Level 160
God Stats
75W - 56L
1,607 SR
Queue Stats
669W - 675L
1,221 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 104
1,530 SR
1,231 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 110
1,527 SR
1,230 MMR
Vulcan
Vulcan
Silver II
AAKAAMoRaniSKiuS
Vulcan
Silver II
Level 117
God Stats
2W - 1L
1,584 SR
Queue Stats
54W - 59L
1,200 MMR
Party 1
Ao Kuang
Ao Kuang
Silver II
Tonignorant
Ao Kuang
Silver II
Level 123
God Stats
6W - 4L
1,761 SR
Queue Stats
40W - 46L
1,291 MMR
Party 1
Sylvanus
Sylvanus
Silver I
cry_Naab
Sylvanus
Silver I
Level 103
God Stats
3W - 10L
1,201 SR
Queue Stats
192W - 205L
1,191 MMR
Solo
Tyr
Tyr
Gold V
hectorteranr
Tyr
Gold V
Level 79
God Stats
22W - 16L
1,604 SR
Queue Stats
126W - 126L
1,225 MMR
Solo
Medusa
Medusa
Gold IV
sali69latrik
Medusa
Gold IV
Level 126
God Stats
141W - 150L
1,487 SR
Queue Stats
564W - 589L
1,241 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Beowulf101-
Cerberus
17
2 / 4 / 6
13,706
457
12,659
51,185
61,943
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

18
3 / 6 / 5
12,295
410
12,541
20,409
7,496
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
Goink_
Cu Chulainn
20
10 / 5 / 1
15,047
502
41,271
40,219
48,026
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hou Yi
Rec_6
Hou Yi
18
1 / 10 / 3
12,147
405
13,822
26,622
9,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
TomClarck
Bastet
20
6 / 4 / 5
14,172
472
28,710
25,608
11,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
ArtioPersephoneAthenaGilgameshChiron

VS

Bans
SetAwilixBaba YagaLokiGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 7
15,518
517
38,576
19,943
11,812
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
Tonignorant
Ao Kuang
20
6 / 7 / 9
15,709
524
21,294
38,630
18,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
cry_Naab
Sylvanus
20
2 / 2 / 16
15,711
524
18,856
29,687
44,719
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
4 / 3 / 11
15,863
529
24,001
34,866
45,982
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Medusa
20
10 / 4 / 4
17,786
593
31,410
27,168
13,805
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
76
22
Kills
29
29
Deaths
22
20
Assists
47
Player
Kills
Deaths
Assists
KDA
W
7
6
7
1.75
L
Cerberus
Beowulf101-
Cerberus
2
4
6
1.25
L
3
6
5
0.92
L
Cu Chulainn
Goink_
Cu Chulainn
10
5
1
2.1
L
Hou Yi
Rec_6
Hou Yi
1
10
3
0.25
L
Bastet
TomClarck
Bastet
6
4
5
2.13
W
Ao Kuang
Tonignorant
Ao Kuang
6
7
9
1.5
W
Sylvanus
cry_Naab
Sylvanus
2
2
16
5
W
4
3
11
3.17
W
Medusa
10
4
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,003
Damage
134,137
164,043
Taken
150,294
139,090
Mitigated
135,302
41,912
Healing
73,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
38,576
12,068
0
5,974
19,943
11,812
651
6,170
13,773
116,964
0
L
Cerberus
Beowulf101-
Cerberus
12,659
1,084
1,514
17,327
51,185
61,943
405
28,243
22,444
44,116
0
L
12,541
1,027
0
4,452
20,409
7,496
114
12,560
7,467
51,660
0
L
Cu Chulainn
Goink_
Cu Chulainn
41,271
5,543
0
6,280
40,219
48,026
118
16,650
23,181
21,526
112,448
L
Hou Yi
Rec_6
Hou Yi
13,822
7,871
0
7,844
26,622
9,730
528
11,267
15,273
0
83,780
L
Bastet
TomClarck
Bastet
28,710
6,441
0
4,495
25,608
11,895
0
8,678
16,756
0
126,131
W
Ao Kuang
Tonignorant
Ao Kuang
21,294
5,589
0
17,829
38,630
18,984
92
8,382
30,248
145,102
0
W
Sylvanus
cry_Naab
Sylvanus
18,856
4,904
8,500
13,020
29,687
44,719
1,397
6,429
23,258
50,550
0
W
24,001
3,657
0
14,787
34,866
45,982
50
7,068
27,798
0
95,908
W
Medusa
31,410
12,520
1,267
11,713
27,168
13,805
8,220
7,930
19,238
0
182,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,367
Gold Earned
80,587
716
Minions Killed
774
0
Camps Cleared
0
2,790,667
Distance Traveled
2,885,663
34
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
15,518
517
178
6
0
567,315
4
L
Cerberus
13,706
457
64
2
0
577,386
5
L
He Bo
12,295
410
87
3
0
529,678
5
L
Cu Chulainn
15,047
502
205
7
0
578,382
8
L
Hou Yi
12,147
405
162
5
0
452,292
14
L
Bastet
14,172
472
198
7
0
652,929
2
W
Ao Kuang
15,709
524
144
5
0
633,988
3
W
Sylvanus
15,711
524
64
2
0
511,878
9
W
Tyr
15,863
529
166
6
0
658,638
4
W
Medusa
17,786
593
222
7
0
513,844
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role