Player Matchup

Cu Chulainn
Cu Chulainn
BigMStudios
Cu Chulainn
Level 112
God Stats
18W - 24L
1,492 SR
Queue Stats
148W - 180L
1,485 Elo+
Party 3
Rama
Rama
coolkid2001
Rama
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 36L
1,657 Elo+
Party 1
Pele
Pele
i3ryanz
Pele
Level 119
God Stats
20W - 23L
1,502 SR
Queue Stats
234W - 395L
1,359 Elo+
Solo
Cabrakan
Cabrakan
kumanator
Cabrakan
Level 157
God Stats
4W - 4L
1,586 SR
Queue Stats
274W - 314L
1,493 Elo+
Party 3
Scylla
Scylla
purplerules
Scylla
Level 125
God Stats
1W - 3L
1,490 SR
Queue Stats
85W - 88L
1,502 Elo+
Party 1
Team Averages
Level 128
1,514 SR
1,499 Elo+

VS

Team Averages
Level 159
1,656 SR
1,685 Elo+
Hades
Hades
 
Hades
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Destonate
Nemesis
Level 157
God Stats
3W - 1L
1,325 SR
Queue Stats
229W - 100L
1,762 Elo+
Party 2
Yemoja
Yemoja
JETblaze
Yemoja
Level 160
God Stats
2W - 2L
1,802 SR
Queue Stats
441W - 445L
1,472 Elo+
Solo
Apollo
Apollo
REEEEEEgan
Apollo
Level 160
God Stats
17W - 3L
2,065 SR
Queue Stats
314W - 122L
1,893 Elo+
Party 2
Janus
Janus
Ranabarana
Janus
Level 159
God Stats
3W - 1L
1,588 SR
Queue Stats
312W - 154L
1,800 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BigMStudios
Cu Chulainn
12
0 / 3 / 0
6,767
564
5,324
8,013
4,173
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
2 / 4 / 1
5,997
500
4,070
7,267
1,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
i3ryanz
Pele
10
3 / 4 / 1
6,329
527
5,823
8,093
2,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cabrakan
kumanator
Cabrakan
7
0 / 4 / 2
4,538
378
2,775
6,957
4,794
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
11
0 / 1 / 0
6,254
521
1,701
3,742
1,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
0 / 0 / 4
6,904
575
2,751
5,496
2,658
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Nemesis
Destonate
Nemesis
14
10 / 0 / 2
8,246
687
8,717
7,167
3,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
JETblaze
Yemoja
9
0 / 1 / 5
5,912
493
1,927
6,189
2,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

Apollo
REEEEEEgan
Apollo
11
3 / 2 / 3
6,368
531
7,498
8,200
2,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
12
3 / 2 / 3
7,154
596
1,596
5,123
1,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
5
Kills
16
16
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
0
0
4
2
L
Cu Chulainn
BigMStudios
Cu Chulainn
0
3
0
0
W
Nemesis
Destonate
Nemesis
10
0
2
11
W
Yemoja
JETblaze
Yemoja
0
1
5
2.5
W
Apollo
REEEEEEgan
Apollo
3
2
3
2.25
W
Janus
3
2
3
2.25
L
2
4
1
0.63
L
Pele
i3ryanz
Pele
3
4
1
0.88
L
Cabrakan
kumanator
Cabrakan
0
4
2
0.25
L
Scylla
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,693
Damage
22,489
34,072
Taken
32,175
14,556
Mitigated
12,488
7,997
Healing
10,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
2,751
416
254
3,874
5,496
2,658
0
0
5,496
40,215
0
L
Cu Chulainn
BigMStudios
Cu Chulainn
5,324
1,547
0
2,540
8,013
4,173
0
2,751
5,262
0
50,205
W
Nemesis
Destonate
Nemesis
8,717
4,589
0
664
7,167
3,223
0
780
6,347
0
51,249
W
Yemoja
JETblaze
Yemoja
1,927
563
786
1,373
6,189
2,539
0
1,605
4,558
12,266
0
W
Apollo
REEEEEEgan
Apollo
7,498
4,455
0
3,029
8,200
2,594
600
1,110
7,090
0
45,200
W
Janus
1,596
238
0
896
5,123
1,474
0
859
4,208
44,360
0
L
4,070
3,157
0
1,633
7,267
1,628
0
1,010
6,233
0
30,509
L
Pele
i3ryanz
Pele
5,823
1,572
0
1,594
8,093
2,927
0
1,017
7,012
0
33,922
L
Cabrakan
kumanator
Cabrakan
2,775
529
0
900
6,957
4,794
0
947
5,994
10,231
0
L
Scylla
1,701
803
0
1,330
3,742
1,034
0
445
3,297
40,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,885
Gold Earned
34,584
353
Minions Killed
408
0
Camps Cleared
0
1,090,331
Distance Traveled
1,227,299
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,904
575
95
8
0
240,055
4
L
Cu Chulainn
6,767
564
116
10
0
220,557
3
W
Nemesis
8,246
687
102
9
0
291,236
1
W
Yemoja
5,912
493
27
2
0
220,656
5
W
Apollo
6,368
531
81
7
0
222,677
4
W
Janus
7,154
596
103
9
0
252,675
2
L
Rama
5,997
500
61
5
0
201,813
3
L
Pele
6,329
527
63
5
0
237,593
3
L
Cabrakan
4,538
378
15
1
0
220,782
2
L
Scylla
6,254
521
98
8
0
209,586
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role