Player Matchup

Serqet
Serqet
Hestan
Serqet
Level 120
God Stats
0W - 3L
1,500 SR
Queue Stats
497W - 524L
1,436 Elo+
Solo
Bellona
Bellona
LunarEDJ
Bellona
Level 121
God Stats
19W - 13L
1,837 SR
Queue Stats
85W - 99L
1,559 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TROCKENMACHER_
Morgan Le Fay
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 30L
1,500 Elo+
Solo
Team Averages
Level 116
1,612 SR
1,498 Elo+

VS

Team Averages
Level 99
1,577 SR
1,486 Elo+
Hercules
Hercules
THE-Nicoassasin
Hercules
Level 108
God Stats
11W - 12L
1,524 SR
Queue Stats
132W - 108L
1,508 Elo+
Solo
Neith
Neith
Tedxplay
Neith
Level 43
God Stats
1W - 2L
1,678 SR
Queue Stats
2W - 4L
1,281 Elo+
Solo
Raijin
Raijin
paranoid-man-93
Raijin
Level 146
God Stats
1W - 0L
1,529 SR
Queue Stats
62W - 64L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Hestan
Serqet
9
0 / 6 / 2
7,085
590
2,628
9,883
3,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
LunarEDJ
Bellona
11
4 / 8 / 0
8,344
695
10,491
16,334
13,410
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
TROCKENMACHER_
Morgan Le Fay
12
1 / 4 / 1
7,565
630
10,963
7,422
2,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
10 / 0 / 8
10,114
843
8,077
17,164
15,589
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
Tedxplay
Neith
13
3 / 2 / 12
8,877
740
10,561
6,226
2,243
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
5 / 3 / 8
9,391
783
10,625
8,655
3,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
5
Kills
18
18
Deaths
5
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Serqet
Hestan
Serqet
0
6
2
0.17
L
Bellona
LunarEDJ
Bellona
4
8
0
0.5
W
Hercules
10
0
8
14
L
Morgan Le Fay
TROCKENMACHER_
Morgan Le Fay
1
4
1
0.38
W
Neith
Tedxplay
Neith
3
2
12
4.5
W
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,082
Damage
29,263
33,639
Taken
32,045
19,094
Mitigated
21,112
4,200
Healing
16,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Hestan
Serqet
2,628
438
171
1,096
9,883
3,177
0
2,340
7,395
0
11,701
L
Bellona
LunarEDJ
Bellona
10,491
3,890
672
857
16,334
13,410
0
4,836
11,196
0
19,203
W
Hercules
8,077
3,017
588
11,074
17,164
15,589
135
6,425
10,344
0
15,840
L
Morgan Le Fay
TROCKENMACHER_
Morgan Le Fay
10,963
1,003
0
1,404
7,422
2,507
0
2,781
4,423
36,621
0
W
Neith
Tedxplay
Neith
10,561
6,225
831
1,734
6,226
2,243
750
1,981
4,245
0
31,216
W
10,625
1,119
158
2,035
8,655
3,280
1,002
2,557
6,098
45,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,994
Gold Earned
28,382
106
Minions Killed
142
0
Camps Cleared
0
628,926
Distance Traveled
628,200
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,085
590
19
2
0
211,278
3
L
Bellona
8,344
695
26
2
0
204,853
3
W
Hercules
10,114
843
13
1
0
223,649
0
L
Morgan Le Fay
7,565
630
61
5
0
212,795
3
W
Neith
8,877
740
53
4
0
195,559
0
W
Raijin
9,391
783
76
6
0
208,992
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role