Player Matchup

Cthulhu
Cthulhu
CrossedBlades
Cthulhu
Level 63
God Stats
0W - 1L
1,484 SR
Queue Stats
23W - 24L
1,469 Elo+
Solo
Cu Chulainn
Cu Chulainn
Magnus-115-
Cu Chulainn
Level 63
God Stats
23W - 24L
1,407 SR
Queue Stats
301W - 355L
1,392 Elo+
Solo
Erlang Shen
Erlang Shen
Marumt
Erlang Shen
Level 47
God Stats
22W - 19L
1,444 SR
Queue Stats
65W - 68L
1,392 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TigerKing7749
Morgan Le Fay
Level 95
God Stats
12W - 7L
1,567 SR
Queue Stats
383W - 347L
1,478 Elo+
Solo
Danzaburou
Danzaburou
sinsixx25
Danzaburou
Level 117
God Stats
10W - 14L
1,478 SR
Queue Stats
227W - 235L
1,462 Elo+
Solo
Team Averages
Level 77
1,476 SR
1,439 Elo+

VS

Team Averages
Level 93
1,468 SR
1,449 Elo+
Ah Muzen Cab
Ah Muzen Cab
BOSS LIL COKE
Ah Muzen Cab
Level 89
God Stats
2W - 3L
1,219 SR
Queue Stats
330W - 358L
1,460 Elo+
Solo
Sylvanus
Sylvanus
Durtysanch0
Sylvanus
Level 84
God Stats
3W - 0L
1,689 SR
Queue Stats
15W - 13L
1,485 Elo+
Party 1
Janus
Janus
Jbnlkan
Janus
Level 127
God Stats
19W - 30L
1,447 SR
Queue Stats
452W - 466L
1,519 Elo+
Solo
Arachne
Arachne
corvant
Arachne
Level 56
God Stats
19W - 20L
1,338 SR
Queue Stats
104W - 131L
1,323 Elo+
Solo
Skadi
Skadi
ogrethemad
Skadi
Level 107
God Stats
12W - 8L
1,648 SR
Queue Stats
597W - 649L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
1 / 3 / 2
8,727
416
7,822
15,168
9,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
Magnus-115-
Cu Chulainn
16
1 / 7 / 1
9,855
469
11,854
21,822
16,414
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
Marumt
Erlang Shen
15
2 / 4 / 0
9,329
444
8,279
19,226
10,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
TigerKing7749
Morgan Le Fay
18
2 / 3 / 0
10,816
515
11,275
10,557
4,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
sinsixx25
Danzaburou
13
1 / 2 / 2
8,298
395
10,326
12,708
4,195
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BOSS LIL COKE
Ah Muzen Cab
20
11 / 3 / 0
14,564
694
21,221
16,513
7,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
Durtysanch0
Sylvanus
14
0 / 1 / 8
10,538
502
7,672
21,099
12,858
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Janus
Jbnlkan
Janus
18
6 / 0 / 2
11,791
561
12,725
9,064
4,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
corvant
Arachne
15
0 / 2 / 2
9,398
448
1,287
11,283
3,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Skadi
14
2 / 1 / 5
9,483
452
9,571
9,490
3,559
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
7
Kills
19
19
Deaths
7
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BOSS LIL COKE
Ah Muzen Cab
11
3
0
3.67
L
Cthulhu
1
3
2
0.67
W
Sylvanus
Durtysanch0
Sylvanus
0
1
8
4
W
Janus
Jbnlkan
Janus
6
0
2
7
L
Cu Chulainn
Magnus-115-
Cu Chulainn
1
7
1
0.21
L
Erlang Shen
Marumt
Erlang Shen
2
4
0
0.5
L
Morgan Le Fay
TigerKing7749
Morgan Le Fay
2
3
0
0.67
W
Arachne
corvant
Arachne
0
2
2
0.5
W
Skadi
2
1
5
4.5
L
Danzaburou
sinsixx25
Danzaburou
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,556
Damage
52,476
79,481
Taken
67,449
45,088
Mitigated
31,651
25,749
Healing
32,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BOSS LIL COKE
Ah Muzen Cab
21,221
11,363
0
6,968
16,513
7,621
3,120
1,915
14,598
0
123,790
L
Cthulhu
7,822
756
602
2,710
15,168
9,361
31
6,095
8,890
34,670
0
W
Sylvanus
Durtysanch0
Sylvanus
7,672
1,847
4,220
11,789
21,099
12,858
779
7,836
13,263
26,921
0
W
Janus
Jbnlkan
Janus
12,725
246
0
912
9,064
4,075
2,129
4,583
4,481
82,867
0
L
Cu Chulainn
Magnus-115-
Cu Chulainn
11,854
2,066
0
3,362
21,822
16,414
0
1,526
20,224
6,196
67,469
L
Erlang Shen
Marumt
Erlang Shen
8,279
4,662
0
9,805
19,226
10,393
0
3,545
15,555
0
70,208
L
Morgan Le Fay
TigerKing7749
Morgan Le Fay
11,275
256
0
2,144
10,557
4,725
0
2,515
7,903
91,835
0
W
Arachne
corvant
Arachne
1,287
1,183
0
3,503
11,283
3,538
1,408
1,673
9,610
0
53,382
W
Skadi
9,571
4,634
1,347
3,763
9,490
3,559
2,764
4,245
5,245
0
43,382
L
Danzaburou
sinsixx25
Danzaburou
10,326
3,466
822
6,304
12,708
4,195
0
6,076
6,512
0
51,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,025
Gold Earned
55,774
640
Minions Killed
626
0
Camps Cleared
0
1,810,978
Distance Traveled
1,879,189
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
14,564
694
222
11
0
378,957
0
L
Cthulhu
8,727
416
67
3
0
425,041
4
W
Sylvanus
10,538
502
35
2
0
312,623
4
W
Janus
11,791
561
184
9
0
442,825
0
L
Cu Chulainn
9,855
469
173
8
0
361,536
0
L
Erlang Shen
9,329
444
126
6
0
361,377
2
L
Morgan Le Fay
10,816
515
183
9
0
392,233
5
W
Arachne
9,398
448
102
5
0
361,813
6
W
Skadi
9,483
452
83
4
0
382,971
3
L
Danzaburou
8,298
395
91
4
0
270,791
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role