Player Matchup

Bastet
Bastet
Diamond I
 
Bastet
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Masters
Joakr
Sobek
Masters
Level 136
God Stats
4W - 4L
1,508 SR
Queue Stats
384W - 367L
2,321 MMR
Solo
Ullr
Ullr
Masters
JynDC
Ullr
Masters
Level 116
God Stats
8W - 7L
1,643 SR
Queue Stats
154W - 142L
2,342 MMR
Solo
Raijin
Raijin
Masters
Thorín
Raijin
Masters
Level 160
God Stats
5W - 4L
1,639 SR
Queue Stats
670W - 639L
2,337 MMR
Solo
Bellona
Bellona
Diamond IV
iTzSkullZ
Bellona
Diamond IV
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
87W - 85L
2,300 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 144
1,558 SR
2,160 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 146
1,630 SR
2,166 MMR
Merlin
Merlin
Diamond III
 
Merlin
Diamond III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Diamond III
ItsComingHome
Cerberus
Diamond III
Level 147
God Stats
2W - 3L
1,742 SR
Queue Stats
263W - 263L
2,268 MMR
Solo
Sol
Sol
Diamond IV
Kanda2
Sol
Diamond IV
Level 145
God Stats
23W - 18L
1,736 SR
Queue Stats
379W - 366L
2,226 MMR
Solo
Odin
Odin
Masters
Masterobott
Odin
Masters
Level 126
God Stats
12W - 4L
1,859 SR
Queue Stats
388W - 368L
2,455 MMR
Solo
Thanatos
Thanatos
Masters
SoloChad
Thanatos
Masters
Level 160
God Stats
1W - 4L
1,313 SR
Queue Stats
263W - 244L
2,378 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
6
1 / 0 / 0
3,699
740
341
2,846
631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sobek
Joakr
Sobek
5
1 / 0 / 3
3,651
730
959
1,845
509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ullr
JynDC
Ullr
6
2 / 0 / 2
3,903
781
2,935
2,410
523
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
Thorín
Raijin
6
3 / 0 / 1
3,734
747
1,454
1,749
454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
iTzSkullZ
Bellona
6
1 / 0 / 1
3,654
731
1,245
1,891
1,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Bans
AthenaGilgameshTsukuyomiTiamat

VS

Bans
PersephoneSetChironAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
2
0 / 2 / 0
2,646
529
528
1,313
332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
ItsComingHome
Cerberus
4
0 / 2 / 0
2,980
596
809
3,551
717
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sol
Kanda2
Sol
5
0 / 1 / 0
2,960
592
1,204
2,643
465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

5
0 / 2 / 0
3,209
642
1,265
3,688
1,013
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thanatos
SoloChad
Thanatos
5
0 / 1 / 0
3,159
632
688
2,776
553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
8
Kills
0
0
Deaths
8
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
1
0
0
1
L
Merlin
 
Merlin
0
2
0
0
L
Cerberus
ItsComingHome
Cerberus
0
2
0
0
W
Sobek
Joakr
Sobek
1
0
3
2.5
W
Ullr
JynDC
Ullr
2
0
2
3
L
Sol
Kanda2
Sol
0
1
0
0
L
0
2
0
0
L
Thanatos
SoloChad
Thanatos
0
1
0
0
W
Raijin
Thorín
Raijin
3
0
1
3.5
W
Bellona
iTzSkullZ
Bellona
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,934
Damage
4,494
10,741
Taken
13,971
3,170
Mitigated
3,080
3,742
Healing
6,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
341
160
0
500
2,846
631
0
0
2,846
0
17,349
L
Merlin
 
Merlin
528
70
0
230
1,313
332
0
796
397
5,007
0
L
Cerberus
ItsComingHome
Cerberus
809
82
0
1,155
3,551
717
0
498
3,031
4,916
0
W
Sobek
Joakr
Sobek
959
145
0
1,142
1,845
509
0
640
1,205
5,874
0
W
Ullr
JynDC
Ullr
2,935
1,410
0
455
2,410
523
0
1,276
1,134
0
17,999
L
Sol
Kanda2
Sol
1,204
720
0
1,482
2,643
465
0
572
2,025
11,983
0
L
1,265
463
0
1,040
3,688
1,013
0
90
3,598
0
11,277
L
Thanatos
SoloChad
Thanatos
688
378
0
2,307
2,776
553
0
269
2,507
0
10,899
W
Raijin
Thorín
Raijin
1,454
182
0
627
1,749
454
0
625
1,124
11,389
0
W
Bellona
iTzSkullZ
Bellona
1,245
622
0
1,018
1,891
1,053
0
0
1,891
0
12,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,641
Gold Earned
14,954
139
Minions Killed
117
0
Camps Cleared
0
484,626
Distance Traveled
404,421
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
3,699
740
43
9
0
99,636
2
L
Merlin
2,646
529
13
3
0
47,454
1
L
Cerberus
2,980
596
13
3
0
79,721
0
W
Sobek
3,651
730
15
3
0
102,788
2
W
Ullr
3,903
781
26
5
0
76,834
2
L
Sol
2,960
592
27
5
0
70,869
0
L
Odin
3,209
642
31
6
0
104,345
0
L
Thanatos
3,159
632
33
7
0
102,032
0
W
Raijin
3,734
747
29
6
0
97,576
2
W
Bellona
3,654
731
26
5
0
107,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role