Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
EllatheVVitch
Terra
Level 124
God Stats
7W - 4L
1,427 SR
Queue Stats
391W - 473L
1,386 Elo+
Party 1
Mercury
Mercury
Reflex366
Mercury
Level 103
God Stats
1W - 0L
1,188 SR
Queue Stats
39W - 55L
1,341 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
cellardoorjim
Ah Muzen Cab
Level 59
God Stats
7W - 8L
1,451 SR
Queue Stats
179W - 196L
1,379 Elo+
Solo
Hel
Hel
pinheiro_keeven
Hel
Level 85
God Stats
45W - 39L
1,601 SR
Queue Stats
469W - 505L
1,458 Elo+
Party 1
Team Averages
Level 99
1,434 SR
1,413 Elo+

VS

Team Averages
Level 89
1,594 SR
1,424 Elo+
Athena
Athena
ChrisXWert
Athena
Level 87
God Stats
10W - 5L
1,798 SR
Queue Stats
116W - 104L
1,454 Elo+
Solo
Gilgamesh
Gilgamesh
Refresh4you
Gilgamesh
Level 48
God Stats
31W - 34L
1,495 SR
Queue Stats
78W - 90L
1,382 Elo+
Solo
Danzaburou
Danzaburou
ilikepiexd5
Danzaburou
Level 124
God Stats
13W - 8L
1,626 SR
Queue Stats
587W - 651L
1,363 Elo+
Solo
Khepri
Khepri
sweenburg
Khepri
Level 98
God Stats
33W - 28L
1,544 SR
Queue Stats
355W - 382L
1,420 Elo+
Solo
Chang'e
Chang'e
xrudsumx
Chang'e
Level 87
God Stats
33W - 49L
1,506 SR
Queue Stats
463W - 488L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
5 / 1 / 7
10,278
541
6,942
14,590
7,529
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 2 / 13
8,423
443
6,700
17,834
13,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
Reflex366
Mercury
15
4 / 4 / 7
8,896
468
4,982
14,139
4,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Muzen Cab
cellardoorjim
Ah Muzen Cab
16
10 / 3 / 4
9,562
503
16,920
14,535
5,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

17
6 / 3 / 9
10,150
534
15,380
13,654
5,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ChrisXWert
Athena
15
3 / 5 / 4
9,574
504
13,228
18,353
11,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Refresh4you
Gilgamesh
16
2 / 3 / 3
9,971
525
8,714
11,630
5,292
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
ilikepiexd5
Danzaburou
15
4 / 6 / 2
9,904
521
12,592
12,399
4,537
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
sweenburg
Khepri
14
3 / 7 / 4
9,250
487
5,861
16,424
12,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chang'e
xrudsumx
Chang'e
15
1 / 4 / 5
9,393
494
11,701
13,398
5,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
31
25
Kills
13
13
Deaths
25
40
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
5
1
7
8.5
L
Athena
ChrisXWert
Athena
3
5
4
1
W
0
2
13
3.25
W
Mercury
Reflex366
Mercury
4
4
7
1.88
L
Gilgamesh
Refresh4you
Gilgamesh
2
3
3
1.17
W
Ah Muzen Cab
cellardoorjim
Ah Muzen Cab
10
3
4
4
L
Danzaburou
ilikepiexd5
Danzaburou
4
6
2
0.83
W
6
3
9
3.5
L
Khepri
sweenburg
Khepri
3
7
4
0.71
L
Chang'e
xrudsumx
Chang'e
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,924
Damage
52,096
74,752
Taken
72,204
36,831
Mitigated
39,402
29,346
Healing
18,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
6,942
812
0
4,406
14,590
7,529
92
3,630
10,843
0
63,082
L
Athena
ChrisXWert
Athena
13,228
2,769
0
2,745
18,353
11,174
246
3,953
14,302
66,844
0
W
6,700
325
2,461
5,893
17,834
13,534
41
7,836
9,894
19,959
0
W
Mercury
Reflex366
Mercury
4,982
1,188
0
488
14,139
4,896
0
4,937
9,109
0
58,170
L
Gilgamesh
Refresh4you
Gilgamesh
8,714
862
0
1,660
11,630
5,292
3,014
2,101
9,451
0
58,834
W
Ah Muzen Cab
cellardoorjim
Ah Muzen Cab
16,920
7,539
0
6,277
14,535
5,612
378
6,627
7,765
0
59,070
L
Danzaburou
ilikepiexd5
Danzaburou
12,592
4,695
0
2,723
12,399
4,537
713
4,606
7,699
0
66,846
W
15,380
203
3,152
6,669
13,654
5,260
111
6,977
6,351
65,137
0
L
Khepri
sweenburg
Khepri
5,861
349
0
2,207
16,424
12,975
333
5,046
11,299
22,917
0
L
Chang'e
xrudsumx
Chang'e
11,701
159
2,787
5,945
13,398
5,424
0
5,688
7,373
56,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,309
Gold Earned
48,092
460
Minions Killed
536
0
Camps Cleared
0
1,855,078
Distance Traveled
1,694,296
27
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,278
541
136
7
0
410,051
12
L
Athena
9,574
504
115
6
0
350,003
3
W
Terra
8,423
443
19
1
0
319,193
3
W
Mercury
8,896
468
82
4
0
386,377
7
L
Gilgamesh
9,971
525
126
7
0
360,921
4
W
Ah Muzen Cab
9,562
503
75
4
0
359,358
2
L
Danzaburou
9,904
521
142
7
0
280,823
4
W
Hel
10,150
534
148
8
0
380,099
3
L
Khepri
9,250
487
31
2
0
333,983
1
L
Chang'e
9,393
494
122
6
0
368,566
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role